public Game(GameManager gameManager) { GameManager = gameManager; Players = new List<Player>(); PlayerKills = new Dictionary<Player, int>(); PlayerDeaths = new Dictionary<Player, int>(); MaxPlayers = Int32.MaxValue; MinPlayers = 1; GameTicker = new Timer(Tick, this, 0, 1000); Time = new Stopwatch(); Time.Start(); }
public PluginBlockFactory(GameManager gameManager) { _gameManager = gameManager; }
public CustomWallSign(GameManager gameManager) { _gameManager = gameManager; }
public CustomStandingSign(GameManager gameManager) { _gameManager = gameManager; }