/// <summary>Helper: Serialize into a MemoryStream and return its byte array</summary> public static byte[] SerializeToBytes(PlayerReference instance) { using (var ms = new MemoryStream()) { Serialize(ms, instance); return(ms.ToArray()); } }
/// <summary>Helper: put the buffer into a MemoryStream and create a new instance to deserializing into</summary> public static PlayerReference Deserialize(byte[] buffer) { PlayerReference instance = new PlayerReference(); using (var ms = new MemoryStream(buffer)) Deserialize(ms, instance); return(instance); }
/// <summary>Serialize the instance into the stream</summary> public static void Serialize(Stream stream, PlayerReference instance) { var msField = global::SilentOrbit.ProtocolBuffers.ProtocolParser.Stack.Pop(); // Key for field: 1, Varint stream.WriteByte(8); global::SilentOrbit.ProtocolBuffers.ProtocolParser.WriteUInt64(stream, instance.ID); if (instance.DisplayName == null) { throw new ArgumentNullException("DisplayName", "Required by proto specification."); } // Key for field: 2, LengthDelimited stream.WriteByte(18); global::SilentOrbit.ProtocolBuffers.ProtocolParser.WriteBytes(stream, Encoding.UTF8.GetBytes(instance.DisplayName)); global::SilentOrbit.ProtocolBuffers.ProtocolParser.Stack.Push(msField); }