コード例 #1
0
 public static void Initialize(ref int[] array)
 {
     Mount.MountData mountData = new Mount.MountData();
     Mount.mounts[14] = mountData;
     mountData.spawnDust = 201;
     mountData.buff = 208;
     mountData.heightBoost = 16;
     mountData.flightTimeMax = 640;
     mountData.fatigueMax = 160;
     mountData.fallDamage = 0f;
     mountData.usesHover = true;
     mountData.runSpeed = 6f;
     mountData.dashSpeed = 6f;
     mountData.acceleration = 0.6f;
     mountData.jumpHeight = 15;
     mountData.jumpSpeed = 6f;
     mountData.blockExtraJumps = true;
     mountData.totalFrames = 3;
     array = new int[mountData.totalFrames];
     for (int num = 0; num < array.Length; num++)
     {
         array[num] = 28;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 4;
     mountData.playerHeadOffset = 18;
     mountData.standingFrameCount = 3;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 3;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 3;
     mountData.flyingFrameDelay = 12;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 3;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 3;
     mountData.idleFrameDelay = 12;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = true;
     mountData.swimFrameCount = 0;
     mountData.swimFrameDelay = 12;
     mountData.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData.backTexture = foamMountTexture;
         mountData.backTextureExtra = null;
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
 }
コード例 #2
0
ファイル: Mount.cs プロジェクト: sylar605/TshockCN
 public static void Initialize()
 {
     Mount.mounts = new Mount.MountData[14];
     Mount.MountData mountDatum = new Mount.MountData();
     Mount.mounts[0] = mountDatum;
     mountDatum.spawnDust = 57;
     mountDatum.spawnDustNoGravity = false;
     mountDatum.buff = 90;
     mountDatum.heightBoost = 20;
     mountDatum.flightTimeMax = 160;
     mountDatum.runSpeed = 5.5f;
     mountDatum.dashSpeed = 12f;
     mountDatum.acceleration = 0.09f;
     mountDatum.jumpHeight = 17;
     mountDatum.jumpSpeed = 5.31f;
     mountDatum.totalFrames = 12;
     int[] numArray = new int[mountDatum.totalFrames];
     for (int i = 0; i < (int)numArray.Length; i++)
     {
         numArray[i] = 30;
     }
     numArray[1] = numArray[1] + 2;
     numArray[11] = numArray[11] + 2;
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 13;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = -7;
     mountDatum.playerHeadOffset = 22;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 6;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 6;
     mountDatum.flyingFrameCount = 6;
     mountDatum.flyingFrameDelay = 6;
     mountDatum.flyingFrameStart = 6;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 1;
     mountDatum.idleFrameCount = 4;
     mountDatum.idleFrameDelay = 30;
     mountDatum.idleFrameStart = 2;
     mountDatum.idleFrameLoop = true;
     mountDatum.swimFrameCount = mountDatum.inAirFrameCount;
     mountDatum.swimFrameDelay = mountDatum.inAirFrameDelay;
     mountDatum.swimFrameStart = mountDatum.inAirFrameStart;
     mountDatum = new Mount.MountData();
     Mount.mounts[2] = mountDatum;
     mountDatum.spawnDust = 58;
     mountDatum.buff = 129;
     mountDatum.heightBoost = 20;
     mountDatum.flightTimeMax = 160;
     mountDatum.runSpeed = 5f;
     mountDatum.dashSpeed = 9f;
     mountDatum.acceleration = 0.08f;
     mountDatum.jumpHeight = 10;
     mountDatum.jumpSpeed = 6.01f;
     mountDatum.totalFrames = 16;
     numArray = new int[mountDatum.totalFrames];
     for (int j = 0; j < (int)numArray.Length; j++)
     {
         numArray[j] = 22;
     }
     numArray[12] = numArray[12] + 2;
     numArray[13] = numArray[13] + 4;
     numArray[14] = numArray[14] + 2;
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 8;
     mountDatum.playerHeadOffset = 22;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 7;
     mountDatum.runningFrameCount = 5;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 11;
     mountDatum.flyingFrameCount = 6;
     mountDatum.flyingFrameDelay = 6;
     mountDatum.flyingFrameStart = 1;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 0;
     mountDatum.idleFrameCount = 3;
     mountDatum.idleFrameDelay = 30;
     mountDatum.idleFrameStart = 8;
     mountDatum.idleFrameLoop = false;
     mountDatum.swimFrameCount = mountDatum.inAirFrameCount;
     mountDatum.swimFrameDelay = mountDatum.inAirFrameDelay;
     mountDatum.swimFrameStart = mountDatum.inAirFrameStart;
     mountDatum = new Mount.MountData();
     Mount.mounts[1] = mountDatum;
     mountDatum.spawnDust = 15;
     mountDatum.buff = 128;
     mountDatum.heightBoost = 20;
     mountDatum.flightTimeMax = 0;
     mountDatum.fallDamage = 0.8f;
     mountDatum.runSpeed = 4f;
     mountDatum.dashSpeed = 7.5f;
     mountDatum.acceleration = 0.13f;
     mountDatum.jumpHeight = 15;
     mountDatum.jumpSpeed = 5.01f;
     mountDatum.totalFrames = 7;
     numArray = new int[mountDatum.totalFrames];
     for (int k = 0; k < (int)numArray.Length; k++)
     {
         numArray[k] = 14;
     }
     numArray[2] = numArray[2] + 2;
     numArray[3] = numArray[3] + 4;
     numArray[4] = numArray[4] + 8;
     numArray[5] = numArray[5] + 8;
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 4;
     mountDatum.playerHeadOffset = 22;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 7;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 6;
     mountDatum.flyingFrameDelay = 6;
     mountDatum.flyingFrameStart = 1;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 5;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
     mountDatum.swimFrameCount = mountDatum.inAirFrameCount;
     mountDatum.swimFrameDelay = mountDatum.inAirFrameDelay;
     mountDatum.swimFrameStart = mountDatum.inAirFrameStart;
     mountDatum = new Mount.MountData();
     Mount.mounts[3] = mountDatum;
     mountDatum.spawnDust = 56;
     mountDatum.buff = 130;
     mountDatum.heightBoost = 20;
     mountDatum.flightTimeMax = 0;
     mountDatum.fallDamage = 0.5f;
     mountDatum.runSpeed = 4f;
     mountDatum.dashSpeed = 4f;
     mountDatum.acceleration = 0.18f;
     mountDatum.jumpHeight = 12;
     mountDatum.jumpSpeed = 8.25f;
     mountDatum.constantJump = true;
     mountDatum.totalFrames = 4;
     numArray = new int[mountDatum.totalFrames];
     for (int l = 0; l < (int)numArray.Length; l++)
     {
         numArray[l] = 20;
     }
     numArray[1] = numArray[1] + 2;
     numArray[3] = numArray[3] - 2;
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 10;
     mountDatum.playerHeadOffset = 22;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 4;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 0;
     mountDatum.flyingFrameDelay = 0;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 1;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
     mountDatum = new Mount.MountData();
     Mount.mounts[6] = mountDatum;
     mountDatum.Minecart = true;
     mountDatum.MinecartDirectional = true;
     mountDatum.spawnDust = 213;
     mountDatum.buff = 118;
     mountDatum.extraBuff = 138;
     mountDatum.heightBoost = 10;
     mountDatum.flightTimeMax = 0;
     mountDatum.fallDamage = 1f;
     mountDatum.runSpeed = 13f;
     mountDatum.dashSpeed = 13f;
     mountDatum.acceleration = 0.04f;
     mountDatum.jumpHeight = 15;
     mountDatum.jumpSpeed = 5.15f;
     mountDatum.blockExtraJumps = true;
     mountDatum.totalFrames = 3;
     numArray = new int[mountDatum.totalFrames];
     for (int m = 0; m < (int)numArray.Length; m++)
     {
         numArray[m] = 8;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 13;
     mountDatum.playerHeadOffset = 14;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 3;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 0;
     mountDatum.flyingFrameDelay = 0;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 0;
     mountDatum.inAirFrameDelay = 0;
     mountDatum.inAirFrameStart = 0;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
     mountDatum = new Mount.MountData();
     Mount.mounts[4] = mountDatum;
     mountDatum.spawnDust = 56;
     mountDatum.buff = 131;
     mountDatum.heightBoost = 26;
     mountDatum.flightTimeMax = 0;
     mountDatum.fallDamage = 1f;
     mountDatum.runSpeed = 2f;
     mountDatum.dashSpeed = 2f;
     mountDatum.swimSpeed = 6f;
     mountDatum.acceleration = 0.08f;
     mountDatum.jumpHeight = 10;
     mountDatum.jumpSpeed = 3.15f;
     mountDatum.totalFrames = 12;
     numArray = new int[mountDatum.totalFrames];
     for (int n = 0; n < (int)numArray.Length; n++)
     {
         numArray[n] = 26;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 13;
     mountDatum.playerHeadOffset = 30;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 6;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 0;
     mountDatum.flyingFrameDelay = 0;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 3;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
     mountDatum.swimFrameCount = 6;
     mountDatum.swimFrameDelay = 12;
     mountDatum.swimFrameStart = 6;
     mountDatum = new Mount.MountData();
     Mount.mounts[5] = mountDatum;
     mountDatum.spawnDust = 152;
     mountDatum.buff = 132;
     mountDatum.heightBoost = 16;
     mountDatum.flightTimeMax = 320;
     mountDatum.fatigueMax = 320;
     mountDatum.fallDamage = 0f;
     mountDatum.usesHover = true;
     mountDatum.runSpeed = 2f;
     mountDatum.dashSpeed = 2f;
     mountDatum.acceleration = 0.16f;
     mountDatum.jumpHeight = 10;
     mountDatum.jumpSpeed = 4f;
     mountDatum.blockExtraJumps = true;
     mountDatum.totalFrames = 12;
     numArray = new int[mountDatum.totalFrames];
     for (int o = 0; o < (int)numArray.Length; o++)
     {
         numArray[o] = 16;
     }
     numArray[8] = 18;
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 4;
     mountDatum.playerHeadOffset = 18;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 5;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 3;
     mountDatum.flyingFrameDelay = 12;
     mountDatum.flyingFrameStart = 5;
     mountDatum.inAirFrameCount = 3;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 5;
     mountDatum.idleFrameCount = 4;
     mountDatum.idleFrameDelay = 12;
     mountDatum.idleFrameStart = 8;
     mountDatum.idleFrameLoop = true;
     mountDatum.swimFrameCount = 0;
     mountDatum.swimFrameDelay = 12;
     mountDatum.swimFrameStart = 0;
     mountDatum = new Mount.MountData();
     Mount.mounts[7] = mountDatum;
     mountDatum.spawnDust = 226;
     mountDatum.spawnDustNoGravity = true;
     mountDatum.buff = 141;
     mountDatum.heightBoost = 16;
     mountDatum.flightTimeMax = 320;
     mountDatum.fatigueMax = 320;
     mountDatum.fallDamage = 0f;
     mountDatum.usesHover = true;
     mountDatum.runSpeed = 8f;
     mountDatum.dashSpeed = 8f;
     mountDatum.acceleration = 0.16f;
     mountDatum.jumpHeight = 10;
     mountDatum.jumpSpeed = 4f;
     mountDatum.blockExtraJumps = true;
     mountDatum.totalFrames = 8;
     numArray = new int[mountDatum.totalFrames];
     for (int p = 0; p < (int)numArray.Length; p++)
     {
         numArray[p] = 16;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 4;
     mountDatum.playerHeadOffset = 18;
     mountDatum.standingFrameCount = 8;
     mountDatum.standingFrameDelay = 4;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 8;
     mountDatum.runningFrameDelay = 4;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 8;
     mountDatum.flyingFrameDelay = 4;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 8;
     mountDatum.inAirFrameDelay = 4;
     mountDatum.inAirFrameStart = 0;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 12;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = true;
     mountDatum.swimFrameCount = 0;
     mountDatum.swimFrameDelay = 12;
     mountDatum.swimFrameStart = 0;
     mountDatum = new Mount.MountData();
     Mount.mounts[8] = mountDatum;
     mountDatum.spawnDust = 226;
     mountDatum.buff = 142;
     mountDatum.heightBoost = 16;
     mountDatum.flightTimeMax = 320;
     mountDatum.fatigueMax = 320;
     mountDatum.fallDamage = 1f;
     mountDatum.usesHover = true;
     mountDatum.swimSpeed = 4f;
     mountDatum.runSpeed = 6f;
     mountDatum.dashSpeed = 4f;
     mountDatum.acceleration = 0.16f;
     mountDatum.jumpHeight = 10;
     mountDatum.jumpSpeed = 4f;
     mountDatum.blockExtraJumps = true;
     mountDatum.emitsLight = true;
     mountDatum.lightColor = new Vector3(0.3f, 0.3f, 0.4f);
     mountDatum.totalFrames = 1;
     numArray = new int[mountDatum.totalFrames];
     for (int q = 0; q < (int)numArray.Length; q++)
     {
         numArray[q] = 4;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 4;
     mountDatum.playerHeadOffset = 18;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 1;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 1;
     mountDatum.flyingFrameDelay = 12;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 0;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 12;
     mountDatum.idleFrameStart = 8;
     mountDatum.swimFrameCount = 0;
     mountDatum.swimFrameDelay = 12;
     mountDatum.swimFrameStart = 0;
     Mount.drillTextureSize = new Vector2(80f, 80f);
     mountDatum = new Mount.MountData();
     Mount.mounts[9] = mountDatum;
     mountDatum.spawnDust = 152;
     mountDatum.buff = 143;
     mountDatum.heightBoost = 16;
     mountDatum.flightTimeMax = 0;
     mountDatum.fatigueMax = 0;
     mountDatum.fallDamage = 0f;
     mountDatum.abilityChargeMax = 40;
     mountDatum.abilityCooldown = 20;
     mountDatum.abilityDuration = 0;
     mountDatum.runSpeed = 8f;
     mountDatum.dashSpeed = 8f;
     mountDatum.acceleration = 0.4f;
     mountDatum.jumpHeight = 22;
     mountDatum.jumpSpeed = 10.01f;
     mountDatum.blockExtraJumps = false;
     mountDatum.totalFrames = 12;
     numArray = new int[mountDatum.totalFrames];
     for (int r = 0; r < (int)numArray.Length; r++)
     {
         numArray[r] = 16;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 6;
     mountDatum.playerHeadOffset = 18;
     mountDatum.standingFrameCount = 6;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 6;
     mountDatum.runningFrameCount = 6;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 0;
     mountDatum.flyingFrameDelay = 12;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 1;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 12;
     mountDatum.idleFrameStart = 6;
     mountDatum.idleFrameLoop = true;
     mountDatum.swimFrameCount = 0;
     mountDatum.swimFrameDelay = 12;
     mountDatum.swimFrameStart = 0;
     Mount.scutlixEyePositions = new Vector2[] { new Vector2(60f, 2f), new Vector2(70f, 6f), new Vector2(68f, 6f), new Vector2(76f, 12f), new Vector2(80f, 10f), new Vector2(84f, 18f), new Vector2(74f, 20f), new Vector2(76f, 24f), new Vector2(70f, 34f), new Vector2(76f, 34f) };
     Mount.scutlixTextureSize = new Vector2(45f, 54f);
     for (int s = 0; s < (int)Mount.scutlixEyePositions.Length; s++)
     {
         Mount.scutlixEyePositions[s] = Mount.scutlixEyePositions[s] - Mount.scutlixTextureSize;
     }
     mountDatum = new Mount.MountData();
     Mount.mounts[10] = mountDatum;
     mountDatum.spawnDust = 15;
     mountDatum.buff = 162;
     mountDatum.heightBoost = 34;
     mountDatum.flightTimeMax = 0;
     mountDatum.fallDamage = 0.2f;
     mountDatum.runSpeed = 4f;
     mountDatum.dashSpeed = 12f;
     mountDatum.acceleration = 0.3f;
     mountDatum.jumpHeight = 10;
     mountDatum.jumpSpeed = 8.01f;
     mountDatum.totalFrames = 16;
     numArray = new int[mountDatum.totalFrames];
     for (int t = 0; t < (int)numArray.Length; t++)
     {
         numArray[t] = 28;
     }
     numArray[3] = numArray[3] + 2;
     numArray[4] = numArray[4] + 2;
     numArray[7] = numArray[7] + 2;
     numArray[8] = numArray[8] + 2;
     numArray[12] = numArray[12] + 2;
     numArray[13] = numArray[13] + 2;
     numArray[15] = numArray[15] + 4;
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 5;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 1;
     mountDatum.playerHeadOffset = 31;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 7;
     mountDatum.runningFrameDelay = 15;
     mountDatum.runningFrameStart = 1;
     mountDatum.dashingFrameCount = 6;
     mountDatum.dashingFrameDelay = 40;
     mountDatum.dashingFrameStart = 9;
     mountDatum.flyingFrameCount = 6;
     mountDatum.flyingFrameDelay = 6;
     mountDatum.flyingFrameStart = 1;
     mountDatum.inAirFrameCount = 1;
     mountDatum.inAirFrameDelay = 12;
     mountDatum.inAirFrameStart = 15;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
     mountDatum.swimFrameCount = mountDatum.inAirFrameCount;
     mountDatum.swimFrameDelay = mountDatum.inAirFrameDelay;
     mountDatum.swimFrameStart = mountDatum.inAirFrameStart;
     mountDatum = new Mount.MountData();
     Mount.mounts[11] = mountDatum;
     mountDatum.Minecart = true;
     mountDatum.spawnDust = 213;
     mountDatum.buff = 167;
     mountDatum.extraBuff = 166;
     mountDatum.heightBoost = 12;
     mountDatum.flightTimeMax = 0;
     mountDatum.fallDamage = 1f;
     mountDatum.runSpeed = 20f;
     mountDatum.dashSpeed = 20f;
     mountDatum.acceleration = 0.1f;
     mountDatum.jumpHeight = 15;
     mountDatum.jumpSpeed = 5.15f;
     mountDatum.blockExtraJumps = true;
     mountDatum.totalFrames = 3;
     numArray = new int[mountDatum.totalFrames];
     for (int u = 0; u < (int)numArray.Length; u++)
     {
         numArray[u] = 9;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = -1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 11;
     mountDatum.playerHeadOffset = 14;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 3;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 0;
     mountDatum.flyingFrameDelay = 0;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 0;
     mountDatum.inAirFrameDelay = 0;
     mountDatum.inAirFrameStart = 0;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
     mountDatum = new Mount.MountData();
     Mount.mounts[12] = mountDatum;
     mountDatum.spawnDust = 15;
     mountDatum.buff = 168;
     mountDatum.heightBoost = 20;
     mountDatum.flightTimeMax = 320;
     mountDatum.fatigueMax = 320;
     mountDatum.fallDamage = 0f;
     mountDatum.usesHover = true;
     mountDatum.runSpeed = 2f;
     mountDatum.dashSpeed = 1f;
     mountDatum.acceleration = 0.2f;
     mountDatum.jumpHeight = 4;
     mountDatum.jumpSpeed = 3f;
     mountDatum.swimSpeed = 16f;
     mountDatum.blockExtraJumps = true;
     mountDatum.totalFrames = 23;
     numArray = new int[mountDatum.totalFrames];
     for (int v = 0; v < (int)numArray.Length; v++)
     {
         numArray[v] = 12;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 2;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 16;
     mountDatum.playerHeadOffset = 31;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 8;
     mountDatum.runningFrameCount = 7;
     mountDatum.runningFrameDelay = 14;
     mountDatum.runningFrameStart = 8;
     mountDatum.flyingFrameCount = 8;
     mountDatum.flyingFrameDelay = 16;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 8;
     mountDatum.inAirFrameDelay = 6;
     mountDatum.inAirFrameStart = 0;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
     mountDatum.swimFrameCount = 8;
     mountDatum.swimFrameDelay = 4;
     mountDatum.swimFrameStart = 15;
     mountDatum = new Mount.MountData();
     Mount.mounts[13] = mountDatum;
     mountDatum.Minecart = true;
     mountDatum.MinecartDirectional = true;
     mountDatum.spawnDust = 213;
     mountDatum.buff = 184;
     mountDatum.extraBuff = 185;
     mountDatum.heightBoost = 10;
     mountDatum.flightTimeMax = 0;
     mountDatum.fallDamage = 1f;
     mountDatum.runSpeed = 10f;
     mountDatum.dashSpeed = 10f;
     mountDatum.acceleration = 0.03f;
     mountDatum.jumpHeight = 12;
     mountDatum.jumpSpeed = 5.15f;
     mountDatum.blockExtraJumps = true;
     mountDatum.totalFrames = 3;
     numArray = new int[mountDatum.totalFrames];
     for (int w = 0; w < (int)numArray.Length; w++)
     {
         numArray[w] = 8;
     }
     mountDatum.playerYOffsets = numArray;
     mountDatum.xOffset = 1;
     mountDatum.bodyFrame = 3;
     mountDatum.yOffset = 13;
     mountDatum.playerHeadOffset = 14;
     mountDatum.standingFrameCount = 1;
     mountDatum.standingFrameDelay = 12;
     mountDatum.standingFrameStart = 0;
     mountDatum.runningFrameCount = 3;
     mountDatum.runningFrameDelay = 12;
     mountDatum.runningFrameStart = 0;
     mountDatum.flyingFrameCount = 0;
     mountDatum.flyingFrameDelay = 0;
     mountDatum.flyingFrameStart = 0;
     mountDatum.inAirFrameCount = 0;
     mountDatum.inAirFrameDelay = 0;
     mountDatum.inAirFrameStart = 0;
     mountDatum.idleFrameCount = 0;
     mountDatum.idleFrameDelay = 0;
     mountDatum.idleFrameStart = 0;
     mountDatum.idleFrameLoop = false;
 }
コード例 #3
0
ファイル: Mount.cs プロジェクト: sylar605/TshockCN
 public void SetMount(int m, Player mountedPlayer, bool faceLeft = false)
 {
     if (this._type == m || m <= -1 || m >= 14)
     {
         return;
     }
     if (m == 5 && mountedPlayer.wet)
     {
         return;
     }
     if (!this._active)
     {
         this._active = true;
     }
     else
     {
         mountedPlayer.ClearBuff(this._data.buff);
         if (this.Cart)
         {
             mountedPlayer.ClearBuff(this._data.extraBuff);
             mountedPlayer.cartFlip = false;
             mountedPlayer.lastBoost = Vector2.Zero;
         }
         mountedPlayer.fullRotation = 0f;
         mountedPlayer.fullRotationOrigin = Vector2.Zero;
         this._mountSpecificData = null;
     }
     this._flyTime = 0;
     this._type = m;
     this._data = Mount.mounts[m];
     this._fatigueMax = (float)this._data.fatigueMax;
     if (!this.Cart || faceLeft || this.Directional)
     {
         mountedPlayer.AddBuff(this._data.buff, 3600, true);
         this._flipDraw = false;
     }
     else
     {
         mountedPlayer.AddBuff(this._data.extraBuff, 3600, true);
         this._flipDraw = true;
     }
     if (this._type == 9 && this._abilityCooldown < 20)
     {
         this._abilityCooldown = 20;
     }
     mountedPlayer.position.Y = mountedPlayer.position.Y + (float)mountedPlayer.height;
     for (int i = 0; i < (int)mountedPlayer.shadowPos.Length; i++)
     {
         mountedPlayer.shadowPos[i].Y = mountedPlayer.shadowPos[i].Y + (float)mountedPlayer.height;
     }
     mountedPlayer.height = 42 + this._data.heightBoost;
     mountedPlayer.position.Y = mountedPlayer.position.Y - (float)mountedPlayer.height;
     for (int j = 0; j < (int)mountedPlayer.shadowPos.Length; j++)
     {
         mountedPlayer.shadowPos[j].Y = mountedPlayer.shadowPos[j].Y - (float)mountedPlayer.height;
     }
     if (this._type == 7 || this._type == 8)
     {
         mountedPlayer.fullRotationOrigin = new Vector2((float)(mountedPlayer.width / 2), (float)(mountedPlayer.height / 2));
     }
     if (this._type == 8)
     {
         this._mountSpecificData = new Mount.DrillMountData();
     }
     if (Main.netMode != 2)
     {
     }
     if (mountedPlayer.whoAmI == Main.myPlayer)
     {
         NetMessage.SendData(13, -1, -1, "", mountedPlayer.whoAmI, 0f, 0f, 0f, 0, 0, 0);
     }
 }
コード例 #4
0
ファイル: Mount.cs プロジェクト: EdgeKiller/terrariaSource
		public static void Initialize()
		{
			Mount.mounts = new Mount.MountData[7];
			Mount.MountData mountData = new Mount.MountData();
			Mount.mounts[0] = mountData;
			mountData.spawnDust = 57;
			mountData.buff = 90;
			mountData.heightBoost = 20;
			mountData.flightTimeMax = 160;
			mountData.runSpeed = 5.5f;
			mountData.dashSpeed = 12f;
			mountData.acceleration = 0.09f;
			mountData.jumpHeight = 17;
			mountData.jumpSpeed = 5.31f;
			if (Main.netMode != 2)
			{
				mountData.backTexture = Main.rudolphMountTexture[0];
				mountData.backTextureExtra = null;
				mountData.frontTexture = Main.rudolphMountTexture[1];
				mountData.frontTextureExtra = Main.rudolphMountTexture[2];
				mountData.textureWidth = mountData.backTexture.Width;
				mountData.textureHeight = mountData.backTexture.Height;
				mountData.totalFrames = 12;
				int[] array = new int[mountData.totalFrames];
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = 30;
				}
				array[1] += 2;
				array[11] += 2;
				mountData.playerYOffsets = array;
				mountData.xOffset = 13;
				mountData.bodyFrame = 3;
				mountData.yOffset = -7;
				mountData.playerHeadOffset = 22;
				mountData.standingFrameCount = 1;
				mountData.standingFrameDelay = 12;
				mountData.standingFrameStart = 0;
				mountData.runningFrameCount = 6;
				mountData.runningFrameDelay = 12;
				mountData.runningFrameStart = 6;
				mountData.flyingFrameCount = 6;
				mountData.flyingFrameDelay = 6;
				mountData.flyingFrameStart = 6;
				mountData.inAirFrameCount = 1;
				mountData.inAirFrameDelay = 12;
				mountData.inAirFrameStart = 1;
				mountData.idleFrameCount = 4;
				mountData.idleFrameDelay = 30;
				mountData.idleFrameStart = 2;
				mountData.idleFrameLoop = true;
			}
			mountData = new Mount.MountData();
			Mount.mounts[2] = mountData;
			mountData.spawnDust = 58;
			mountData.buff = 129;
			mountData.heightBoost = 20;
			mountData.flightTimeMax = 160;
			mountData.runSpeed = 5f;
			mountData.dashSpeed = 9f;
			mountData.acceleration = 0.08f;
			mountData.jumpHeight = 10;
			mountData.jumpSpeed = 6.01f;
			if (Main.netMode != 2)
			{
				mountData.backTexture = Main.pigronMountTexture;
				mountData.backTextureExtra = null;
				mountData.frontTexture = null;
				mountData.frontTextureExtra = null;
				mountData.textureWidth = mountData.backTexture.Width;
				mountData.textureHeight = mountData.backTexture.Height;
				mountData.totalFrames = 16;
				int[] array = new int[mountData.totalFrames];
				for (int j = 0; j < array.Length; j++)
				{
					array[j] = 22;
				}
				array[12] += 2;
				array[13] += 4;
				array[14] += 2;
				mountData.playerYOffsets = array;
				mountData.xOffset = 1;
				mountData.bodyFrame = 3;
				mountData.yOffset = 8;
				mountData.playerHeadOffset = 22;
				mountData.standingFrameCount = 1;
				mountData.standingFrameDelay = 12;
				mountData.standingFrameStart = 7;
				mountData.runningFrameCount = 5;
				mountData.runningFrameDelay = 12;
				mountData.runningFrameStart = 11;
				mountData.flyingFrameCount = 6;
				mountData.flyingFrameDelay = 6;
				mountData.flyingFrameStart = 1;
				mountData.inAirFrameCount = 1;
				mountData.inAirFrameDelay = 12;
				mountData.inAirFrameStart = 0;
				mountData.idleFrameCount = 3;
				mountData.idleFrameDelay = 30;
				mountData.idleFrameStart = 8;
				mountData.idleFrameLoop = false;
			}
			mountData = new Mount.MountData();
			Mount.mounts[1] = mountData;
			mountData.spawnDust = 15;
			mountData.buff = 128;
			mountData.heightBoost = 20;
			mountData.flightTimeMax = 0;
			mountData.fallDamage = 0.8f;
			mountData.runSpeed = 4f;
			mountData.dashSpeed = 7.5f;
			mountData.acceleration = 0.13f;
			mountData.jumpHeight = 15;
			mountData.jumpSpeed = 5.01f;
			if (Main.netMode != 2)
			{
				mountData.backTexture = Main.bunnyMountTexture;
				mountData.backTextureExtra = null;
				mountData.frontTexture = null;
				mountData.frontTextureExtra = null;
				mountData.textureWidth = mountData.backTexture.Width;
				mountData.textureHeight = mountData.backTexture.Height;
				mountData.totalFrames = 7;
				int[] array = new int[mountData.totalFrames];
				for (int k = 0; k < array.Length; k++)
				{
					array[k] = 14;
				}
				array[2] += 2;
				array[3] += 4;
				array[4] += 8;
				array[5] += 8;
				mountData.playerYOffsets = array;
				mountData.xOffset = 1;
				mountData.bodyFrame = 3;
				mountData.yOffset = 4;
				mountData.playerHeadOffset = 22;
				mountData.standingFrameCount = 1;
				mountData.standingFrameDelay = 12;
				mountData.standingFrameStart = 0;
				mountData.runningFrameCount = 7;
				mountData.runningFrameDelay = 12;
				mountData.runningFrameStart = 0;
				mountData.flyingFrameCount = 6;
				mountData.flyingFrameDelay = 6;
				mountData.flyingFrameStart = 1;
				mountData.inAirFrameCount = 1;
				mountData.inAirFrameDelay = 12;
				mountData.inAirFrameStart = 5;
				mountData.idleFrameCount = 0;
				mountData.idleFrameDelay = 0;
				mountData.idleFrameStart = 0;
				mountData.idleFrameLoop = false;
			}
			mountData = new Mount.MountData();
			Mount.mounts[3] = mountData;
			mountData.spawnDust = 56;
			mountData.buff = 130;
			mountData.heightBoost = 20;
			mountData.flightTimeMax = 0;
			mountData.fallDamage = 0.5f;
			mountData.runSpeed = 4f;
			mountData.dashSpeed = 4f;
			mountData.acceleration = 0.08f;
			mountData.jumpHeight = 22;
			mountData.jumpSpeed = 7.25f;
			mountData.constantJump = true;
			if (Main.netMode != 2)
			{
				mountData.backTexture = Main.slimeMountTexture;
				mountData.backTextureExtra = null;
				mountData.frontTexture = null;
				mountData.frontTextureExtra = null;
				mountData.textureWidth = mountData.backTexture.Width;
				mountData.textureHeight = mountData.backTexture.Height;
				mountData.totalFrames = 4;
				int[] array = new int[mountData.totalFrames];
				for (int l = 0; l < array.Length; l++)
				{
					array[l] = 20;
				}
				array[1] += 2;
				array[3] -= 2;
				mountData.playerYOffsets = array;
				mountData.xOffset = 1;
				mountData.bodyFrame = 3;
				mountData.yOffset = 10;
				mountData.playerHeadOffset = 22;
				mountData.standingFrameCount = 1;
				mountData.standingFrameDelay = 12;
				mountData.standingFrameStart = 0;
				mountData.runningFrameCount = 4;
				mountData.runningFrameDelay = 12;
				mountData.runningFrameStart = 0;
				mountData.flyingFrameCount = 0;
				mountData.flyingFrameDelay = 0;
				mountData.flyingFrameStart = 0;
				mountData.inAirFrameCount = 1;
				mountData.inAirFrameDelay = 12;
				mountData.inAirFrameStart = 1;
				mountData.idleFrameCount = 0;
				mountData.idleFrameDelay = 0;
				mountData.idleFrameStart = 0;
				mountData.idleFrameLoop = false;
			}
			mountData = new Mount.MountData();
			Mount.mounts[6] = mountData;
			mountData.spawnDust = 213;
			mountData.buff = 118;
			mountData.extraBuff = 138;
			mountData.heightBoost = 10;
			mountData.flightTimeMax = 0;
			mountData.fallDamage = 1f;
			mountData.runSpeed = 13f;
			mountData.dashSpeed = 13f;
			mountData.acceleration = 0.04f;
			mountData.jumpHeight = 15;
			mountData.jumpSpeed = 5.15f;
			mountData.blockExtraJumps = true;
			if (Main.netMode != 2)
			{
				mountData.backTexture = null;
				mountData.backTextureExtra = null;
				mountData.frontTexture = Main.minecartMountTexture;
				mountData.frontTextureExtra = null;
				mountData.textureWidth = mountData.frontTexture.Width;
				mountData.textureHeight = mountData.frontTexture.Height;
				mountData.totalFrames = 3;
				int[] array = new int[mountData.totalFrames];
				for (int m = 0; m < array.Length; m++)
				{
					array[m] = 8;
				}
				mountData.playerYOffsets = array;
				mountData.xOffset = 1;
				mountData.bodyFrame = 3;
				mountData.yOffset = 13;
				mountData.playerHeadOffset = 14;
				mountData.standingFrameCount = 1;
				mountData.standingFrameDelay = 12;
				mountData.standingFrameStart = 0;
				mountData.runningFrameCount = 3;
				mountData.runningFrameDelay = 12;
				mountData.runningFrameStart = 0;
				mountData.flyingFrameCount = 0;
				mountData.flyingFrameDelay = 0;
				mountData.flyingFrameStart = 0;
				mountData.inAirFrameCount = 0;
				mountData.inAirFrameDelay = 0;
				mountData.inAirFrameStart = 0;
				mountData.idleFrameCount = 0;
				mountData.idleFrameDelay = 0;
				mountData.idleFrameStart = 0;
				mountData.idleFrameLoop = false;
			}
			mountData = new Mount.MountData();
			Mount.mounts[4] = mountData;
			mountData.spawnDust = 56;
			mountData.buff = 131;
			mountData.heightBoost = 26;
			mountData.flightTimeMax = 0;
			mountData.fallDamage = 1f;
			mountData.runSpeed = 2f;
			mountData.dashSpeed = 2f;
			mountData.swimSpeed = 6f;
			mountData.acceleration = 0.08f;
			mountData.jumpHeight = 10;
			mountData.jumpSpeed = 3.15f;
			if (Main.netMode != 2)
			{
				mountData.backTexture = Main.turtleMountTexture;
				mountData.backTextureExtra = null;
				mountData.frontTexture = null;
				mountData.frontTextureExtra = null;
				mountData.textureWidth = mountData.backTexture.Width;
				mountData.textureHeight = mountData.backTexture.Height;
				mountData.totalFrames = 12;
				int[] array = new int[mountData.totalFrames];
				for (int n = 0; n < array.Length; n++)
				{
					array[n] = 26;
				}
				mountData.playerYOffsets = array;
				mountData.xOffset = 1;
				mountData.bodyFrame = 3;
				mountData.yOffset = 13;
				mountData.playerHeadOffset = 30;
				mountData.standingFrameCount = 1;
				mountData.standingFrameDelay = 12;
				mountData.standingFrameStart = 0;
				mountData.runningFrameCount = 6;
				mountData.runningFrameDelay = 12;
				mountData.runningFrameStart = 0;
				mountData.flyingFrameCount = 0;
				mountData.flyingFrameDelay = 0;
				mountData.flyingFrameStart = 0;
				mountData.inAirFrameCount = 1;
				mountData.inAirFrameDelay = 12;
				mountData.inAirFrameStart = 3;
				mountData.idleFrameCount = 0;
				mountData.idleFrameDelay = 0;
				mountData.idleFrameStart = 0;
				mountData.idleFrameLoop = false;
				mountData.swimFrameCount = 6;
				mountData.swimFrameDelay = 12;
				mountData.swimFrameStart = 6;
			}
			mountData = new Mount.MountData();
			Mount.mounts[5] = mountData;
			mountData.spawnDust = 152;
			mountData.buff = 132;
			mountData.heightBoost = 16;
			mountData.flightTimeMax = 320;
			mountData.fatigueMax = 320;
			mountData.fallDamage = 0f;
			mountData.runSpeed = 2f;
			mountData.dashSpeed = 2f;
			mountData.acceleration = 0.16f;
			mountData.jumpHeight = 10;
			mountData.jumpSpeed = 4f;
			mountData.blockExtraJumps = true;
			if (Main.netMode != 2)
			{
				mountData.backTexture = Main.beeMountTexture[0];
				mountData.backTextureExtra = Main.beeMountTexture[1];
				mountData.frontTexture = null;
				mountData.frontTextureExtra = null;
				mountData.textureWidth = mountData.backTexture.Width;
				mountData.textureHeight = mountData.backTexture.Height;
				mountData.totalFrames = 12;
				int[] array = new int[mountData.totalFrames];
				for (int num = 0; num < array.Length; num++)
				{
					array[num] = 16;
				}
				array[8] = 18;
				mountData.playerYOffsets = array;
				mountData.xOffset = 1;
				mountData.bodyFrame = 3;
				mountData.yOffset = 4;
				mountData.playerHeadOffset = 18;
				mountData.standingFrameCount = 1;
				mountData.standingFrameDelay = 12;
				mountData.standingFrameStart = 0;
				mountData.runningFrameCount = 5;
				mountData.runningFrameDelay = 12;
				mountData.runningFrameStart = 0;
				mountData.flyingFrameCount = 3;
				mountData.flyingFrameDelay = 12;
				mountData.flyingFrameStart = 5;
				mountData.inAirFrameCount = 3;
				mountData.inAirFrameDelay = 12;
				mountData.inAirFrameStart = 5;
				mountData.idleFrameCount = 4;
				mountData.idleFrameDelay = 12;
				mountData.idleFrameStart = 8;
				mountData.idleFrameLoop = true;
				mountData.swimFrameCount = 0;
				mountData.swimFrameDelay = 12;
				mountData.swimFrameStart = 0;
			}
		}
コード例 #5
0
ファイル: Mount.cs プロジェクト: EdgeKiller/terrariaSource
		public void SetMount(int m, Player mountedPlayer, bool faceLeft = false)
		{
			if (this._type == m || m <= -1 || m >= 7)
			{
				return;
			}
			if (m == 5 && mountedPlayer.wet)
			{
				return;
			}
			if (this._active)
			{
				mountedPlayer.ClearBuff(this._data.buff);
				if (this._type == 6)
				{
					mountedPlayer.ClearBuff(this._data.extraBuff);
					mountedPlayer.cartFlip = false;
					mountedPlayer.fullRotation = 0f;
					mountedPlayer.fullRotationOrigin = Vector2.Zero;
					mountedPlayer.lastBoost = Vector2.Zero;
				}
			}
			else
			{
				this._active = true;
			}
			this._flyTime = 0;
			this._type = m;
			this._data = Mount.mounts[m];
			this._fatigueMax = (float)this._data.fatigueMax;
			if (this._type == 6 && !faceLeft)
			{
				mountedPlayer.AddBuff(this._data.extraBuff, 3600, true);
				this._flipDraw = true;
			}
			else
			{
				mountedPlayer.AddBuff(this._data.buff, 3600, true);
				this._flipDraw = false;
			}
			mountedPlayer.position.Y = mountedPlayer.position.Y + (float)mountedPlayer.height;
			mountedPlayer.height = 42 + this._data.heightBoost;
			mountedPlayer.position.Y = mountedPlayer.position.Y - (float)mountedPlayer.height;
			if (Main.netMode != 2)
			{
				for (int i = 0; i < 100; i++)
				{
					if (this._type == 6)
					{
						if (i % 10 == 0)
						{
							int type = Main.rand.Next(61, 64);
							int num = Gore.NewGore(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), Vector2.Zero, type, 1f);
							Main.gore[num].alpha = 100;
							Main.gore[num].velocity = Vector2.Transform(new Vector2(1f, 0f), Matrix.CreateRotationZ((float)(Main.rand.NextDouble() * 6.2831854820251465)));
						}
					}
					else
					{
						int num2 = Dust.NewDust(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), mountedPlayer.width + 40, mountedPlayer.height, this._data.spawnDust, 0f, 0f, 0, default(Color), 1f);
						Main.dust[num2].scale += (float)Main.rand.Next(-10, 21) * 0.01f;
						if (Main.rand.Next(2) == 0)
						{
							Main.dust[num2].scale *= 1.3f;
							Main.dust[num2].noGravity = true;
						}
						else
						{
							Main.dust[num2].velocity *= 0.5f;
						}
						Main.dust[num2].velocity += mountedPlayer.velocity * 0.8f;
					}
				}
			}
			if (mountedPlayer.whoAmi == Main.myPlayer)
			{
				NetMessage.SendData(13, -1, -1, "", mountedPlayer.whoAmi, 0f, 0f, 0f, 0);
			}
		}
コード例 #6
0
ファイル: ModMountData.cs プロジェクト: JavidPack/TerraCustom
		public ModMountData()
		{
			mountData = new Mount.MountData();
		}
コード例 #7
0
        void CopyDefToEntity(MountDef def, ref Mount.MountData mount)
        {
            if (mount == null)
                mount = new Mount.MountData();

            mount.abilityChargeMax = def.MaxAbilityCharge;
            mount.abilityCooldown  = def.AbilityCooldown ;
            mount.abilityDuration  = def.AbilityDuration ;

            mount.heightBoost      = def.AdditionalHeight;
            mount.playerHeadOffset = def.PlayerHeadOffset;

            mount.fatigueMax    = def.MaxFatigue   ;
            mount.flightTimeMax = def.MaxFlightTime;
            mount.jumpHeight    = def.JumpHeight   ;
            mount.spawnDust     = def.SpawnDust    ;

            mount.bodyFrame   = def.BodyFrame  ;
            mount.totalFrames = def.TotalFrames;

            mount.fallDamage   = def.FallDamageMult;
            mount.acceleration = def.Acceleration  ;
            mount.dashSpeed    = def.DashSpeed     ;
            mount.jumpSpeed    = def.JumpSpeed     ;
            mount.runSpeed     = def.RunSpeed      ;
            mount.swimSpeed    = def.SwimSpeed     ;

            mount.blockExtraJumps     = def.BlockExtraJumps      ;
            mount.constantJump        = def.ConstantJump         ;
            mount.emitsLight          = def.EmitsLight           ;
            mount.idleFrameLoop       = def.IdleFrameLoop        ;
            mount.Minecart            = def.IsMinecart           ;
            mount.MinecartDirectional = def.IsDirectionalMinecart;
            mount.spawnDustNoGravity  = def.SpawnDustNoGravity   ;
            mount.usesHover           = def.UsesHover            ;

            mount.playerYOffsets = def.PlayerYOffset;

            mount.MinecartDust = def.MinecartDust;

            mount.xOffset = def.Offset.X;
            mount.yOffset = def.Offset.Y;
            mount.lightColor = def.LightColour.ToVector3();

            mount.dashingFrameCount  = def.Dashing.Count ;
            mount.dashingFrameDelay  = def.Dashing.Delay ;
            mount.dashingFrameStart  = def.Dashing.Start ;
            mount.flyingFrameCount   = def.Flying.Count  ;
            mount.flyingFrameDelay   = def.Flying.Delay  ;
            mount.flyingFrameStart   = def.Flying.Start  ;
            mount.idleFrameCount     = def.Idle.Count    ;
            mount.idleFrameDelay     = def.Idle.Delay    ;
            mount.idleFrameStart     = def.Idle.Start    ;
            mount.inAirFrameCount    = def.InAir.Count   ;
            mount.inAirFrameDelay    = def.InAir.Delay   ;
            mount.inAirFrameStart    = def.InAir.Start   ;
            mount.runningFrameCount  = def.Running.Count ;
            mount.runningFrameDelay  = def.Running.Delay ;
            mount.runningFrameStart  = def.Running.Start ;
            mount.standingFrameCount = def.Standing.Count;
            mount.standingFrameDelay = def.Standing.Delay;
            mount.standingFrameStart = def.Standing.Start;
            mount.swimFrameCount     = def.Swim.Count    ;
            mount.swimFrameDelay     = def.Swim.Delay    ;
            mount.swimFrameStart     = def.Swim.Start    ;

            mount.buff      =                    def.Buff .Resolve().Type;
            mount.extraBuff = (def.ExpertBuff ?? def.Buff).Resolve().Type;

            mount.frontTexture          = def.Front.GetNormal   ();
            mount.frontTextureExtra     = def.Front.GetExtra    ();
            mount.frontTextureGlow      = def.Front.GetGlow     ();
            mount.frontTextureExtraGlow = def.Front.GetExtraGlow();

            mount.backTexture          = def.Back.GetNormal   ();
            mount.backTextureExtra     = def.Back.GetExtra    ();
            mount.backTextureGlow      = def.Back.GetGlow     ();
            mount.backTextureExtraGlow = def.Back.GetExtraGlow();

            mount.textureWidth  = def.texSize.X;
            mount.textureHeight = def.texSize.Y;
        }
コード例 #8
0
ファイル: Mount.cs プロジェクト: MEFBAEA/mefbaea
 public void SetMount(int m, Player mountedPlayer, bool faceLeft = false)
 {
     if (this._type == m || m <= -1 || m >= 14)
     {
         return;
     }
     if (m == 5 && mountedPlayer.wet)
     {
         return;
     }
     if (this._active)
     {
         mountedPlayer.ClearBuff(this._data.buff);
         if (this.Cart)
         {
             mountedPlayer.ClearBuff(this._data.extraBuff);
             mountedPlayer.cartFlip = false;
             mountedPlayer.lastBoost = Vector2.Zero;
         }
         mountedPlayer.fullRotation = 0f;
         mountedPlayer.fullRotationOrigin = Vector2.Zero;
         this._mountSpecificData = null;
     }
     else
     {
         this._active = true;
     }
     this._flyTime = 0;
     this._type = m;
     this._data = Mount.mounts[m];
     this._fatigueMax = (float)this._data.fatigueMax;
     if (this.Cart && !faceLeft && !this.Directional)
     {
         mountedPlayer.AddBuff(this._data.extraBuff, 3600, true);
         this._flipDraw = true;
     }
     else
     {
         mountedPlayer.AddBuff(this._data.buff, 3600, true);
         this._flipDraw = false;
     }
     if (this._type == 9 && this._abilityCooldown < 20)
     {
         this._abilityCooldown = 20;
     }
     mountedPlayer.position.Y = mountedPlayer.position.Y + (float)mountedPlayer.height;
     for (int i = 0; i < mountedPlayer.shadowPos.Length; i++)
     {
         Vector2[] expr_14D_cp_0 = mountedPlayer.shadowPos;
         int expr_14D_cp_1 = i;
         expr_14D_cp_0[expr_14D_cp_1].Y = expr_14D_cp_0[expr_14D_cp_1].Y + (float)mountedPlayer.height;
     }
     mountedPlayer.height = 42 + this._data.heightBoost;
     mountedPlayer.position.Y = mountedPlayer.position.Y - (float)mountedPlayer.height;
     for (int j = 0; j < mountedPlayer.shadowPos.Length; j++)
     {
         Vector2[] expr_1AC_cp_0 = mountedPlayer.shadowPos;
         int expr_1AC_cp_1 = j;
         expr_1AC_cp_0[expr_1AC_cp_1].Y = expr_1AC_cp_0[expr_1AC_cp_1].Y - (float)mountedPlayer.height;
     }
     if (this._type == 7 || this._type == 8)
     {
         mountedPlayer.fullRotationOrigin = new Vector2((float)(mountedPlayer.width / 2), (float)(mountedPlayer.height / 2));
     }
     if (this._type == 8)
     {
         this._mountSpecificData = new Mount.DrillMountData();
     }
     if (Main.netMode != 2)
     {
         for (int k = 0; k < 100; k++)
         {
             if (this._type == 6 || this._type == 11 || this._type == 13)
             {
                 if (k % 10 == 0)
                 {
                     int type = Main.rand.Next(61, 64);
                     int num = Gore.NewGore(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), Vector2.Zero, type, 1f);
                     Main.gore[num].alpha = 100;
                     Main.gore[num].velocity = Vector2.Transform(new Vector2(1f, 0f), Matrix.CreateRotationZ((float)(Main.rand.NextDouble() * 6.2831854820251465)));
                 }
             }
             else
             {
                 int num2 = Dust.NewDust(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), mountedPlayer.width + 40, mountedPlayer.height, this._data.spawnDust, 0f, 0f, 0, default(Color), 1f);
                 Main.dust[num2].scale += (float)Main.rand.Next(-10, 21) * 0.01f;
                 if (this._data.spawnDustNoGravity)
                 {
                     Main.dust[num2].noGravity = true;
                 }
                 else if (Main.rand.Next(2) == 0)
                 {
                     Main.dust[num2].scale *= 1.3f;
                     Main.dust[num2].noGravity = true;
                 }
                 else
                 {
                     Main.dust[num2].velocity *= 0.5f;
                 }
                 Main.dust[num2].velocity += mountedPlayer.velocity * 0.8f;
             }
         }
     }
     if (mountedPlayer.whoAmI == Main.myPlayer)
     {
         NetMessage.SendData(13, -1, -1, "", mountedPlayer.whoAmI, 0f, 0f, 0f, 0, 0, 0);
     }
 }
コード例 #9
0
ファイル: Mount.cs プロジェクト: MEFBAEA/mefbaea
 public static void Initialize()
 {
     Mount.mounts = new Mount.MountData[14];
     Mount.MountData mountData = new Mount.MountData();
     Mount.mounts[0] = mountData;
     mountData.spawnDust = 57;
     mountData.spawnDustNoGravity = false;
     mountData.buff = 90;
     mountData.heightBoost = 20;
     mountData.flightTimeMax = 160;
     mountData.runSpeed = 5.5f;
     mountData.dashSpeed = 12f;
     mountData.acceleration = 0.09f;
     mountData.jumpHeight = 17;
     mountData.jumpSpeed = 5.31f;
     mountData.totalFrames = 12;
     int[] array = new int[mountData.totalFrames];
     for (int i = 0; i < array.Length; i++)
     {
         array[i] = 30;
     }
     array[1] += 2;
     array[11] += 2;
     mountData.playerYOffsets = array;
     mountData.xOffset = 13;
     mountData.bodyFrame = 3;
     mountData.yOffset = -7;
     mountData.playerHeadOffset = 22;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 6;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 6;
     mountData.flyingFrameCount = 6;
     mountData.flyingFrameDelay = 6;
     mountData.flyingFrameStart = 6;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 1;
     mountData.idleFrameCount = 4;
     mountData.idleFrameDelay = 30;
     mountData.idleFrameStart = 2;
     mountData.idleFrameLoop = true;
     mountData.swimFrameCount = mountData.inAirFrameCount;
     mountData.swimFrameDelay = mountData.inAirFrameDelay;
     mountData.swimFrameStart = mountData.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.rudolphMountTexture[0];
         mountData.backTextureExtra = null;
         mountData.frontTexture = Main.rudolphMountTexture[1];
         mountData.frontTextureExtra = Main.rudolphMountTexture[2];
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[2] = mountData;
     mountData.spawnDust = 58;
     mountData.buff = 129;
     mountData.heightBoost = 20;
     mountData.flightTimeMax = 160;
     mountData.runSpeed = 5f;
     mountData.dashSpeed = 9f;
     mountData.acceleration = 0.08f;
     mountData.jumpHeight = 10;
     mountData.jumpSpeed = 6.01f;
     mountData.totalFrames = 16;
     array = new int[mountData.totalFrames];
     for (int j = 0; j < array.Length; j++)
     {
         array[j] = 22;
     }
     array[12] += 2;
     array[13] += 4;
     array[14] += 2;
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 8;
     mountData.playerHeadOffset = 22;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 7;
     mountData.runningFrameCount = 5;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 11;
     mountData.flyingFrameCount = 6;
     mountData.flyingFrameDelay = 6;
     mountData.flyingFrameStart = 1;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 3;
     mountData.idleFrameDelay = 30;
     mountData.idleFrameStart = 8;
     mountData.idleFrameLoop = false;
     mountData.swimFrameCount = mountData.inAirFrameCount;
     mountData.swimFrameDelay = mountData.inAirFrameDelay;
     mountData.swimFrameStart = mountData.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.pigronMountTexture;
         mountData.backTextureExtra = null;
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[1] = mountData;
     mountData.spawnDust = 15;
     mountData.buff = 128;
     mountData.heightBoost = 20;
     mountData.flightTimeMax = 0;
     mountData.fallDamage = 0.8f;
     mountData.runSpeed = 4f;
     mountData.dashSpeed = 7.5f;
     mountData.acceleration = 0.13f;
     mountData.jumpHeight = 15;
     mountData.jumpSpeed = 5.01f;
     mountData.totalFrames = 7;
     array = new int[mountData.totalFrames];
     for (int k = 0; k < array.Length; k++)
     {
         array[k] = 14;
     }
     array[2] += 2;
     array[3] += 4;
     array[4] += 8;
     array[5] += 8;
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 4;
     mountData.playerHeadOffset = 22;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 7;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 6;
     mountData.flyingFrameDelay = 6;
     mountData.flyingFrameStart = 1;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 5;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     mountData.swimFrameCount = mountData.inAirFrameCount;
     mountData.swimFrameDelay = mountData.inAirFrameDelay;
     mountData.swimFrameStart = mountData.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.bunnyMountTexture;
         mountData.backTextureExtra = null;
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[3] = mountData;
     mountData.spawnDust = 56;
     mountData.buff = 130;
     mountData.heightBoost = 20;
     mountData.flightTimeMax = 0;
     mountData.fallDamage = 0.5f;
     mountData.runSpeed = 4f;
     mountData.dashSpeed = 4f;
     mountData.acceleration = 0.18f;
     mountData.jumpHeight = 12;
     mountData.jumpSpeed = 8.25f;
     mountData.constantJump = true;
     mountData.totalFrames = 4;
     array = new int[mountData.totalFrames];
     for (int l = 0; l < array.Length; l++)
     {
         array[l] = 20;
     }
     array[1] += 2;
     array[3] -= 2;
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 10;
     mountData.playerHeadOffset = 22;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 4;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 0;
     mountData.flyingFrameDelay = 0;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 1;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.slimeMountTexture;
         mountData.backTextureExtra = null;
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[6] = mountData;
     mountData.Minecart = true;
     mountData.MinecartDirectional = true;
     mountData.MinecartDust = new Action<Vector2>(DelegateMethods.Minecart.Sparks);
     mountData.spawnDust = 213;
     mountData.buff = 118;
     mountData.extraBuff = 138;
     mountData.heightBoost = 10;
     mountData.flightTimeMax = 0;
     mountData.fallDamage = 1f;
     mountData.runSpeed = 13f;
     mountData.dashSpeed = 13f;
     mountData.acceleration = 0.04f;
     mountData.jumpHeight = 15;
     mountData.jumpSpeed = 5.15f;
     mountData.blockExtraJumps = true;
     mountData.totalFrames = 3;
     array = new int[mountData.totalFrames];
     for (int m = 0; m < array.Length; m++)
     {
         array[m] = 8;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 13;
     mountData.playerHeadOffset = 14;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 3;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 0;
     mountData.flyingFrameDelay = 0;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 0;
     mountData.inAirFrameDelay = 0;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     if (Main.netMode != 2)
     {
         mountData.backTexture = null;
         mountData.backTextureExtra = null;
         mountData.frontTexture = Main.minecartMountTexture;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.frontTexture.Width;
         mountData.textureHeight = mountData.frontTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[4] = mountData;
     mountData.spawnDust = 56;
     mountData.buff = 131;
     mountData.heightBoost = 26;
     mountData.flightTimeMax = 0;
     mountData.fallDamage = 1f;
     mountData.runSpeed = 2f;
     mountData.dashSpeed = 2f;
     mountData.swimSpeed = 6f;
     mountData.acceleration = 0.08f;
     mountData.jumpHeight = 10;
     mountData.jumpSpeed = 3.15f;
     mountData.totalFrames = 12;
     array = new int[mountData.totalFrames];
     for (int n = 0; n < array.Length; n++)
     {
         array[n] = 26;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 13;
     mountData.playerHeadOffset = 30;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 6;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 0;
     mountData.flyingFrameDelay = 0;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 3;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     mountData.swimFrameCount = 6;
     mountData.swimFrameDelay = 12;
     mountData.swimFrameStart = 6;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.turtleMountTexture;
         mountData.backTextureExtra = null;
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[5] = mountData;
     mountData.spawnDust = 152;
     mountData.buff = 132;
     mountData.heightBoost = 16;
     mountData.flightTimeMax = 320;
     mountData.fatigueMax = 320;
     mountData.fallDamage = 0f;
     mountData.usesHover = true;
     mountData.runSpeed = 2f;
     mountData.dashSpeed = 2f;
     mountData.acceleration = 0.16f;
     mountData.jumpHeight = 10;
     mountData.jumpSpeed = 4f;
     mountData.blockExtraJumps = true;
     mountData.totalFrames = 12;
     array = new int[mountData.totalFrames];
     for (int num = 0; num < array.Length; num++)
     {
         array[num] = 16;
     }
     array[8] = 18;
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 4;
     mountData.playerHeadOffset = 18;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 5;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 3;
     mountData.flyingFrameDelay = 12;
     mountData.flyingFrameStart = 5;
     mountData.inAirFrameCount = 3;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 5;
     mountData.idleFrameCount = 4;
     mountData.idleFrameDelay = 12;
     mountData.idleFrameStart = 8;
     mountData.idleFrameLoop = true;
     mountData.swimFrameCount = 0;
     mountData.swimFrameDelay = 12;
     mountData.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.beeMountTexture[0];
         mountData.backTextureExtra = Main.beeMountTexture[1];
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[7] = mountData;
     mountData.spawnDust = 226;
     mountData.spawnDustNoGravity = true;
     mountData.buff = 141;
     mountData.heightBoost = 16;
     mountData.flightTimeMax = 320;
     mountData.fatigueMax = 320;
     mountData.fallDamage = 0f;
     mountData.usesHover = true;
     mountData.runSpeed = 8f;
     mountData.dashSpeed = 8f;
     mountData.acceleration = 0.16f;
     mountData.jumpHeight = 10;
     mountData.jumpSpeed = 4f;
     mountData.blockExtraJumps = true;
     mountData.totalFrames = 8;
     array = new int[mountData.totalFrames];
     for (int num2 = 0; num2 < array.Length; num2++)
     {
         array[num2] = 16;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 4;
     mountData.playerHeadOffset = 18;
     mountData.standingFrameCount = 8;
     mountData.standingFrameDelay = 4;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 8;
     mountData.runningFrameDelay = 4;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 8;
     mountData.flyingFrameDelay = 4;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 8;
     mountData.inAirFrameDelay = 4;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 12;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = true;
     mountData.swimFrameCount = 0;
     mountData.swimFrameDelay = 12;
     mountData.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData.backTexture = null;
         mountData.backTextureExtra = null;
         mountData.frontTexture = Main.UFOMountTexture[0];
         mountData.frontTextureExtra = Main.UFOMountTexture[1];
         mountData.textureWidth = mountData.frontTexture.Width;
         mountData.textureHeight = mountData.frontTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[8] = mountData;
     mountData.spawnDust = 226;
     mountData.buff = 142;
     mountData.heightBoost = 16;
     mountData.flightTimeMax = 320;
     mountData.fatigueMax = 320;
     mountData.fallDamage = 1f;
     mountData.usesHover = true;
     mountData.swimSpeed = 4f;
     mountData.runSpeed = 6f;
     mountData.dashSpeed = 4f;
     mountData.acceleration = 0.16f;
     mountData.jumpHeight = 10;
     mountData.jumpSpeed = 4f;
     mountData.blockExtraJumps = true;
     mountData.emitsLight = true;
     mountData.lightColor = new Vector3(0.3f, 0.3f, 0.4f);
     mountData.totalFrames = 1;
     array = new int[mountData.totalFrames];
     for (int num3 = 0; num3 < array.Length; num3++)
     {
         array[num3] = 4;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 4;
     mountData.playerHeadOffset = 18;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 1;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 1;
     mountData.flyingFrameDelay = 12;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 12;
     mountData.idleFrameStart = 8;
     mountData.swimFrameCount = 0;
     mountData.swimFrameDelay = 12;
     mountData.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.drillMountTexture[0];
         mountData.backTextureGlow = Main.drillMountTexture[3];
         mountData.backTextureExtra = null;
         mountData.backTextureExtraGlow = null;
         mountData.frontTexture = Main.drillMountTexture[1];
         mountData.frontTextureGlow = Main.drillMountTexture[4];
         mountData.frontTextureExtra = Main.drillMountTexture[2];
         mountData.frontTextureExtraGlow = Main.drillMountTexture[5];
         mountData.textureWidth = mountData.frontTexture.Width;
         mountData.textureHeight = mountData.frontTexture.Height;
     }
     Mount.drillTextureSize = new Vector2(80f, 80f);
     Vector2 value = new Vector2((float)mountData.textureWidth, (float)(mountData.textureHeight / mountData.totalFrames));
     if (Mount.drillTextureSize != value)
     {
         throw new Exception(string.Concat(new object[]
         {
             "Be sure to update the Drill texture origin to match the actual texture size of ",
             mountData.textureWidth,
             ", ",
             mountData.textureHeight,
             "."
         }));
     }
     mountData = new Mount.MountData();
     Mount.mounts[9] = mountData;
     mountData.spawnDust = 152;
     mountData.buff = 143;
     mountData.heightBoost = 16;
     mountData.flightTimeMax = 0;
     mountData.fatigueMax = 0;
     mountData.fallDamage = 0f;
     mountData.abilityChargeMax = 40;
     mountData.abilityCooldown = 20;
     mountData.abilityDuration = 0;
     mountData.runSpeed = 8f;
     mountData.dashSpeed = 8f;
     mountData.acceleration = 0.4f;
     mountData.jumpHeight = 22;
     mountData.jumpSpeed = 10.01f;
     mountData.blockExtraJumps = false;
     mountData.totalFrames = 12;
     array = new int[mountData.totalFrames];
     for (int num4 = 0; num4 < array.Length; num4++)
     {
         array[num4] = 16;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 6;
     mountData.playerHeadOffset = 18;
     mountData.standingFrameCount = 6;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 6;
     mountData.runningFrameCount = 6;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 0;
     mountData.flyingFrameDelay = 12;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 1;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 12;
     mountData.idleFrameStart = 6;
     mountData.idleFrameLoop = true;
     mountData.swimFrameCount = 0;
     mountData.swimFrameDelay = 12;
     mountData.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.scutlixMountTexture[0];
         mountData.backTextureExtra = null;
         mountData.frontTexture = Main.scutlixMountTexture[1];
         mountData.frontTextureExtra = Main.scutlixMountTexture[2];
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     Mount.scutlixEyePositions = new Vector2[10];
     Mount.scutlixEyePositions[0] = new Vector2(60f, 2f);
     Mount.scutlixEyePositions[1] = new Vector2(70f, 6f);
     Mount.scutlixEyePositions[2] = new Vector2(68f, 6f);
     Mount.scutlixEyePositions[3] = new Vector2(76f, 12f);
     Mount.scutlixEyePositions[4] = new Vector2(80f, 10f);
     Mount.scutlixEyePositions[5] = new Vector2(84f, 18f);
     Mount.scutlixEyePositions[6] = new Vector2(74f, 20f);
     Mount.scutlixEyePositions[7] = new Vector2(76f, 24f);
     Mount.scutlixEyePositions[8] = new Vector2(70f, 34f);
     Mount.scutlixEyePositions[9] = new Vector2(76f, 34f);
     Mount.scutlixTextureSize = new Vector2(45f, 54f);
     Vector2 value2 = new Vector2((float)(mountData.textureWidth / 2), (float)(mountData.textureHeight / mountData.totalFrames));
     if (Mount.scutlixTextureSize != value2)
     {
         throw new Exception(string.Concat(new object[]
         {
             "Be sure to update the Scutlix texture origin to match the actual texture size of ",
             mountData.textureWidth,
             ", ",
             mountData.textureHeight,
             "."
         }));
     }
     for (int num5 = 0; num5 < Mount.scutlixEyePositions.Length; num5++)
     {
         Mount.scutlixEyePositions[num5] -= Mount.scutlixTextureSize;
     }
     mountData = new Mount.MountData();
     Mount.mounts[10] = mountData;
     mountData.spawnDust = 15;
     mountData.buff = 162;
     mountData.heightBoost = 34;
     mountData.flightTimeMax = 0;
     mountData.fallDamage = 0.2f;
     mountData.runSpeed = 4f;
     mountData.dashSpeed = 12f;
     mountData.acceleration = 0.3f;
     mountData.jumpHeight = 10;
     mountData.jumpSpeed = 8.01f;
     mountData.totalFrames = 16;
     array = new int[mountData.totalFrames];
     for (int num6 = 0; num6 < array.Length; num6++)
     {
         array[num6] = 28;
     }
     array[3] += 2;
     array[4] += 2;
     array[7] += 2;
     array[8] += 2;
     array[12] += 2;
     array[13] += 2;
     array[15] += 4;
     mountData.playerYOffsets = array;
     mountData.xOffset = 5;
     mountData.bodyFrame = 3;
     mountData.yOffset = 1;
     mountData.playerHeadOffset = 31;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 7;
     mountData.runningFrameDelay = 15;
     mountData.runningFrameStart = 1;
     mountData.dashingFrameCount = 6;
     mountData.dashingFrameDelay = 40;
     mountData.dashingFrameStart = 9;
     mountData.flyingFrameCount = 6;
     mountData.flyingFrameDelay = 6;
     mountData.flyingFrameStart = 1;
     mountData.inAirFrameCount = 1;
     mountData.inAirFrameDelay = 12;
     mountData.inAirFrameStart = 15;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     mountData.swimFrameCount = mountData.inAirFrameCount;
     mountData.swimFrameDelay = mountData.inAirFrameDelay;
     mountData.swimFrameStart = mountData.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.unicornMountTexture;
         mountData.backTextureExtra = null;
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[11] = mountData;
     mountData.Minecart = true;
     mountData.MinecartDust = new Action<Vector2>(DelegateMethods.Minecart.SparksMech);
     mountData.spawnDust = 213;
     mountData.buff = 167;
     mountData.extraBuff = 166;
     mountData.heightBoost = 12;
     mountData.flightTimeMax = 0;
     mountData.fallDamage = 1f;
     mountData.runSpeed = 20f;
     mountData.dashSpeed = 20f;
     mountData.acceleration = 0.1f;
     mountData.jumpHeight = 15;
     mountData.jumpSpeed = 5.15f;
     mountData.blockExtraJumps = true;
     mountData.totalFrames = 3;
     array = new int[mountData.totalFrames];
     for (int num7 = 0; num7 < array.Length; num7++)
     {
         array[num7] = 9;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = -1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 11;
     mountData.playerHeadOffset = 14;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 3;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 0;
     mountData.flyingFrameDelay = 0;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 0;
     mountData.inAirFrameDelay = 0;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     if (Main.netMode != 2)
     {
         mountData.backTexture = null;
         mountData.backTextureExtra = null;
         mountData.frontTexture = Main.minecartMechMountTexture[0];
         mountData.frontTextureGlow = Main.minecartMechMountTexture[1];
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.frontTexture.Width;
         mountData.textureHeight = mountData.frontTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[12] = mountData;
     mountData.spawnDust = 15;
     mountData.buff = 168;
     mountData.heightBoost = 20;
     mountData.flightTimeMax = 320;
     mountData.fatigueMax = 320;
     mountData.fallDamage = 0f;
     mountData.usesHover = true;
     mountData.runSpeed = 2f;
     mountData.dashSpeed = 1f;
     mountData.acceleration = 0.2f;
     mountData.jumpHeight = 4;
     mountData.jumpSpeed = 3f;
     mountData.swimSpeed = 16f;
     mountData.blockExtraJumps = true;
     mountData.totalFrames = 23;
     array = new int[mountData.totalFrames];
     for (int num8 = 0; num8 < array.Length; num8++)
     {
         array[num8] = 12;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 2;
     mountData.bodyFrame = 3;
     mountData.yOffset = 16;
     mountData.playerHeadOffset = 31;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 8;
     mountData.runningFrameCount = 7;
     mountData.runningFrameDelay = 14;
     mountData.runningFrameStart = 8;
     mountData.flyingFrameCount = 8;
     mountData.flyingFrameDelay = 16;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 8;
     mountData.inAirFrameDelay = 6;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     mountData.swimFrameCount = 8;
     mountData.swimFrameDelay = 4;
     mountData.swimFrameStart = 15;
     if (Main.netMode != 2)
     {
         mountData.backTexture = Main.cuteFishronMountTexture[0];
         mountData.backTextureGlow = Main.cuteFishronMountTexture[1];
         mountData.frontTexture = null;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.backTexture.Width;
         mountData.textureHeight = mountData.backTexture.Height;
     }
     mountData = new Mount.MountData();
     Mount.mounts[13] = mountData;
     mountData.Minecart = true;
     mountData.MinecartDirectional = true;
     mountData.MinecartDust = new Action<Vector2>(DelegateMethods.Minecart.Sparks);
     mountData.spawnDust = 213;
     mountData.buff = 184;
     mountData.extraBuff = 185;
     mountData.heightBoost = 10;
     mountData.flightTimeMax = 0;
     mountData.fallDamage = 1f;
     mountData.runSpeed = 10f;
     mountData.dashSpeed = 10f;
     mountData.acceleration = 0.03f;
     mountData.jumpHeight = 12;
     mountData.jumpSpeed = 5.15f;
     mountData.blockExtraJumps = true;
     mountData.totalFrames = 3;
     array = new int[mountData.totalFrames];
     for (int num9 = 0; num9 < array.Length; num9++)
     {
         array[num9] = 8;
     }
     mountData.playerYOffsets = array;
     mountData.xOffset = 1;
     mountData.bodyFrame = 3;
     mountData.yOffset = 13;
     mountData.playerHeadOffset = 14;
     mountData.standingFrameCount = 1;
     mountData.standingFrameDelay = 12;
     mountData.standingFrameStart = 0;
     mountData.runningFrameCount = 3;
     mountData.runningFrameDelay = 12;
     mountData.runningFrameStart = 0;
     mountData.flyingFrameCount = 0;
     mountData.flyingFrameDelay = 0;
     mountData.flyingFrameStart = 0;
     mountData.inAirFrameCount = 0;
     mountData.inAirFrameDelay = 0;
     mountData.inAirFrameStart = 0;
     mountData.idleFrameCount = 0;
     mountData.idleFrameDelay = 0;
     mountData.idleFrameStart = 0;
     mountData.idleFrameLoop = false;
     if (Main.netMode != 2)
     {
         mountData.backTexture = null;
         mountData.backTextureExtra = null;
         mountData.frontTexture = Main.minecartWoodMountTexture;
         mountData.frontTextureExtra = null;
         mountData.textureWidth = mountData.frontTexture.Width;
         mountData.textureHeight = mountData.frontTexture.Height;
     }
 }
コード例 #10
0
ファイル: Mount.cs プロジェクト: EmuDevs/EDTerraria
 public static void Initialize()
 {
     Mount.mounts = new Mount.MountData[14];
     Mount.MountData mountData1 = new Mount.MountData();
     Mount.mounts[0] = mountData1;
     mountData1.spawnDust = 57;
     mountData1.spawnDustNoGravity = false;
     mountData1.buff = 90;
     mountData1.heightBoost = 20;
     mountData1.flightTimeMax = 160;
     mountData1.runSpeed = 5.5f;
     mountData1.dashSpeed = 12f;
     mountData1.acceleration = 0.09f;
     mountData1.jumpHeight = 17;
     mountData1.jumpSpeed = 5.31f;
     mountData1.totalFrames = 12;
     int[] numArray1 = new int[mountData1.totalFrames];
     for (int index = 0; index < numArray1.Length; ++index)
         numArray1[index] = 30;
     numArray1[1] += 2;
     numArray1[11] += 2;
     mountData1.playerYOffsets = numArray1;
     mountData1.xOffset = 13;
     mountData1.bodyFrame = 3;
     mountData1.yOffset = -7;
     mountData1.playerHeadOffset = 22;
     mountData1.standingFrameCount = 1;
     mountData1.standingFrameDelay = 12;
     mountData1.standingFrameStart = 0;
     mountData1.runningFrameCount = 6;
     mountData1.runningFrameDelay = 12;
     mountData1.runningFrameStart = 6;
     mountData1.flyingFrameCount = 6;
     mountData1.flyingFrameDelay = 6;
     mountData1.flyingFrameStart = 6;
     mountData1.inAirFrameCount = 1;
     mountData1.inAirFrameDelay = 12;
     mountData1.inAirFrameStart = 1;
     mountData1.idleFrameCount = 4;
     mountData1.idleFrameDelay = 30;
     mountData1.idleFrameStart = 2;
     mountData1.idleFrameLoop = true;
     mountData1.swimFrameCount = mountData1.inAirFrameCount;
     mountData1.swimFrameDelay = mountData1.inAirFrameDelay;
     mountData1.swimFrameStart = mountData1.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData1.backTexture = Main.rudolphMountTexture[0];
         mountData1.backTextureExtra = (Texture2D)null;
         mountData1.frontTexture = Main.rudolphMountTexture[1];
         mountData1.frontTextureExtra = Main.rudolphMountTexture[2];
         mountData1.textureWidth = mountData1.backTexture.Width;
         mountData1.textureHeight = mountData1.backTexture.Height;
     }
     Mount.MountData mountData2 = new Mount.MountData();
     Mount.mounts[2] = mountData2;
     mountData2.spawnDust = 58;
     mountData2.buff = 129;
     mountData2.heightBoost = 20;
     mountData2.flightTimeMax = 160;
     mountData2.runSpeed = 5f;
     mountData2.dashSpeed = 9f;
     mountData2.acceleration = 0.08f;
     mountData2.jumpHeight = 10;
     mountData2.jumpSpeed = 6.01f;
     mountData2.totalFrames = 16;
     int[] numArray2 = new int[mountData2.totalFrames];
     for (int index = 0; index < numArray2.Length; ++index)
         numArray2[index] = 22;
     numArray2[12] += 2;
     numArray2[13] += 4;
     numArray2[14] += 2;
     mountData2.playerYOffsets = numArray2;
     mountData2.xOffset = 1;
     mountData2.bodyFrame = 3;
     mountData2.yOffset = 8;
     mountData2.playerHeadOffset = 22;
     mountData2.standingFrameCount = 1;
     mountData2.standingFrameDelay = 12;
     mountData2.standingFrameStart = 7;
     mountData2.runningFrameCount = 5;
     mountData2.runningFrameDelay = 12;
     mountData2.runningFrameStart = 11;
     mountData2.flyingFrameCount = 6;
     mountData2.flyingFrameDelay = 6;
     mountData2.flyingFrameStart = 1;
     mountData2.inAirFrameCount = 1;
     mountData2.inAirFrameDelay = 12;
     mountData2.inAirFrameStart = 0;
     mountData2.idleFrameCount = 3;
     mountData2.idleFrameDelay = 30;
     mountData2.idleFrameStart = 8;
     mountData2.idleFrameLoop = false;
     mountData2.swimFrameCount = mountData2.inAirFrameCount;
     mountData2.swimFrameDelay = mountData2.inAirFrameDelay;
     mountData2.swimFrameStart = mountData2.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData2.backTexture = Main.pigronMountTexture;
         mountData2.backTextureExtra = (Texture2D)null;
         mountData2.frontTexture = (Texture2D)null;
         mountData2.frontTextureExtra = (Texture2D)null;
         mountData2.textureWidth = mountData2.backTexture.Width;
         mountData2.textureHeight = mountData2.backTexture.Height;
     }
     Mount.MountData mountData3 = new Mount.MountData();
     Mount.mounts[1] = mountData3;
     mountData3.spawnDust = 15;
     mountData3.buff = 128;
     mountData3.heightBoost = 20;
     mountData3.flightTimeMax = 0;
     mountData3.fallDamage = 0.8f;
     mountData3.runSpeed = 4f;
     mountData3.dashSpeed = 7.5f;
     mountData3.acceleration = 0.13f;
     mountData3.jumpHeight = 15;
     mountData3.jumpSpeed = 5.01f;
     mountData3.totalFrames = 7;
     int[] numArray3 = new int[mountData3.totalFrames];
     for (int index = 0; index < numArray3.Length; ++index)
         numArray3[index] = 14;
     numArray3[2] += 2;
     numArray3[3] += 4;
     numArray3[4] += 8;
     numArray3[5] += 8;
     mountData3.playerYOffsets = numArray3;
     mountData3.xOffset = 1;
     mountData3.bodyFrame = 3;
     mountData3.yOffset = 4;
     mountData3.playerHeadOffset = 22;
     mountData3.standingFrameCount = 1;
     mountData3.standingFrameDelay = 12;
     mountData3.standingFrameStart = 0;
     mountData3.runningFrameCount = 7;
     mountData3.runningFrameDelay = 12;
     mountData3.runningFrameStart = 0;
     mountData3.flyingFrameCount = 6;
     mountData3.flyingFrameDelay = 6;
     mountData3.flyingFrameStart = 1;
     mountData3.inAirFrameCount = 1;
     mountData3.inAirFrameDelay = 12;
     mountData3.inAirFrameStart = 5;
     mountData3.idleFrameCount = 0;
     mountData3.idleFrameDelay = 0;
     mountData3.idleFrameStart = 0;
     mountData3.idleFrameLoop = false;
     mountData3.swimFrameCount = mountData3.inAirFrameCount;
     mountData3.swimFrameDelay = mountData3.inAirFrameDelay;
     mountData3.swimFrameStart = mountData3.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData3.backTexture = Main.bunnyMountTexture;
         mountData3.backTextureExtra = (Texture2D)null;
         mountData3.frontTexture = (Texture2D)null;
         mountData3.frontTextureExtra = (Texture2D)null;
         mountData3.textureWidth = mountData3.backTexture.Width;
         mountData3.textureHeight = mountData3.backTexture.Height;
     }
     Mount.MountData mountData4 = new Mount.MountData();
     Mount.mounts[3] = mountData4;
     mountData4.spawnDust = 56;
     mountData4.buff = 130;
     mountData4.heightBoost = 20;
     mountData4.flightTimeMax = 0;
     mountData4.fallDamage = 0.5f;
     mountData4.runSpeed = 4f;
     mountData4.dashSpeed = 4f;
     mountData4.acceleration = 0.18f;
     mountData4.jumpHeight = 12;
     mountData4.jumpSpeed = 8.25f;
     mountData4.constantJump = true;
     mountData4.totalFrames = 4;
     int[] numArray4 = new int[mountData4.totalFrames];
     for (int index = 0; index < numArray4.Length; ++index)
         numArray4[index] = 20;
     numArray4[1] += 2;
     numArray4[3] -= 2;
     mountData4.playerYOffsets = numArray4;
     mountData4.xOffset = 1;
     mountData4.bodyFrame = 3;
     mountData4.yOffset = 10;
     mountData4.playerHeadOffset = 22;
     mountData4.standingFrameCount = 1;
     mountData4.standingFrameDelay = 12;
     mountData4.standingFrameStart = 0;
     mountData4.runningFrameCount = 4;
     mountData4.runningFrameDelay = 12;
     mountData4.runningFrameStart = 0;
     mountData4.flyingFrameCount = 0;
     mountData4.flyingFrameDelay = 0;
     mountData4.flyingFrameStart = 0;
     mountData4.inAirFrameCount = 1;
     mountData4.inAirFrameDelay = 12;
     mountData4.inAirFrameStart = 1;
     mountData4.idleFrameCount = 0;
     mountData4.idleFrameDelay = 0;
     mountData4.idleFrameStart = 0;
     mountData4.idleFrameLoop = false;
     if (Main.netMode != 2)
     {
         mountData4.backTexture = Main.slimeMountTexture;
         mountData4.backTextureExtra = (Texture2D)null;
         mountData4.frontTexture = (Texture2D)null;
         mountData4.frontTextureExtra = (Texture2D)null;
         mountData4.textureWidth = mountData4.backTexture.Width;
         mountData4.textureHeight = mountData4.backTexture.Height;
     }
     Mount.MountData mountData5 = new Mount.MountData();
     Mount.mounts[6] = mountData5;
     mountData5.Minecart = true;
     mountData5.MinecartDirectional = true;
     mountData5.MinecartDust = new Action<Vector2>(DelegateMethods.Minecart.Sparks);
     mountData5.spawnDust = 213;
     mountData5.buff = 118;
     mountData5.extraBuff = 138;
     mountData5.heightBoost = 10;
     mountData5.flightTimeMax = 0;
     mountData5.fallDamage = 1f;
     mountData5.runSpeed = 13f;
     mountData5.dashSpeed = 13f;
     mountData5.acceleration = 0.04f;
     mountData5.jumpHeight = 15;
     mountData5.jumpSpeed = 5.15f;
     mountData5.blockExtraJumps = true;
     mountData5.totalFrames = 3;
     int[] numArray5 = new int[mountData5.totalFrames];
     for (int index = 0; index < numArray5.Length; ++index)
         numArray5[index] = 8;
     mountData5.playerYOffsets = numArray5;
     mountData5.xOffset = 1;
     mountData5.bodyFrame = 3;
     mountData5.yOffset = 13;
     mountData5.playerHeadOffset = 14;
     mountData5.standingFrameCount = 1;
     mountData5.standingFrameDelay = 12;
     mountData5.standingFrameStart = 0;
     mountData5.runningFrameCount = 3;
     mountData5.runningFrameDelay = 12;
     mountData5.runningFrameStart = 0;
     mountData5.flyingFrameCount = 0;
     mountData5.flyingFrameDelay = 0;
     mountData5.flyingFrameStart = 0;
     mountData5.inAirFrameCount = 0;
     mountData5.inAirFrameDelay = 0;
     mountData5.inAirFrameStart = 0;
     mountData5.idleFrameCount = 0;
     mountData5.idleFrameDelay = 0;
     mountData5.idleFrameStart = 0;
     mountData5.idleFrameLoop = false;
     if (Main.netMode != 2)
     {
         mountData5.backTexture = (Texture2D)null;
         mountData5.backTextureExtra = (Texture2D)null;
         mountData5.frontTexture = Main.minecartMountTexture;
         mountData5.frontTextureExtra = (Texture2D)null;
         mountData5.textureWidth = mountData5.frontTexture.Width;
         mountData5.textureHeight = mountData5.frontTexture.Height;
     }
     Mount.MountData mountData6 = new Mount.MountData();
     Mount.mounts[4] = mountData6;
     mountData6.spawnDust = 56;
     mountData6.buff = 131;
     mountData6.heightBoost = 26;
     mountData6.flightTimeMax = 0;
     mountData6.fallDamage = 1f;
     mountData6.runSpeed = 2f;
     mountData6.dashSpeed = 2f;
     mountData6.swimSpeed = 6f;
     mountData6.acceleration = 0.08f;
     mountData6.jumpHeight = 10;
     mountData6.jumpSpeed = 3.15f;
     mountData6.totalFrames = 12;
     int[] numArray6 = new int[mountData6.totalFrames];
     for (int index = 0; index < numArray6.Length; ++index)
         numArray6[index] = 26;
     mountData6.playerYOffsets = numArray6;
     mountData6.xOffset = 1;
     mountData6.bodyFrame = 3;
     mountData6.yOffset = 13;
     mountData6.playerHeadOffset = 30;
     mountData6.standingFrameCount = 1;
     mountData6.standingFrameDelay = 12;
     mountData6.standingFrameStart = 0;
     mountData6.runningFrameCount = 6;
     mountData6.runningFrameDelay = 12;
     mountData6.runningFrameStart = 0;
     mountData6.flyingFrameCount = 0;
     mountData6.flyingFrameDelay = 0;
     mountData6.flyingFrameStart = 0;
     mountData6.inAirFrameCount = 1;
     mountData6.inAirFrameDelay = 12;
     mountData6.inAirFrameStart = 3;
     mountData6.idleFrameCount = 0;
     mountData6.idleFrameDelay = 0;
     mountData6.idleFrameStart = 0;
     mountData6.idleFrameLoop = false;
     mountData6.swimFrameCount = 6;
     mountData6.swimFrameDelay = 12;
     mountData6.swimFrameStart = 6;
     if (Main.netMode != 2)
     {
         mountData6.backTexture = Main.turtleMountTexture;
         mountData6.backTextureExtra = (Texture2D)null;
         mountData6.frontTexture = (Texture2D)null;
         mountData6.frontTextureExtra = (Texture2D)null;
         mountData6.textureWidth = mountData6.backTexture.Width;
         mountData6.textureHeight = mountData6.backTexture.Height;
     }
     Mount.MountData mountData7 = new Mount.MountData();
     Mount.mounts[5] = mountData7;
     mountData7.spawnDust = 152;
     mountData7.buff = 132;
     mountData7.heightBoost = 16;
     mountData7.flightTimeMax = 320;
     mountData7.fatigueMax = 320;
     mountData7.fallDamage = 0.0f;
     mountData7.usesHover = true;
     mountData7.runSpeed = 2f;
     mountData7.dashSpeed = 2f;
     mountData7.acceleration = 0.16f;
     mountData7.jumpHeight = 10;
     mountData7.jumpSpeed = 4f;
     mountData7.blockExtraJumps = true;
     mountData7.totalFrames = 12;
     int[] numArray7 = new int[mountData7.totalFrames];
     for (int index = 0; index < numArray7.Length; ++index)
         numArray7[index] = 16;
     numArray7[8] = 18;
     mountData7.playerYOffsets = numArray7;
     mountData7.xOffset = 1;
     mountData7.bodyFrame = 3;
     mountData7.yOffset = 4;
     mountData7.playerHeadOffset = 18;
     mountData7.standingFrameCount = 1;
     mountData7.standingFrameDelay = 12;
     mountData7.standingFrameStart = 0;
     mountData7.runningFrameCount = 5;
     mountData7.runningFrameDelay = 12;
     mountData7.runningFrameStart = 0;
     mountData7.flyingFrameCount = 3;
     mountData7.flyingFrameDelay = 12;
     mountData7.flyingFrameStart = 5;
     mountData7.inAirFrameCount = 3;
     mountData7.inAirFrameDelay = 12;
     mountData7.inAirFrameStart = 5;
     mountData7.idleFrameCount = 4;
     mountData7.idleFrameDelay = 12;
     mountData7.idleFrameStart = 8;
     mountData7.idleFrameLoop = true;
     mountData7.swimFrameCount = 0;
     mountData7.swimFrameDelay = 12;
     mountData7.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData7.backTexture = Main.beeMountTexture[0];
         mountData7.backTextureExtra = Main.beeMountTexture[1];
         mountData7.frontTexture = (Texture2D)null;
         mountData7.frontTextureExtra = (Texture2D)null;
         mountData7.textureWidth = mountData7.backTexture.Width;
         mountData7.textureHeight = mountData7.backTexture.Height;
     }
     Mount.MountData mountData8 = new Mount.MountData();
     Mount.mounts[7] = mountData8;
     mountData8.spawnDust = 226;
     mountData8.spawnDustNoGravity = true;
     mountData8.buff = 141;
     mountData8.heightBoost = 16;
     mountData8.flightTimeMax = 320;
     mountData8.fatigueMax = 320;
     mountData8.fallDamage = 0.0f;
     mountData8.usesHover = true;
     mountData8.runSpeed = 8f;
     mountData8.dashSpeed = 8f;
     mountData8.acceleration = 0.16f;
     mountData8.jumpHeight = 10;
     mountData8.jumpSpeed = 4f;
     mountData8.blockExtraJumps = true;
     mountData8.totalFrames = 8;
     int[] numArray8 = new int[mountData8.totalFrames];
     for (int index = 0; index < numArray8.Length; ++index)
         numArray8[index] = 16;
     mountData8.playerYOffsets = numArray8;
     mountData8.xOffset = 1;
     mountData8.bodyFrame = 3;
     mountData8.yOffset = 4;
     mountData8.playerHeadOffset = 18;
     mountData8.standingFrameCount = 8;
     mountData8.standingFrameDelay = 4;
     mountData8.standingFrameStart = 0;
     mountData8.runningFrameCount = 8;
     mountData8.runningFrameDelay = 4;
     mountData8.runningFrameStart = 0;
     mountData8.flyingFrameCount = 8;
     mountData8.flyingFrameDelay = 4;
     mountData8.flyingFrameStart = 0;
     mountData8.inAirFrameCount = 8;
     mountData8.inAirFrameDelay = 4;
     mountData8.inAirFrameStart = 0;
     mountData8.idleFrameCount = 0;
     mountData8.idleFrameDelay = 12;
     mountData8.idleFrameStart = 0;
     mountData8.idleFrameLoop = true;
     mountData8.swimFrameCount = 0;
     mountData8.swimFrameDelay = 12;
     mountData8.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData8.backTexture = (Texture2D)null;
         mountData8.backTextureExtra = (Texture2D)null;
         mountData8.frontTexture = Main.UFOMountTexture[0];
         mountData8.frontTextureExtra = Main.UFOMountTexture[1];
         mountData8.textureWidth = mountData8.frontTexture.Width;
         mountData8.textureHeight = mountData8.frontTexture.Height;
     }
     Mount.MountData mountData9 = new Mount.MountData();
     Mount.mounts[8] = mountData9;
     mountData9.spawnDust = 226;
     mountData9.buff = 142;
     mountData9.heightBoost = 16;
     mountData9.flightTimeMax = 320;
     mountData9.fatigueMax = 320;
     mountData9.fallDamage = 1f;
     mountData9.usesHover = true;
     mountData9.swimSpeed = 4f;
     mountData9.runSpeed = 6f;
     mountData9.dashSpeed = 4f;
     mountData9.acceleration = 0.16f;
     mountData9.jumpHeight = 10;
     mountData9.jumpSpeed = 4f;
     mountData9.blockExtraJumps = true;
     mountData9.emitsLight = true;
     mountData9.lightColor = new Vector3(0.3f, 0.3f, 0.4f);
     mountData9.totalFrames = 1;
     int[] numArray9 = new int[mountData9.totalFrames];
     for (int index = 0; index < numArray9.Length; ++index)
         numArray9[index] = 4;
     mountData9.playerYOffsets = numArray9;
     mountData9.xOffset = 1;
     mountData9.bodyFrame = 3;
     mountData9.yOffset = 4;
     mountData9.playerHeadOffset = 18;
     mountData9.standingFrameCount = 1;
     mountData9.standingFrameDelay = 12;
     mountData9.standingFrameStart = 0;
     mountData9.runningFrameCount = 1;
     mountData9.runningFrameDelay = 12;
     mountData9.runningFrameStart = 0;
     mountData9.flyingFrameCount = 1;
     mountData9.flyingFrameDelay = 12;
     mountData9.flyingFrameStart = 0;
     mountData9.inAirFrameCount = 1;
     mountData9.inAirFrameDelay = 12;
     mountData9.inAirFrameStart = 0;
     mountData9.idleFrameCount = 0;
     mountData9.idleFrameDelay = 12;
     mountData9.idleFrameStart = 8;
     mountData9.swimFrameCount = 0;
     mountData9.swimFrameDelay = 12;
     mountData9.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData9.backTexture = Main.drillMountTexture[0];
         mountData9.backTextureGlow = Main.drillMountTexture[3];
         mountData9.backTextureExtra = (Texture2D)null;
         mountData9.backTextureExtraGlow = (Texture2D)null;
         mountData9.frontTexture = Main.drillMountTexture[1];
         mountData9.frontTextureGlow = Main.drillMountTexture[4];
         mountData9.frontTextureExtra = Main.drillMountTexture[2];
         mountData9.frontTextureExtraGlow = Main.drillMountTexture[5];
         mountData9.textureWidth = mountData9.frontTexture.Width;
         mountData9.textureHeight = mountData9.frontTexture.Height;
     }
     Mount.drillTextureSize = new Vector2(80f, 80f);
     Vector2 vector2 = new Vector2((float)mountData9.textureWidth, (float)(mountData9.textureHeight / mountData9.totalFrames));
     if (Mount.drillTextureSize != vector2)
         throw new Exception("Be sure to update the Drill texture origin to match the actual texture size of " + (object)mountData9.textureWidth + ", " + (string)(object)mountData9.textureHeight + ".");
     Mount.MountData mountData10 = new Mount.MountData();
     Mount.mounts[9] = mountData10;
     mountData10.spawnDust = 152;
     mountData10.buff = 143;
     mountData10.heightBoost = 16;
     mountData10.flightTimeMax = 0;
     mountData10.fatigueMax = 0;
     mountData10.fallDamage = 0.0f;
     mountData10.abilityChargeMax = 40;
     mountData10.abilityCooldown = 20;
     mountData10.abilityDuration = 0;
     mountData10.runSpeed = 8f;
     mountData10.dashSpeed = 8f;
     mountData10.acceleration = 0.4f;
     mountData10.jumpHeight = 22;
     mountData10.jumpSpeed = 10.01f;
     mountData10.blockExtraJumps = false;
     mountData10.totalFrames = 12;
     int[] numArray10 = new int[mountData10.totalFrames];
     for (int index = 0; index < numArray10.Length; ++index)
         numArray10[index] = 16;
     mountData10.playerYOffsets = numArray10;
     mountData10.xOffset = 1;
     mountData10.bodyFrame = 3;
     mountData10.yOffset = 6;
     mountData10.playerHeadOffset = 18;
     mountData10.standingFrameCount = 6;
     mountData10.standingFrameDelay = 12;
     mountData10.standingFrameStart = 6;
     mountData10.runningFrameCount = 6;
     mountData10.runningFrameDelay = 12;
     mountData10.runningFrameStart = 0;
     mountData10.flyingFrameCount = 0;
     mountData10.flyingFrameDelay = 12;
     mountData10.flyingFrameStart = 0;
     mountData10.inAirFrameCount = 1;
     mountData10.inAirFrameDelay = 12;
     mountData10.inAirFrameStart = 1;
     mountData10.idleFrameCount = 0;
     mountData10.idleFrameDelay = 12;
     mountData10.idleFrameStart = 6;
     mountData10.idleFrameLoop = true;
     mountData10.swimFrameCount = 0;
     mountData10.swimFrameDelay = 12;
     mountData10.swimFrameStart = 0;
     if (Main.netMode != 2)
     {
         mountData10.backTexture = Main.scutlixMountTexture[0];
         mountData10.backTextureExtra = (Texture2D)null;
         mountData10.frontTexture = Main.scutlixMountTexture[1];
         mountData10.frontTextureExtra = Main.scutlixMountTexture[2];
         mountData10.textureWidth = mountData10.backTexture.Width;
         mountData10.textureHeight = mountData10.backTexture.Height;
     }
     Mount.scutlixEyePositions = new Vector2[10];
     Mount.scutlixEyePositions[0] = new Vector2(60f, 2f);
     Mount.scutlixEyePositions[1] = new Vector2(70f, 6f);
     Mount.scutlixEyePositions[2] = new Vector2(68f, 6f);
     Mount.scutlixEyePositions[3] = new Vector2(76f, 12f);
     Mount.scutlixEyePositions[4] = new Vector2(80f, 10f);
     Mount.scutlixEyePositions[5] = new Vector2(84f, 18f);
     Mount.scutlixEyePositions[6] = new Vector2(74f, 20f);
     Mount.scutlixEyePositions[7] = new Vector2(76f, 24f);
     Mount.scutlixEyePositions[8] = new Vector2(70f, 34f);
     Mount.scutlixEyePositions[9] = new Vector2(76f, 34f);
     Mount.scutlixTextureSize = new Vector2(45f, 54f);
     vector2 = new Vector2((float)(mountData10.textureWidth / 2), (float)(mountData10.textureHeight / mountData10.totalFrames));
     if (Mount.scutlixTextureSize != vector2)
         throw new Exception("Be sure to update the Scutlix texture origin to match the actual texture size of " + (object)mountData10.textureWidth + ", " + (string)(object)mountData10.textureHeight + ".");
     for (int index = 0; index < Mount.scutlixEyePositions.Length; ++index)
         Mount.scutlixEyePositions[index] -= Mount.scutlixTextureSize;
     Mount.MountData mountData11 = new Mount.MountData();
     Mount.mounts[10] = mountData11;
     mountData11.spawnDust = 15;
     mountData11.buff = 162;
     mountData11.heightBoost = 34;
     mountData11.flightTimeMax = 0;
     mountData11.fallDamage = 0.2f;
     mountData11.runSpeed = 4f;
     mountData11.dashSpeed = 12f;
     mountData11.acceleration = 0.3f;
     mountData11.jumpHeight = 10;
     mountData11.jumpSpeed = 8.01f;
     mountData11.totalFrames = 16;
     int[] numArray11 = new int[mountData11.totalFrames];
     for (int index = 0; index < numArray11.Length; ++index)
         numArray11[index] = 28;
     numArray11[3] += 2;
     numArray11[4] += 2;
     numArray11[7] += 2;
     numArray11[8] += 2;
     numArray11[12] += 2;
     numArray11[13] += 2;
     numArray11[15] += 4;
     mountData11.playerYOffsets = numArray11;
     mountData11.xOffset = 5;
     mountData11.bodyFrame = 3;
     mountData11.yOffset = 1;
     mountData11.playerHeadOffset = 31;
     mountData11.standingFrameCount = 1;
     mountData11.standingFrameDelay = 12;
     mountData11.standingFrameStart = 0;
     mountData11.runningFrameCount = 7;
     mountData11.runningFrameDelay = 15;
     mountData11.runningFrameStart = 1;
     mountData11.dashingFrameCount = 6;
     mountData11.dashingFrameDelay = 40;
     mountData11.dashingFrameStart = 9;
     mountData11.flyingFrameCount = 6;
     mountData11.flyingFrameDelay = 6;
     mountData11.flyingFrameStart = 1;
     mountData11.inAirFrameCount = 1;
     mountData11.inAirFrameDelay = 12;
     mountData11.inAirFrameStart = 15;
     mountData11.idleFrameCount = 0;
     mountData11.idleFrameDelay = 0;
     mountData11.idleFrameStart = 0;
     mountData11.idleFrameLoop = false;
     mountData11.swimFrameCount = mountData11.inAirFrameCount;
     mountData11.swimFrameDelay = mountData11.inAirFrameDelay;
     mountData11.swimFrameStart = mountData11.inAirFrameStart;
     if (Main.netMode != 2)
     {
         mountData11.backTexture = Main.unicornMountTexture;
         mountData11.backTextureExtra = (Texture2D)null;
         mountData11.frontTexture = (Texture2D)null;
         mountData11.frontTextureExtra = (Texture2D)null;
         mountData11.textureWidth = mountData11.backTexture.Width;
         mountData11.textureHeight = mountData11.backTexture.Height;
     }
     Mount.MountData mountData12 = new Mount.MountData();
     Mount.mounts[11] = mountData12;
     mountData12.Minecart = true;
     mountData12.MinecartDust = new Action<Vector2>(DelegateMethods.Minecart.SparksMech);
     mountData12.spawnDust = 213;
     mountData12.buff = 167;
     mountData12.extraBuff = 166;
     mountData12.heightBoost = 12;
     mountData12.flightTimeMax = 0;
     mountData12.fallDamage = 1f;
     mountData12.runSpeed = 20f;
     mountData12.dashSpeed = 20f;
     mountData12.acceleration = 0.1f;
     mountData12.jumpHeight = 15;
     mountData12.jumpSpeed = 5.15f;
     mountData12.blockExtraJumps = true;
     mountData12.totalFrames = 3;
     int[] numArray12 = new int[mountData12.totalFrames];
     for (int index = 0; index < numArray12.Length; ++index)
         numArray12[index] = 9;
     mountData12.playerYOffsets = numArray12;
     mountData12.xOffset = -1;
     mountData12.bodyFrame = 3;
     mountData12.yOffset = 11;
     mountData12.playerHeadOffset = 14;
     mountData12.standingFrameCount = 1;
     mountData12.standingFrameDelay = 12;
     mountData12.standingFrameStart = 0;
     mountData12.runningFrameCount = 3;
     mountData12.runningFrameDelay = 12;
     mountData12.runningFrameStart = 0;
     mountData12.flyingFrameCount = 0;
     mountData12.flyingFrameDelay = 0;
     mountData12.flyingFrameStart = 0;
     mountData12.inAirFrameCount = 0;
     mountData12.inAirFrameDelay = 0;
     mountData12.inAirFrameStart = 0;
     mountData12.idleFrameCount = 0;
     mountData12.idleFrameDelay = 0;
     mountData12.idleFrameStart = 0;
     mountData12.idleFrameLoop = false;
     if (Main.netMode != 2)
     {
         mountData12.backTexture = (Texture2D)null;
         mountData12.backTextureExtra = (Texture2D)null;
         mountData12.frontTexture = Main.minecartMechMountTexture[0];
         mountData12.frontTextureGlow = Main.minecartMechMountTexture[1];
         mountData12.frontTextureExtra = (Texture2D)null;
         mountData12.textureWidth = mountData12.frontTexture.Width;
         mountData12.textureHeight = mountData12.frontTexture.Height;
     }
     Mount.MountData mountData13 = new Mount.MountData();
     Mount.mounts[12] = mountData13;
     mountData13.spawnDust = 15;
     mountData13.buff = 168;
     mountData13.heightBoost = 20;
     mountData13.flightTimeMax = 320;
     mountData13.fatigueMax = 320;
     mountData13.fallDamage = 0.0f;
     mountData13.usesHover = true;
     mountData13.runSpeed = 2f;
     mountData13.dashSpeed = 1f;
     mountData13.acceleration = 0.2f;
     mountData13.jumpHeight = 4;
     mountData13.jumpSpeed = 3f;
     mountData13.swimSpeed = 16f;
     mountData13.blockExtraJumps = true;
     mountData13.totalFrames = 23;
     int[] numArray13 = new int[mountData13.totalFrames];
     for (int index = 0; index < numArray13.Length; ++index)
         numArray13[index] = 12;
     mountData13.playerYOffsets = numArray13;
     mountData13.xOffset = 2;
     mountData13.bodyFrame = 3;
     mountData13.yOffset = 16;
     mountData13.playerHeadOffset = 31;
     mountData13.standingFrameCount = 1;
     mountData13.standingFrameDelay = 12;
     mountData13.standingFrameStart = 8;
     mountData13.runningFrameCount = 7;
     mountData13.runningFrameDelay = 14;
     mountData13.runningFrameStart = 8;
     mountData13.flyingFrameCount = 8;
     mountData13.flyingFrameDelay = 16;
     mountData13.flyingFrameStart = 0;
     mountData13.inAirFrameCount = 8;
     mountData13.inAirFrameDelay = 6;
     mountData13.inAirFrameStart = 0;
     mountData13.idleFrameCount = 0;
     mountData13.idleFrameDelay = 0;
     mountData13.idleFrameStart = 0;
     mountData13.idleFrameLoop = false;
     mountData13.swimFrameCount = 8;
     mountData13.swimFrameDelay = 4;
     mountData13.swimFrameStart = 15;
     if (Main.netMode != 2)
     {
         mountData13.backTexture = Main.cuteFishronMountTexture[0];
         mountData13.backTextureGlow = Main.cuteFishronMountTexture[1];
         mountData13.frontTexture = (Texture2D)null;
         mountData13.frontTextureExtra = (Texture2D)null;
         mountData13.textureWidth = mountData13.backTexture.Width;
         mountData13.textureHeight = mountData13.backTexture.Height;
     }
     Mount.MountData mountData14 = new Mount.MountData();
     Mount.mounts[13] = mountData14;
     mountData14.Minecart = true;
     mountData14.MinecartDirectional = true;
     mountData14.MinecartDust = new Action<Vector2>(DelegateMethods.Minecart.Sparks);
     mountData14.spawnDust = 213;
     mountData14.buff = 184;
     mountData14.extraBuff = 185;
     mountData14.heightBoost = 10;
     mountData14.flightTimeMax = 0;
     mountData14.fallDamage = 1f;
     mountData14.runSpeed = 10f;
     mountData14.dashSpeed = 10f;
     mountData14.acceleration = 0.03f;
     mountData14.jumpHeight = 12;
     mountData14.jumpSpeed = 5.15f;
     mountData14.blockExtraJumps = true;
     mountData14.totalFrames = 3;
     int[] numArray14 = new int[mountData14.totalFrames];
     for (int index = 0; index < numArray14.Length; ++index)
         numArray14[index] = 8;
     mountData14.playerYOffsets = numArray14;
     mountData14.xOffset = 1;
     mountData14.bodyFrame = 3;
     mountData14.yOffset = 13;
     mountData14.playerHeadOffset = 14;
     mountData14.standingFrameCount = 1;
     mountData14.standingFrameDelay = 12;
     mountData14.standingFrameStart = 0;
     mountData14.runningFrameCount = 3;
     mountData14.runningFrameDelay = 12;
     mountData14.runningFrameStart = 0;
     mountData14.flyingFrameCount = 0;
     mountData14.flyingFrameDelay = 0;
     mountData14.flyingFrameStart = 0;
     mountData14.inAirFrameCount = 0;
     mountData14.inAirFrameDelay = 0;
     mountData14.inAirFrameStart = 0;
     mountData14.idleFrameCount = 0;
     mountData14.idleFrameDelay = 0;
     mountData14.idleFrameStart = 0;
     mountData14.idleFrameLoop = false;
     if (Main.netMode == 2)
         return;
     mountData14.backTexture = (Texture2D)null;
     mountData14.backTextureExtra = (Texture2D)null;
     mountData14.frontTexture = Main.minecartWoodMountTexture;
     mountData14.frontTextureExtra = (Texture2D)null;
     mountData14.textureWidth = mountData14.frontTexture.Width;
     mountData14.textureHeight = mountData14.frontTexture.Height;
 }
コード例 #11
0
ファイル: Mount.cs プロジェクト: EmuDevs/EDTerraria
 public void SetMount(int m, Player mountedPlayer, bool faceLeft = false)
 {
     if (this._type == m || m <= -1 || m >= 14 || m == 5 && mountedPlayer.wet)
         return;
     if (this._active)
     {
         mountedPlayer.ClearBuff(this._data.buff);
         if (this.Cart)
         {
             mountedPlayer.ClearBuff(this._data.extraBuff);
             mountedPlayer.cartFlip = false;
             mountedPlayer.lastBoost = Vector2.Zero;
         }
         mountedPlayer.fullRotation = 0.0f;
         mountedPlayer.fullRotationOrigin = Vector2.Zero;
         this._mountSpecificData = (object)null;
     }
     else
         this._active = true;
     this._flyTime = 0;
     this._type = m;
     this._data = Mount.mounts[m];
     this._fatigueMax = (float)this._data.fatigueMax;
     if (this.Cart && !faceLeft && !this.Directional)
     {
         mountedPlayer.AddBuff(this._data.extraBuff, 3600, true);
         this._flipDraw = true;
     }
     else
     {
         mountedPlayer.AddBuff(this._data.buff, 3600, true);
         this._flipDraw = false;
     }
     if (this._type == 9 && this._abilityCooldown < 20)
         this._abilityCooldown = 20;
     mountedPlayer.position.Y += (float)mountedPlayer.height;
     for (int index = 0; index < mountedPlayer.shadowPos.Length; ++index)
         mountedPlayer.shadowPos[index].Y += (float)mountedPlayer.height;
     mountedPlayer.height = 42 + this._data.heightBoost;
     mountedPlayer.position.Y -= (float)mountedPlayer.height;
     for (int index = 0; index < mountedPlayer.shadowPos.Length; ++index)
         mountedPlayer.shadowPos[index].Y -= (float)mountedPlayer.height;
     if (this._type == 7 || this._type == 8)
         mountedPlayer.fullRotationOrigin = new Vector2((float)(mountedPlayer.width / 2), (float)(mountedPlayer.height / 2));
     if (this._type == 8)
         this._mountSpecificData = (object)new Mount.DrillMountData();
     if (Main.netMode != 2)
     {
         for (int index1 = 0; index1 < 100; ++index1)
         {
             if (this._type == 6 || this._type == 11 || this._type == 13)
             {
                 if (index1 % 10 == 0)
                 {
                     int Type = Main.rand.Next(61, 64);
                     int index2 = Gore.NewGore(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), Vector2.Zero, Type, 1f);
                     Main.gore[index2].alpha = 100;
                     Main.gore[index2].velocity = Vector2.Transform(new Vector2(1f, 0.0f), Matrix.CreateRotationZ((float)(Main.rand.NextDouble() * 6.28318548202515)));
                 }
             }
             else
             {
                 int index2 = Dust.NewDust(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), mountedPlayer.width + 40, mountedPlayer.height, this._data.spawnDust, 0.0f, 0.0f, 0, new Color(), 1f);
                 Main.dust[index2].scale += (float)Main.rand.Next(-10, 21) * 0.01f;
                 if (this._data.spawnDustNoGravity)
                     Main.dust[index2].noGravity = true;
                 else if (Main.rand.Next(2) == 0)
                 {
                     Main.dust[index2].scale *= 1.3f;
                     Main.dust[index2].noGravity = true;
                 }
                 else
                     Main.dust[index2].velocity *= 0.5f;
                 Main.dust[index2].velocity += mountedPlayer.velocity * 0.8f;
             }
         }
     }
     if (mountedPlayer.whoAmI != Main.myPlayer)
         return;
     NetMessage.SendData(13, -1, -1, "", mountedPlayer.whoAmI, 0.0f, 0.0f, 0.0f, 0, 0, 0);
 }
コード例 #12
0
        public static void Initialize()
        {
            Mount.mounts = new Mount.MountData[7];
            Mount.MountData mountData = new Mount.MountData();
            Mount.mounts[0]         = mountData;
            mountData.spawnDust     = 57;
            mountData.buff          = 90;
            mountData.heightBoost   = 20;
            mountData.flightTimeMax = 160;
            mountData.runSpeed      = 5.5f;
            mountData.dashSpeed     = 12f;
            mountData.acceleration  = 0.09f;
            mountData.jumpHeight    = 17;
            mountData.jumpSpeed     = 5.31f;

            /*if (Main.netMode != 2)
             * {
             *      mountData.backTexture = Main.rudolphMountTexture[0];
             *      mountData.backTextureExtra = null;
             *      mountData.frontTexture = Main.rudolphMountTexture[1];
             *      mountData.frontTextureExtra = Main.rudolphMountTexture[2];
             *      mountData.textureWidth = mountData.backTexture.Width;
             *      mountData.textureHeight = mountData.backTexture.Height;
             *      mountData.totalFrames = 12;
             *      int[] array = new int[mountData.totalFrames];
             *      for (int i = 0; i < array.Length; i++)
             *      {
             *              array[i] = 30;
             *      }
             *      array[1] += 2;
             *      array[11] += 2;
             *      mountData.playerYOffsets = array;
             *      mountData.xOffset = 13;
             *      mountData.bodyFrame = 3;
             *      mountData.yOffset = -7;
             *      mountData.playerHeadOffset = 22;
             *      mountData.standingFrameCount = 1;
             *      mountData.standingFrameDelay = 12;
             *      mountData.standingFrameStart = 0;
             *      mountData.runningFrameCount = 6;
             *      mountData.runningFrameDelay = 12;
             *      mountData.runningFrameStart = 6;
             *      mountData.flyingFrameCount = 6;
             *      mountData.flyingFrameDelay = 6;
             *      mountData.flyingFrameStart = 6;
             *      mountData.inAirFrameCount = 1;
             *      mountData.inAirFrameDelay = 12;
             *      mountData.inAirFrameStart = 1;
             *      mountData.idleFrameCount = 4;
             *      mountData.idleFrameDelay = 30;
             *      mountData.idleFrameStart = 2;
             *      mountData.idleFrameLoop = true;
             * }*/
            mountData               = new Mount.MountData();
            Mount.mounts[2]         = mountData;
            mountData.spawnDust     = 58;
            mountData.buff          = 129;
            mountData.heightBoost   = 20;
            mountData.flightTimeMax = 160;
            mountData.runSpeed      = 5f;
            mountData.dashSpeed     = 9f;
            mountData.acceleration  = 0.08f;
            mountData.jumpHeight    = 10;
            mountData.jumpSpeed     = 6.01f;

            /*if (Main.netMode != 2)
             * {
             *      mountData.backTexture = Main.pigronMountTexture;
             *      mountData.backTextureExtra = null;
             *      mountData.frontTexture = null;
             *      mountData.frontTextureExtra = null;
             *      mountData.textureWidth = mountData.backTexture.Width;
             *      mountData.textureHeight = mountData.backTexture.Height;
             *      mountData.totalFrames = 16;
             *      int[] array = new int[mountData.totalFrames];
             *      for (int j = 0; j < array.Length; j++)
             *      {
             *              array[j] = 22;
             *      }
             *      array[12] += 2;
             *      array[13] += 4;
             *      array[14] += 2;
             *      mountData.playerYOffsets = array;
             *      mountData.xOffset = 1;
             *      mountData.bodyFrame = 3;
             *      mountData.yOffset = 8;
             *      mountData.playerHeadOffset = 22;
             *      mountData.standingFrameCount = 1;
             *      mountData.standingFrameDelay = 12;
             *      mountData.standingFrameStart = 7;
             *      mountData.runningFrameCount = 5;
             *      mountData.runningFrameDelay = 12;
             *      mountData.runningFrameStart = 11;
             *      mountData.flyingFrameCount = 6;
             *      mountData.flyingFrameDelay = 6;
             *      mountData.flyingFrameStart = 1;
             *      mountData.inAirFrameCount = 1;
             *      mountData.inAirFrameDelay = 12;
             *      mountData.inAirFrameStart = 0;
             *      mountData.idleFrameCount = 3;
             *      mountData.idleFrameDelay = 30;
             *      mountData.idleFrameStart = 8;
             *      mountData.idleFrameLoop = false;
             * }*/
            mountData               = new Mount.MountData();
            Mount.mounts[1]         = mountData;
            mountData.spawnDust     = 15;
            mountData.buff          = 128;
            mountData.heightBoost   = 20;
            mountData.flightTimeMax = 0;
            mountData.fallDamage    = 0.8f;
            mountData.runSpeed      = 4f;
            mountData.dashSpeed     = 7.5f;
            mountData.acceleration  = 0.13f;
            mountData.jumpHeight    = 15;
            mountData.jumpSpeed     = 5.01f;

            /*if (Main.netMode != 2)
             * {
             *      mountData.backTexture = Main.bunnyMountTexture;
             *      mountData.backTextureExtra = null;
             *      mountData.frontTexture = null;
             *      mountData.frontTextureExtra = null;
             *      mountData.textureWidth = mountData.backTexture.Width;
             *      mountData.textureHeight = mountData.backTexture.Height;
             *      mountData.totalFrames = 7;
             *      int[] array = new int[mountData.totalFrames];
             *      for (int k = 0; k < array.Length; k++)
             *      {
             *              array[k] = 14;
             *      }
             *      array[2] += 2;
             *      array[3] += 4;
             *      array[4] += 8;
             *      array[5] += 8;
             *      mountData.playerYOffsets = array;
             *      mountData.xOffset = 1;
             *      mountData.bodyFrame = 3;
             *      mountData.yOffset = 4;
             *      mountData.playerHeadOffset = 22;
             *      mountData.standingFrameCount = 1;
             *      mountData.standingFrameDelay = 12;
             *      mountData.standingFrameStart = 0;
             *      mountData.runningFrameCount = 7;
             *      mountData.runningFrameDelay = 12;
             *      mountData.runningFrameStart = 0;
             *      mountData.flyingFrameCount = 6;
             *      mountData.flyingFrameDelay = 6;
             *      mountData.flyingFrameStart = 1;
             *      mountData.inAirFrameCount = 1;
             *      mountData.inAirFrameDelay = 12;
             *      mountData.inAirFrameStart = 5;
             *      mountData.idleFrameCount = 0;
             *      mountData.idleFrameDelay = 0;
             *      mountData.idleFrameStart = 0;
             *      mountData.idleFrameLoop = false;
             * }*/
            mountData               = new Mount.MountData();
            Mount.mounts[3]         = mountData;
            mountData.spawnDust     = 56;
            mountData.buff          = 130;
            mountData.heightBoost   = 20;
            mountData.flightTimeMax = 0;
            mountData.fallDamage    = 0.5f;
            mountData.runSpeed      = 4f;
            mountData.dashSpeed     = 4f;
            mountData.acceleration  = 0.08f;
            mountData.jumpHeight    = 22;
            mountData.jumpSpeed     = 7.25f;
            mountData.constantJump  = true;

            /*if (Main.netMode != 2)
             * {
             *      mountData.backTexture = Main.slimeMountTexture;
             *      mountData.backTextureExtra = null;
             *      mountData.frontTexture = null;
             *      mountData.frontTextureExtra = null;
             *      mountData.textureWidth = mountData.backTexture.Width;
             *      mountData.textureHeight = mountData.backTexture.Height;
             *      mountData.totalFrames = 4;
             *      int[] array = new int[mountData.totalFrames];
             *      for (int l = 0; l < array.Length; l++)
             *      {
             *              array[l] = 20;
             *      }
             *      array[1] += 2;
             *      array[3] -= 2;
             *      mountData.playerYOffsets = array;
             *      mountData.xOffset = 1;
             *      mountData.bodyFrame = 3;
             *      mountData.yOffset = 10;
             *      mountData.playerHeadOffset = 22;
             *      mountData.standingFrameCount = 1;
             *      mountData.standingFrameDelay = 12;
             *      mountData.standingFrameStart = 0;
             *      mountData.runningFrameCount = 4;
             *      mountData.runningFrameDelay = 12;
             *      mountData.runningFrameStart = 0;
             *      mountData.flyingFrameCount = 0;
             *      mountData.flyingFrameDelay = 0;
             *      mountData.flyingFrameStart = 0;
             *      mountData.inAirFrameCount = 1;
             *      mountData.inAirFrameDelay = 12;
             *      mountData.inAirFrameStart = 1;
             *      mountData.idleFrameCount = 0;
             *      mountData.idleFrameDelay = 0;
             *      mountData.idleFrameStart = 0;
             *      mountData.idleFrameLoop = false;
             * }*/
            mountData                 = new Mount.MountData();
            Mount.mounts[6]           = mountData;
            mountData.spawnDust       = 213;
            mountData.buff            = 118;
            mountData.extraBuff       = 138;
            mountData.heightBoost     = 10;
            mountData.flightTimeMax   = 0;
            mountData.fallDamage      = 1f;
            mountData.runSpeed        = 13f;
            mountData.dashSpeed       = 13f;
            mountData.acceleration    = 0.04f;
            mountData.jumpHeight      = 15;
            mountData.jumpSpeed       = 5.15f;
            mountData.blockExtraJumps = true;

            /*if (Main.netMode != 2)
             * {
             *      mountData.backTexture = null;
             *      mountData.backTextureExtra = null;
             *      mountData.frontTexture = Main.minecartMountTexture;
             *      mountData.frontTextureExtra = null;
             *      mountData.textureWidth = mountData.frontTexture.Width;
             *      mountData.textureHeight = mountData.frontTexture.Height;
             *      mountData.totalFrames = 3;
             *      int[] array = new int[mountData.totalFrames];
             *      for (int m = 0; m < array.Length; m++)
             *      {
             *              array[m] = 8;
             *      }
             *      mountData.playerYOffsets = array;
             *      mountData.xOffset = 1;
             *      mountData.bodyFrame = 3;
             *      mountData.yOffset = 13;
             *      mountData.playerHeadOffset = 14;
             *      mountData.standingFrameCount = 1;
             *      mountData.standingFrameDelay = 12;
             *      mountData.standingFrameStart = 0;
             *      mountData.runningFrameCount = 3;
             *      mountData.runningFrameDelay = 12;
             *      mountData.runningFrameStart = 0;
             *      mountData.flyingFrameCount = 0;
             *      mountData.flyingFrameDelay = 0;
             *      mountData.flyingFrameStart = 0;
             *      mountData.inAirFrameCount = 0;
             *      mountData.inAirFrameDelay = 0;
             *      mountData.inAirFrameStart = 0;
             *      mountData.idleFrameCount = 0;
             *      mountData.idleFrameDelay = 0;
             *      mountData.idleFrameStart = 0;
             *      mountData.idleFrameLoop = false;
             * }*/
            mountData               = new Mount.MountData();
            Mount.mounts[4]         = mountData;
            mountData.spawnDust     = 56;
            mountData.buff          = 131;
            mountData.heightBoost   = 26;
            mountData.flightTimeMax = 0;
            mountData.fallDamage    = 1f;
            mountData.runSpeed      = 2f;
            mountData.dashSpeed     = 2f;
            mountData.swimSpeed     = 6f;
            mountData.acceleration  = 0.08f;
            mountData.jumpHeight    = 10;
            mountData.jumpSpeed     = 3.15f;

            /*if (Main.netMode != 2)
             * {
             *      mountData.backTexture = Main.turtleMountTexture;
             *      mountData.backTextureExtra = null;
             *      mountData.frontTexture = null;
             *      mountData.frontTextureExtra = null;
             *      mountData.textureWidth = mountData.backTexture.Width;
             *      mountData.textureHeight = mountData.backTexture.Height;
             *      mountData.totalFrames = 12;
             *      int[] array = new int[mountData.totalFrames];
             *      for (int n = 0; n < array.Length; n++)
             *      {
             *              array[n] = 26;
             *      }
             *      mountData.playerYOffsets = array;
             *      mountData.xOffset = 1;
             *      mountData.bodyFrame = 3;
             *      mountData.yOffset = 13;
             *      mountData.playerHeadOffset = 30;
             *      mountData.standingFrameCount = 1;
             *      mountData.standingFrameDelay = 12;
             *      mountData.standingFrameStart = 0;
             *      mountData.runningFrameCount = 6;
             *      mountData.runningFrameDelay = 12;
             *      mountData.runningFrameStart = 0;
             *      mountData.flyingFrameCount = 0;
             *      mountData.flyingFrameDelay = 0;
             *      mountData.flyingFrameStart = 0;
             *      mountData.inAirFrameCount = 1;
             *      mountData.inAirFrameDelay = 12;
             *      mountData.inAirFrameStart = 3;
             *      mountData.idleFrameCount = 0;
             *      mountData.idleFrameDelay = 0;
             *      mountData.idleFrameStart = 0;
             *      mountData.idleFrameLoop = false;
             *      mountData.swimFrameCount = 6;
             *      mountData.swimFrameDelay = 12;
             *      mountData.swimFrameStart = 6;
             * }*/
            mountData                 = new Mount.MountData();
            Mount.mounts[5]           = mountData;
            mountData.spawnDust       = 152;
            mountData.buff            = 132;
            mountData.heightBoost     = 16;
            mountData.flightTimeMax   = 320;
            mountData.fatigueMax      = 320;
            mountData.fallDamage      = 0f;
            mountData.runSpeed        = 2f;
            mountData.dashSpeed       = 2f;
            mountData.acceleration    = 0.16f;
            mountData.jumpHeight      = 10;
            mountData.jumpSpeed       = 4f;
            mountData.blockExtraJumps = true;

            /*if (Main.netMode != 2)
             * {
             *      mountData.backTexture = Main.beeMountTexture[0];
             *      mountData.backTextureExtra = Main.beeMountTexture[1];
             *      mountData.frontTexture = null;
             *      mountData.frontTextureExtra = null;
             *      mountData.textureWidth = mountData.backTexture.Width;
             *      mountData.textureHeight = mountData.backTexture.Height;
             *      mountData.totalFrames = 12;
             *      int[] array = new int[mountData.totalFrames];
             *      for (int num = 0; num < array.Length; num++)
             *      {
             *              array[num] = 16;
             *      }
             *      array[8] = 18;
             *      mountData.playerYOffsets = array;
             *      mountData.xOffset = 1;
             *      mountData.bodyFrame = 3;
             *      mountData.yOffset = 4;
             *      mountData.playerHeadOffset = 18;
             *      mountData.standingFrameCount = 1;
             *      mountData.standingFrameDelay = 12;
             *      mountData.standingFrameStart = 0;
             *      mountData.runningFrameCount = 5;
             *      mountData.runningFrameDelay = 12;
             *      mountData.runningFrameStart = 0;
             *      mountData.flyingFrameCount = 3;
             *      mountData.flyingFrameDelay = 12;
             *      mountData.flyingFrameStart = 5;
             *      mountData.inAirFrameCount = 3;
             *      mountData.inAirFrameDelay = 12;
             *      mountData.inAirFrameStart = 5;
             *      mountData.idleFrameCount = 4;
             *      mountData.idleFrameDelay = 12;
             *      mountData.idleFrameStart = 8;
             *      mountData.idleFrameLoop = true;
             *      mountData.swimFrameCount = 0;
             *      mountData.swimFrameDelay = 12;
             *      mountData.swimFrameStart = 0;
             * }*/
        }
コード例 #13
0
 public void SetMount(int m, Player mountedPlayer, bool faceLeft = false)
 {
     if (this._type == m || m <= -1 || m >= 7)
     {
         return;
     }
     if (m == 5 && mountedPlayer.wet)
     {
         return;
     }
     if (this._active)
     {
         mountedPlayer.ClearBuff(this._data.buff);
         if (this._type == 6)
         {
             mountedPlayer.ClearBuff(this._data.extraBuff);
         }
     }
     else
     {
         this._active = true;
     }
     this._flyTime    = 0;
     this._type       = m;
     this._data       = Mount.mounts[m];
     this._fatigueMax = (float)this._data.fatigueMax;
     if (this._type == 6 && !faceLeft)
     {
         mountedPlayer.AddBuff(this._data.extraBuff, 3600, true);
         this._flipDraw = true;
     }
     else
     {
         mountedPlayer.AddBuff(this._data.buff, 3600, true);
         this._flipDraw = false;
     }
     mountedPlayer.position.Y = mountedPlayer.position.Y + (float)mountedPlayer.height;
     mountedPlayer.height     = 42 + this._data.heightBoost;
     mountedPlayer.position.Y = mountedPlayer.position.Y - (float)mountedPlayer.height;
     if (Main.netMode != 2)
     {
         for (int i = 0; i < 100; i++)
         {
             if (this._type == 6)
             {
                 if (i % 10 == 0)
                 {
                     int type = Main.rand.Next(61, 64);
                     int num  = Gore.NewGore(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), Vector2.Zero, type, 1f);
                     Main.gore[num].alpha    = 100;
                     Main.gore[num].velocity = Vector2.Transform(new Vector2(1f, 0f), Matrix.CreateRotationZ((float)(Main.rand.NextDouble() * 6.2831854820251465)));
                 }
             }
             else
             {
                 int num2 = Dust.NewDust(new Vector2(mountedPlayer.position.X - 20f, mountedPlayer.position.Y), mountedPlayer.width + 40, mountedPlayer.height, this._data.spawnDust, 0f, 0f, 0, default(Color), 1f);
                 Main.dust[num2].scale += (float)Main.rand.Next(-10, 21) * 0.01f;
                 if (Main.rand.Next(2) == 0)
                 {
                     Main.dust[num2].scale    *= 1.3f;
                     Main.dust[num2].noGravity = true;
                 }
                 else
                 {
                     Main.dust[num2].velocity *= 0.5f;
                 }
                 Main.dust[num2].velocity += mountedPlayer.velocity * 0.8f;
             }
         }
     }
     if (mountedPlayer.whoAmi == Main.myPlayer)
     {
         NetMessage.SendData(13, -1, -1, "", mountedPlayer.whoAmi, 0f, 0f, 0f, 0);
     }
 }
コード例 #14
0
ファイル: Mount.cs プロジェクト: itamargreen/ModLoader
        public Mount.MountData setMountData(int m, int dust, int height, 
			float moveSpeed, float dashSpeed, float acc, int jump, float jumpSpeed, int frames,
			int xOff, int yOff, int headOff, int standingFrameCount, int standingFrameDelay, int standingFrameStart,
			int runningFrameCount, int runningFrameDelay, int runningFrameStart, int flyingFrameCount, int flyingFrameDelay, int flyingFrameStart,
			int inAirFrameCount, int inAirFrameDelay, int inAirFrameStart, int idleFrameCount, int idleFrameDelay, int idleFrameStart,
			int swimFrameCount, int swimFrameDelay, int swimFrameStart, bool idleFrameLoop, Texture2D backTexture,
			int[] array, float fallDamage = 1f, int dashingFrameCount = 0, int dashingFrameDelay = 0, int dashingFrameStart = 0, int buff = 2, int flightTime = 0)
        {
            Mount.Initialize();
            Mount.MountData mountData = new Mount.MountData();
            mountData = new Mount.MountData();
            Mount.mounts[m] = mountData;
            mountData.spawnDust = dust;
            mountData.buff = buff;
            mountData.heightBoost = height;
            mountData.flightTimeMax = flightTime;
            mountData.runSpeed = moveSpeed;
            mountData.fallDamage = fallDamage;
            mountData.dashSpeed = dashSpeed;
            mountData.acceleration = acc;
            mountData.jumpHeight = jump;
            mountData.jumpSpeed = jumpSpeed;
            mountData.totalFrames = frames;

            mountData.playerYOffsets = array;
            mountData.xOffset = xOff;
            mountData.bodyFrame = frames + 1;
            mountData.yOffset = xOff;
            mountData.playerHeadOffset = headOff;
            mountData.standingFrameCount = standingFrameCount;
            mountData.standingFrameDelay = standingFrameDelay;
            mountData.standingFrameStart = standingFrameStart;
            mountData.runningFrameCount = runningFrameCount;
            mountData.runningFrameDelay = runningFrameDelay;
            mountData.runningFrameStart = runningFrameStart;
            mountData.flyingFrameCount = flyingFrameCount;
            mountData.flyingFrameDelay = flyingFrameDelay;
            mountData.flyingFrameStart = flyingFrameStart;
            mountData.inAirFrameCount = inAirFrameCount;
            mountData.inAirFrameDelay = inAirFrameDelay;
            mountData.inAirFrameStart = inAirFrameStart;
            mountData.idleFrameCount = idleFrameCount;
            mountData.idleFrameDelay = idleFrameDelay;
            mountData.idleFrameStart = idleFrameStart;
            mountData.idleFrameLoop = idleFrameLoop;
            mountData.dashingFrameStart = dashingFrameStart;
            mountData.dashingFrameCount = dashingFrameCount;
            mountData.dashingFrameDelay = dashingFrameDelay;

            mountData.swimFrameCount = swimFrameCount;
            mountData.swimFrameDelay = swimFrameDelay;
            mountData.swimFrameStart = swimFrameStart;
            if (Main.netMode != 2)
            {
                mountData.backTexture = backTexture;
                mountData.backTextureExtra = null;
                mountData.backTextureGlow = backTexture;
                mountData.frontTexture = null;
                mountData.frontTextureExtra = null;
                mountData.textureWidth = mountData.backTexture.Width;
                mountData.textureHeight = mountData.backTexture.Height;
            }
            _data = mountData;
            _type = m;

            return mountData;
        }