public ITransformation CreateFromFourPoints(Point[] start, Point[] finish) { var factory = new StandardTransformationFactory(); return(CreateFromRoute(factory.CreateFromFourPoints(start), factory.CreateFromFourPoints(finish))); }
public ITransformation CreateFromOnePoint(Point start, Point finish) { var factory = new StandardTransformationFactory(); return(CreateFromRoute(factory.CreateFromOnePoint(start), factory.CreateFromOnePoint(finish))); }
public ITransformation CreateFromFourPoints(Point[] start, Point[] finish) { var factory = new StandardTransformationFactory(); return CreateFromRoute(factory.CreateFromFourPoints(start), factory.CreateFromFourPoints(finish)); }
public ITransformation CreateFromOnePoint(Point start, Point finish) { var factory = new StandardTransformationFactory(); return CreateFromRoute(factory.CreateFromOnePoint(start), factory.CreateFromOnePoint(finish)); }