コード例 #1
0
        public override void Draw()
        {
            if (ObjectState.State != ActorState.Destroyed)
            {
                m_destructible.Draw();
                m_hitAnimation.Apply();
                m_sprite.Draw();
                m_hitAnimation.Remove();
                m_shurikenReceiver.Draw();
            }

            m_bodyParts.Draw();
        }