public void R21_4_GAME_BALL_ENEMY_AMONG_US() { Game game = FactoryTest.getGameWithScenario(new EnemyAmongUs()); int nbBallP1 = 0; int nbBallP2 = 0; int sizeBoard = Properties.DEFAULT_SIZE_BOARD; Board board = game.Board; for (int i = 0; i < sizeBoard; i++) { for (int j = 0; j < sizeBoard; j++) { if (board.getTile(i, j).hasPiece() && board.getTile(i, j).Piece.hasBall()) { if (board.getTile(i, j).Piece.Player.Equals(game.P1)) { nbBallP1++; } if (board.getTile(i, j).Piece.Player.Equals(game.P2)) { nbBallP2++; } } } } Assert.AreEqual(nbBallP1, nbBallP2); Assert.AreEqual(1, nbBallP2); }
public void R21_15_GAMEPLAY_TURN_MANUALLY() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); if (game.PlayerWhoPlay.Equals(game.P1)) { game.Board.getTile(0, 0).click(game.P1); game.Board.getTile(1, 0).click(game.P1); game.PlayerWhoPlay.endTurn(); Assert.AreNotEqual(game.PlayerWhoPlay, game.P1); } else { game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 1, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 2, 0).click(game.P2); game.PlayerWhoPlay.endTurn(); Assert.AreNotEqual(game.PlayerWhoPlay, game.P2); } }
public void R21_3_GAME_PIECES_NUMBER_OF_PIECES_BALL_RANDOM() { Game game = FactoryTest.getGameWithScenario(new BallRandom()); int nbPieceP1 = 0; int nbPieceP2 = 0; int sizeBoard = Properties.DEFAULT_SIZE_BOARD; Board board = game.Board; for (int i = 0; i < sizeBoard; i++) { for (int j = 0; j < sizeBoard; j++) { if (board.getTile(i, j).hasPiece()) { if (board.getTile(i, j).Piece.Player.Equals(game.P1)) { nbPieceP1++; } if (board.getTile(i, j).Piece.Player.Equals(game.P2)) { nbPieceP2++; } } } } Assert.AreEqual(nbPieceP1, nbPieceP2); Assert.AreEqual(nbPieceP1, sizeBoard); }
public void R22_1_SCENARIO_STANDARD() { Game game = FactoryTest.getGameWithScenario(new Standart()); int sizeBoard = Properties.DEFAULT_SIZE_BOARD; Board board = game.Board; for (int i = 0; i < sizeBoard; i++) { Assert.IsTrue(board.getTile(0, i).hasPiece()); Assert.IsTrue(board.getTile(0, i).Piece.Player.Equals(game.P1)); if (i == (sizeBoard / 2)) { Assert.IsTrue(board.getTile(0, i).Piece.Ball.Player.Equals(game.P1)); Assert.IsTrue(board.getTile(0, i).Piece.hasBall()); } } for (int i = 0; i < sizeBoard; i++) { Assert.IsTrue(board.getTile(sizeBoard - 1, i).hasPiece()); Assert.IsTrue(board.getTile(sizeBoard - 1, i).Piece.Player.Equals(game.P2)); if (i == sizeBoard / 2) { Assert.IsTrue(board.getTile(sizeBoard - 1, i).Piece.Ball.Player.Equals(game.P2)); Assert.IsTrue(board.getTile(sizeBoard - 1, i).Piece.hasBall()); } } }
public void R21_6_GAMEPLAY_TURN_LESS_3_MOVE_MORE_THAN_1() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); Player Iamplaying = game.PlayerWhoPlay; if (game.Board.getTile(0, 0).Piece.Player.Equals(Iamplaying)) { game.Board.getTile(0, 0).click(Iamplaying); game.Board.getTile(1, 0).click(Iamplaying); Iamplaying.endTurn(); bool res = game.Board.getTile(1, 0).click(Iamplaying); Assert.IsFalse(res); } else { game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 1, 0).click(Iamplaying); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 2, 0).click(Iamplaying); Iamplaying.endTurn(); bool res = game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 2, 0).click(Iamplaying); Assert.IsFalse(res); } }
public void R22_2_SCENARIO_BALL_RANDOM() { Game game = FactoryTest.getGameWithScenario(new BallRandom()); int sizeBoard = Properties.DEFAULT_SIZE_BOARD; Board board = game.Board; bool ball = false; for (int i = 0; i < sizeBoard; i++) { Assert.IsTrue(board.getTile(0, i).hasPiece()); Assert.IsTrue(board.getTile(0, i).Piece.Player.Equals(game.P1)); if (board.getTile(0, i).Piece.hasBall()) { Assert.IsTrue(board.getTile(0, i).Piece.Ball.Player.Equals(game.P1)); ball = true; } } Assert.IsTrue(ball); ball = false; for (int i = 0; i < sizeBoard; i++) { Assert.IsTrue(board.getTile(sizeBoard - 1, i).hasPiece()); Assert.IsTrue(board.getTile(sizeBoard - 1, i).Piece.Player.Equals(game.P2)); if (board.getTile(sizeBoard - 1, i).Piece.hasBall()) { Assert.IsTrue(board.getTile(sizeBoard - 1, i).Piece.Ball.Player.Equals(game.P2)); ball = true; } } Assert.IsTrue(ball); }
public void R24_1_VICTORY_P2() { Game game = FactoryTest.getGameWithScenario(new Standart()); Assert.AreEqual(0, game.verifyVictory()); game.Board.getTile(0, 0).Piece = game.Board.getTile(game.Board.SizeBoard - 1, game.Board.SizeBoard / 2).Piece; Assert.AreEqual(2, game.verifyVictory()); }
public void R21_1_GAME_PLAYERS_TWO_PLAYERS_ERROR() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); }
public void TEST_RESUME_A_GAME() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); if (game.PlayerWhoPlay.Equals(game.P1)) { game.Board.getTile(0, 0).click(game.P1); game.Board.getTile(1, 0).click(game.P1); game.Board.getTile(1, 0).click(game.P1); game.Board.getTile(2, 0).click(game.P1); game.Board.getTile(2, 0).click(game.P1); game.Board.getTile(3, 0).click(game.P1); } else { game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 1, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 2, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 2, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 3, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 3, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 4, 0).click(game.P2); } int idGame = game.Board.MementoManager.getId(); //Chargement de la partie précédente GameBuilder gameBuilderResume = GameBuilder.create(); Game gameResume = gameBuilderResume.build(idGame); Assert.AreEqual(game.P1.Name, gameResume.P1.Name); Assert.AreEqual(game.P2.Name, gameResume.P2.Name); if (game.P1.NumberTurn == 1) { Assert.AreEqual(game.Board.getTile(3, 0).hasPiece(), gameResume.Board.getTile(3, 0).hasPiece()); Assert.IsTrue(gameResume.Board.getTile(3, 0).hasPiece()); Assert.IsFalse(gameResume.Board.getTile(2, 0).hasPiece()); } else { Assert.AreEqual(game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 4, 0).hasPiece(), gameResume.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 4, 0).hasPiece()); Assert.IsTrue(gameResume.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 4, 0).hasPiece()); Assert.IsFalse(gameResume.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 3, 0).hasPiece()); } }
public static Game getRandomGame() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = new Standart(); return(gameBuilder.build()); }
public void R21_5_GAME_COLOUR_HAVE_SAME_COLOR() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); }
public void R21_1_GAME_PLAYERS_NO_NAME() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, null); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); }
public static Game getGameWithScenario(Scenario sce) { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = sce; return(gameBuilder.build()); }
public void R21_1_GAME_PLAYERS_WITH_NAME() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); Assert.AreEqual("test", game.P1.Name); }
public void R22_3_SCENARIO_ENEMY_AMONG_US() { Game game = FactoryTest.getGameWithScenario(new EnemyAmongUs()); int sizeBoard = Properties.DEFAULT_SIZE_BOARD; Board board = game.Board; int nbPieceP1 = 0; int nbPieceP2 = 0; for (int i = 0; i < sizeBoard; i++) { if (i == sizeBoard / 2) { Assert.IsTrue(board.getTile(0, i).Piece.Ball.Player.Equals(game.P1)); nbPieceP1++; } else if (board.getTile(0, i).Piece.Player.Equals(game.P1)) { nbPieceP1++; } else if (board.getTile(0, i).Piece.Player.Equals(game.P2)) { nbPieceP2++; } } Assert.AreEqual(nbPieceP1, sizeBoard - 2); Assert.AreEqual(nbPieceP2, 2); nbPieceP1 = 0; nbPieceP2 = 0; for (int i = 0; i < sizeBoard; i++) { if (i == sizeBoard / 2) { Assert.IsTrue(board.getTile(sizeBoard - 1, i).Piece.Ball.Player.Equals(game.P2)); nbPieceP2++; } else if (board.getTile(sizeBoard - 1, i).Piece.Player.Equals(game.P1)) { nbPieceP1++; } else if (board.getTile(sizeBoard - 1, i).Piece.Player.Equals(game.P2)) { nbPieceP2++; } } Assert.AreEqual(nbPieceP2, sizeBoard - 2); Assert.AreEqual(nbPieceP1, 2); }
public void R21_6_GAMEPLAY_TURN_LESS_1_MOVE() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); Player Iamplaying = game.PlayerWhoPlay; game.PlayerWhoPlay.endTurn(); Assert.AreEqual(Iamplaying, game.PlayerWhoPlay); }
public void R21_1_GAME_PLAYERS_TWO_PLAYERS() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = new Standart(); try { Game game = gameBuilder.build(); } catch (Exception ex) { Assert.Fail("Expected no exception, but got: " + ex.Message); } }
public void R21_6_GAMEPLAY_TURN_3_MOVE() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); if (game.PlayerWhoPlay.Equals(game.P1)) { game.Board.getTile(0, 0).click(game.P1); game.Board.getTile(1, 0).click(game.P1); game.Board.getTile(1, 0).click(game.P1); game.Board.getTile(2, 0).click(game.P1); game.Board.getTile(2, 0).click(game.P1); game.Board.getTile(3, 0).click(game.P1); Assert.AreNotEqual(game.P1, game.PlayerWhoPlay); bool res = game.Board.getTile(3, 0).click(game.P1); Assert.IsFalse(res); } else { game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 1, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 2, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 2, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 3, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 3, 0).click(game.P2); game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 4, 0).click(game.P2); Assert.AreNotEqual(game.P2, game.PlayerWhoPlay); bool res = game.Board.getTile(Properties.DEFAULT_SIZE_BOARD - 4, 0).click(game.P2); Assert.IsFalse(res); } }
public void R21_10_GAMEPLAY_MOVE_PIECE() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); Assert.IsNull(game.Board.getTile(1, 0).Piece); Assert.IsNotNull(game.Board.getTile(0, 0).Piece); game.Board.getTile(0, 0).buildDecision(); Assert.IsTrue(game.Board.getTile(1, 0).Selected); game.Board.getTile(1, 0).buildDecision(); Assert.IsNull(game.Board.getTile(0, 0).Piece); Assert.IsNotNull(game.Board.getTile(1, 0).Piece); }
public void Test_convertBoardForCpp() { GameBuilder gameBuilder = GameBuilder.create(); gameBuilder.Player1 = FactoryTest.getPlayerBuilderHuman(Color.Red, "test"); gameBuilder.Player2 = FactoryTest.getPlayerBuilderHuman(Color.Blue, "test2"); gameBuilder.Scenario = new Standart(); Game game = gameBuilder.build(); Assert.AreEqual(1, game.P1.NumberPlayer); Assert.AreEqual(2, game.P2.NumberPlayer); int[] boardCpp = game.Board.convertBoardForCpp(); for (int line = 0; line < 7; line++) { for (int column = 0; column < 7; column++) { if (line == 0 && column == 3) { Assert.AreEqual(3, boardCpp[line * 7 + column]); } else if (line == 6 && column == 3) { Assert.AreEqual(4, boardCpp[line * 7 + column]); } else if (line == 0) { Assert.AreEqual(1, boardCpp[line * 7 + column]); } else if (line == 6) { Assert.AreEqual(2, boardCpp[line * 7 + column]); } else { Assert.AreEqual(0, boardCpp[line * 7 + column]); } } } }