public static void ModifyWeaponDamage(Player player, Item item, ref StatModifier damage, ref float flat) { ItemLoader.ModifyWeaponDamage(item, player, ref damage, ref flat); PlayerHooks.ModifyWeaponDamage(player, item, ref damage, ref flat); }
public static void ModifyWeaponDamage(Player player, Item item, ref float add, ref float mult) { ItemLoader.ModifyWeaponDamage(item, player, ref add, ref mult); PlayerHooks.ModifyWeaponDamage(player, item, ref add, ref mult); }