public SetUpRefillChest ( TShockAPI.TSPlayer player, System.Drawing.Point tileLocation, System.TimeSpan refillTime, bool oneLootPerPlayer = null, int lootLimit = null, bool autoLock = null, bool autoEmpty = null, bool fairLoot = false, bool checkPermissions = false ) : bool | ||
player | TShockAPI.TSPlayer | |
tileLocation | System.Drawing.Point | |
refillTime | System.TimeSpan | |
oneLootPerPlayer | bool | |
lootLimit | int | |
autoLock | bool | |
autoEmpty | bool | |
fairLoot | bool | |
checkPermissions | bool | |
return | bool |