コード例 #1
0
ファイル: PopupText.cs プロジェクト: egshels/Sources
        public static int NewText(
            PopupTextContext context,
            int npcNetID,
            Vector2 position,
            bool stay5TimesLonger)
        {
            if (!Main.showItemText || npcNetID == 0 || Main.netMode == 2)
            {
                return(-1);
            }
            int nextItemTextSlot = PopupText.FindNextItemTextSlot();

            if (nextItemTextSlot >= 0)
            {
                NPC npc = new NPC();
                npc.SetDefaults(npcNetID, new NPCSpawnParams());
                string    typeName  = npc.TypeName;
                Vector2   vector2   = FontAssets.MouseText.get_Value().MeasureString(typeName);
                PopupText popupText = Main.popupText[nextItemTextSlot];
                Main.popupText[nextItemTextSlot].alpha = 1f;
                popupText.alphaDir   = -1;
                popupText.active     = true;
                popupText.scale      = 0.0f;
                popupText.NoStack    = true;
                popupText.rotation   = 0.0f;
                popupText.position   = position - vector2 / 2f;
                popupText.expert     = false;
                popupText.master     = false;
                popupText.name       = typeName;
                popupText.stack      = 1;
                popupText.velocity.Y = -7f;
                popupText.lifeTime   = 60;
                popupText.context    = context;
                if (stay5TimesLonger)
                {
                    popupText.lifeTime *= 5;
                }
                popupText.npcNetID  = npcNetID;
                popupText.coinValue = 0;
                popupText.coinText  = false;
                popupText.color     = Color.White;
                if (context == PopupTextContext.SonarAlert)
                {
                    popupText.color = Color.Lerp(Color.White, Color.Crimson, 0.5f);
                }
            }
            return(nextItemTextSlot);
        }
コード例 #2
0
ファイル: PopupText.cs プロジェクト: egshels/Sources
        public static int NewText(
            PopupTextContext context,
            Item newItem,
            int stack,
            bool noStack  = false,
            bool longText = false)
        {
            if (!Main.showItemText || newItem.Name == null || (!newItem.active || Main.netMode == 2))
            {
                return(-1);
            }
            bool flag = newItem.type >= 71 && newItem.type <= 74;

            for (int index = 0; index < 20; ++index)
            {
                if (Main.popupText[index].active && !Main.popupText[index].notActuallyAnItem && (Main.popupText[index].name == newItem.AffixName() || flag && Main.popupText[index].coinText) && (!Main.popupText[index].NoStack && !noStack))
                {
                    string str1 = newItem.Name + " (" + (object)(Main.popupText[index].stack + stack) + ")";
                    string str2 = newItem.Name;
                    if (Main.popupText[index].stack > 1)
                    {
                        str2 = str2 + " (" + (object)Main.popupText[index].stack + ")";
                    }
                    FontAssets.MouseText.get_Value().MeasureString(str2);
                    Vector2 vector2 = FontAssets.MouseText.get_Value().MeasureString(str1);
                    if (Main.popupText[index].lifeTime < 0)
                    {
                        Main.popupText[index].scale = 1f;
                    }
                    if (Main.popupText[index].lifeTime < 60)
                    {
                        Main.popupText[index].lifeTime = 60;
                    }
                    if (flag && Main.popupText[index].coinText)
                    {
                        int num = 0;
                        if (newItem.type == 71)
                        {
                            num += stack;
                        }
                        else if (newItem.type == 72)
                        {
                            num += 100 * stack;
                        }
                        else if (newItem.type == 73)
                        {
                            num += 10000 * stack;
                        }
                        else if (newItem.type == 74)
                        {
                            num += 1000000 * stack;
                        }
                        Main.popupText[index].coinValue += num;
                        string name = PopupText.ValueToName(Main.popupText[index].coinValue);
                        vector2 = FontAssets.MouseText.get_Value().MeasureString(name);
                        Main.popupText[index].name = name;
                        if (Main.popupText[index].coinValue >= 1000000)
                        {
                            if (Main.popupText[index].lifeTime < 300)
                            {
                                Main.popupText[index].lifeTime = 300;
                            }
                            Main.popupText[index].color = new Color(220, 220, 198);
                        }
                        else if (Main.popupText[index].coinValue >= 10000)
                        {
                            if (Main.popupText[index].lifeTime < 240)
                            {
                                Main.popupText[index].lifeTime = 240;
                            }
                            Main.popupText[index].color = new Color(224, 201, 92);
                        }
                        else if (Main.popupText[index].coinValue >= 100)
                        {
                            if (Main.popupText[index].lifeTime < 180)
                            {
                                Main.popupText[index].lifeTime = 180;
                            }
                            Main.popupText[index].color = new Color(181, 192, 193);
                        }
                        else if (Main.popupText[index].coinValue >= 1)
                        {
                            if (Main.popupText[index].lifeTime < 120)
                            {
                                Main.popupText[index].lifeTime = 120;
                            }
                            Main.popupText[index].color = new Color(246, 138, 96);
                        }
                    }
                    Main.popupText[index].stack     += stack;
                    Main.popupText[index].scale      = 0.0f;
                    Main.popupText[index].rotation   = 0.0f;
                    Main.popupText[index].position.X = (float)((double)newItem.position.X + (double)newItem.width * 0.5 - (double)vector2.X * 0.5);
                    Main.popupText[index].position.Y = (float)((double)newItem.position.Y + (double)newItem.height * 0.25 - (double)vector2.Y * 0.5);
                    Main.popupText[index].velocity.Y = -7f;
                    Main.popupText[index].context    = context;
                    Main.popupText[index].npcNetID   = 0;
                    if (Main.popupText[index].coinText)
                    {
                        Main.popupText[index].stack = 1;
                    }
                    return(index);
                }
            }
            int nextItemTextSlot = PopupText.FindNextItemTextSlot();

            if (nextItemTextSlot >= 0)
            {
                string str = newItem.AffixName();
                if (stack > 1)
                {
                    str = str + " (" + (object)stack + ")";
                }
                Vector2 vector2 = FontAssets.MouseText.get_Value().MeasureString(str);
                Main.popupText[nextItemTextSlot].alpha      = 1f;
                Main.popupText[nextItemTextSlot].alphaDir   = -1;
                Main.popupText[nextItemTextSlot].active     = true;
                Main.popupText[nextItemTextSlot].scale      = 0.0f;
                Main.popupText[nextItemTextSlot].NoStack    = noStack;
                Main.popupText[nextItemTextSlot].rotation   = 0.0f;
                Main.popupText[nextItemTextSlot].position.X = (float)((double)newItem.position.X + (double)newItem.width * 0.5 - (double)vector2.X * 0.5);
                Main.popupText[nextItemTextSlot].position.Y = (float)((double)newItem.position.Y + (double)newItem.height * 0.25 - (double)vector2.Y * 0.5);
                Main.popupText[nextItemTextSlot].color      = Color.White;
                Main.popupText[nextItemTextSlot].master     = false;
                if (newItem.rare == 1)
                {
                    Main.popupText[nextItemTextSlot].color = new Color(150, 150, (int)byte.MaxValue);
                }
                else if (newItem.rare == 2)
                {
                    Main.popupText[nextItemTextSlot].color = new Color(150, (int)byte.MaxValue, 150);
                }
                else if (newItem.rare == 3)
                {
                    Main.popupText[nextItemTextSlot].color = new Color((int)byte.MaxValue, 200, 150);
                }
                else if (newItem.rare == 4)
                {
                    Main.popupText[nextItemTextSlot].color = new Color((int)byte.MaxValue, 150, 150);
                }
                else if (newItem.rare == 5)
                {
                    Main.popupText[nextItemTextSlot].color = new Color((int)byte.MaxValue, 150, (int)byte.MaxValue);
                }
                else if (newItem.rare == -13)
                {
                    Main.popupText[nextItemTextSlot].master = true;
                }
                else if (newItem.rare == -11)
                {
                    Main.popupText[nextItemTextSlot].color = new Color((int)byte.MaxValue, 175, 0);
                }
                else if (newItem.rare == -1)
                {
                    Main.popupText[nextItemTextSlot].color = new Color(130, 130, 130);
                }
                else if (newItem.rare == 6)
                {
                    Main.popupText[nextItemTextSlot].color = new Color(210, 160, (int)byte.MaxValue);
                }
                else if (newItem.rare == 7)
                {
                    Main.popupText[nextItemTextSlot].color = new Color(150, (int)byte.MaxValue, 10);
                }
                else if (newItem.rare == 8)
                {
                    Main.popupText[nextItemTextSlot].color = new Color((int)byte.MaxValue, (int)byte.MaxValue, 10);
                }
                else if (newItem.rare == 9)
                {
                    Main.popupText[nextItemTextSlot].color = new Color(5, 200, (int)byte.MaxValue);
                }
                else if (newItem.rare == 10)
                {
                    Main.popupText[nextItemTextSlot].color = new Color((int)byte.MaxValue, 40, 100);
                }
                else if (newItem.rare >= 11)
                {
                    Main.popupText[nextItemTextSlot].color = new Color(180, 40, (int)byte.MaxValue);
                }
                Main.popupText[nextItemTextSlot].expert     = newItem.expert;
                Main.popupText[nextItemTextSlot].name       = newItem.AffixName();
                Main.popupText[nextItemTextSlot].stack      = stack;
                Main.popupText[nextItemTextSlot].velocity.Y = -7f;
                Main.popupText[nextItemTextSlot].lifeTime   = 60;
                Main.popupText[nextItemTextSlot].context    = context;
                Main.popupText[nextItemTextSlot].npcNetID   = 0;
                if (longText)
                {
                    Main.popupText[nextItemTextSlot].lifeTime *= 5;
                }
                Main.popupText[nextItemTextSlot].coinValue = 0;
                Main.popupText[nextItemTextSlot].coinText  = newItem.type >= 71 && newItem.type <= 74;
                if (Main.popupText[nextItemTextSlot].coinText)
                {
                    if (newItem.type == 71)
                    {
                        Main.popupText[nextItemTextSlot].coinValue += Main.popupText[nextItemTextSlot].stack;
                    }
                    else if (newItem.type == 72)
                    {
                        Main.popupText[nextItemTextSlot].coinValue += 100 * Main.popupText[nextItemTextSlot].stack;
                    }
                    else if (newItem.type == 73)
                    {
                        Main.popupText[nextItemTextSlot].coinValue += 10000 * Main.popupText[nextItemTextSlot].stack;
                    }
                    else if (newItem.type == 74)
                    {
                        Main.popupText[nextItemTextSlot].coinValue += 1000000 * Main.popupText[nextItemTextSlot].stack;
                    }
                    Main.popupText[nextItemTextSlot].ValueToName();
                    Main.popupText[nextItemTextSlot].stack = 1;
                    int index = nextItemTextSlot;
                    if (Main.popupText[index].coinValue >= 1000000)
                    {
                        if (Main.popupText[index].lifeTime < 300)
                        {
                            Main.popupText[index].lifeTime = 300;
                        }
                        Main.popupText[index].color = new Color(220, 220, 198);
                    }
                    else if (Main.popupText[index].coinValue >= 10000)
                    {
                        if (Main.popupText[index].lifeTime < 240)
                        {
                            Main.popupText[index].lifeTime = 240;
                        }
                        Main.popupText[index].color = new Color(224, 201, 92);
                    }
                    else if (Main.popupText[index].coinValue >= 100)
                    {
                        if (Main.popupText[index].lifeTime < 180)
                        {
                            Main.popupText[index].lifeTime = 180;
                        }
                        Main.popupText[index].color = new Color(181, 192, 193);
                    }
                    else if (Main.popupText[index].coinValue >= 1)
                    {
                        if (Main.popupText[index].lifeTime < 120)
                        {
                            Main.popupText[index].lifeTime = 120;
                        }
                        Main.popupText[index].color = new Color(246, 138, 96);
                    }
                }
            }
            return(nextItemTextSlot);
        }