public UserInteractionHandler( PluginTrace pluginTrace, PluginInfo pluginInfo, Configuration config, WorldMetadata worldMetadata, PluginCooperationHandler pluginCooperationHandler, Action reloadConfigurationCallback ) : base(pluginTrace) { if (pluginTrace == null) { throw new ArgumentNullException(); } if (config == null) { throw new ArgumentNullException(); } if (worldMetadata == null) { throw new ArgumentNullException(); } if (pluginCooperationHandler == null) { throw new ArgumentNullException(); } if (reloadConfigurationCallback == null) { throw new ArgumentNullException(); } this.PluginInfo = pluginInfo; this.Config = config; this.WorldMetadata = worldMetadata; this.PluginCooperationHandler = pluginCooperationHandler; this.ReloadConfigurationCallback = reloadConfigurationCallback; this.RegisterCommand(new[] { "advancedcircuits", "ac" }, this.RootCommand_Exec); }
public CircuitHandler(PluginTrace pluginTrace, Configuration config, WorldMetadata worldMetadata, PluginCooperationHandler pluginCooperationHandler) { Contract.Requires <ArgumentNullException>(pluginTrace != null); Contract.Requires <ArgumentNullException>(config != null); Contract.Requires <ArgumentNullException>(worldMetadata != null); Contract.Requires <ArgumentNullException>(pluginCooperationHandler != null); this.PluginTrace = pluginTrace; this.Config = config; this.WorldMetadata = worldMetadata; this.PluginCooperationHandler = pluginCooperationHandler; this.isDayTime = Main.dayTime; this.isDaylight = (Main.dayTime && Main.time >= 7200 && Main.time <= 46800); // Timers are always inactive when a map is loaded, so switch them into their active state. foreach (DPoint activeTimerLocation in this.WorldMetadata.ActiveTimers.Keys) { ObjectMeasureData timerMeasureData = TerrariaUtils.Tiles.MeasureObject(activeTimerLocation); if (!TerrariaUtils.Tiles.ObjectHasActiveState(timerMeasureData)) { TerrariaUtils.Tiles.SetObjectState(timerMeasureData, true); } } }
public UserInteractionHandler( PluginTrace pluginTrace, PluginInfo pluginInfo, Configuration config, WorldMetadata worldMetadata, PluginCooperationHandler pluginCooperationHandler, Action reloadConfigurationCallback ): base(pluginTrace) { Contract.Requires<ArgumentNullException>(pluginTrace != null); Contract.Requires<ArgumentNullException>(config != null); Contract.Requires<ArgumentNullException>(worldMetadata != null); Contract.Requires<ArgumentNullException>(pluginCooperationHandler != null); Contract.Requires<ArgumentNullException>(reloadConfigurationCallback != null); this.PluginInfo = pluginInfo; this.Config = config; this.WorldMetadata = worldMetadata; this.PluginCooperationHandler = pluginCooperationHandler; this.ReloadConfigurationCallback = reloadConfigurationCallback; this.RegisterCommand(new[] { "advancedcircuits", "ac" }, this.RootCommand_Exec); }
public UserInteractionHandler( PluginTrace pluginTrace, PluginInfo pluginInfo, Configuration config, WorldMetadata worldMetadata, PluginCooperationHandler pluginCooperationHandler, Action reloadConfigurationCallback ) : base(pluginTrace) { Contract.Requires <ArgumentNullException>(pluginTrace != null); Contract.Requires <ArgumentNullException>(config != null); Contract.Requires <ArgumentNullException>(worldMetadata != null); Contract.Requires <ArgumentNullException>(pluginCooperationHandler != null); Contract.Requires <ArgumentNullException>(reloadConfigurationCallback != null); this.PluginInfo = pluginInfo; this.Config = config; this.WorldMetadata = worldMetadata; this.PluginCooperationHandler = pluginCooperationHandler; this.ReloadConfigurationCallback = reloadConfigurationCallback; this.RegisterCommand(new[] { "advancedcircuits", "ac" }, this.RootCommand_Exec); }
public CircuitHandler(PluginTrace pluginTrace,Configuration config, WorldMetadata worldMetadata, PluginCooperationHandler pluginCooperationHandler) { Contract.Requires<ArgumentNullException>(pluginTrace != null); Contract.Requires<ArgumentNullException>(config != null); Contract.Requires<ArgumentNullException>(worldMetadata != null); Contract.Requires<ArgumentNullException>(pluginCooperationHandler != null); this.PluginTrace = pluginTrace; this.Config = config; this.WorldMetadata = worldMetadata; this.PluginCooperationHandler = pluginCooperationHandler; this.isDayTime = Main.dayTime; this.isDaylight = (Main.dayTime && Main.time >= 7200 && Main.time <= 46800); // Timers are always inactive when a map is loaded, so switch them into their active state. foreach (DPoint activeTimerLocation in this.WorldMetadata.ActiveTimers.Keys) { ObjectMeasureData timerMeasureData = TerrariaUtils.Tiles.MeasureObject(activeTimerLocation); if(!TerrariaUtils.Tiles.ObjectHasActiveState(timerMeasureData)) TerrariaUtils.Tiles.SetObjectState(timerMeasureData, true); } }
private void Game_PostInitialize(EventArgs e) { ServerApi.Hooks.GamePostInitialize.Deregister(this, this.Game_PostInitialize); if (!Directory.Exists(AdvancedCircuitsPlugin.AdvancedCircuitsDataDirectory)) { Directory.CreateDirectory(AdvancedCircuitsPlugin.AdvancedCircuitsDataDirectory); } if (!this.InitConfig()) { return; } if (!this.InitWorldMetdataHandler()) { return; } this.PluginCooperationHandler = new PluginCooperationHandler(this.Trace); #if !Testrun this.CircuitHandler = new CircuitHandler( this.Trace, this.Config, this.WorldMetadataHandler.Metadata, this.PluginCooperationHandler ); #endif this.InitUserInteractionHandler(); this.hooksEnabled = true; #if Testrun this.testRunner = new TestRunner(this.Trace, this.WorldMetadataHandler, this.PluginCooperationHandler); this.testRunner.RunAllTests(); this.testRunner.TestRunCompleted += (sender, e) => { this.circuitHandler = new CircuitHandler( this.Trace, this.Config, this.WorldMetadataHandler.Metadata, this.PluginCooperationHandler ); this.config.MaxCircuitLength = 5000; }; #endif }
private void Game_PostInitialize(EventArgs e) { ServerApi.Hooks.GamePostInitialize.Deregister(this, this.Game_PostInitialize); if (!Directory.Exists(AdvancedCircuitsPlugin.AdvancedCircuitsDataDirectory)) Directory.CreateDirectory(AdvancedCircuitsPlugin.AdvancedCircuitsDataDirectory); if (!this.InitConfig()) return; if (!this.InitWorldMetdataHandler()) return; this.PluginCooperationHandler = new PluginCooperationHandler(this.Trace); #if !Testrun this.CircuitHandler = new CircuitHandler( this.Trace, this.Config, this.WorldMetadataHandler.Metadata, this.PluginCooperationHandler ); #endif this.InitUserInteractionHandler(); this.hooksEnabled = true; #if Testrun this.testRunner = new TestRunner(this.Trace, this.WorldMetadataHandler, this.PluginCooperationHandler); this.testRunner.RunAllTests(); this.testRunner.TestRunCompleted += (sender, e) => { this.circuitHandler = new CircuitHandler( this.Trace, this.Config, this.WorldMetadataHandler.Metadata, this.PluginCooperationHandler ); this.config.MaxCircuitLength = 5000; }; #endif }