/// <summary> /// Allows the given type of tile to grow the given modded tree. /// </summary> /// <param name="soilType"></param> /// <param name="tree"></param> public void AddModTree(int soilType, ModTree tree) { TileLoader.trees[soilType] = tree; }
public void AddModTree(int soilType, ModTree tree) { TileLoader.trees[soilType] = tree; }
public void SetModTree(ModTree tree) { TileLoader.trees[Type] = tree; }
/// <summary> /// Allows this tile to grow the given modded tree. /// </summary> /// <param name="tree">The ModTree.</param> public void SetModTree(ModTree tree) { TileLoader.trees[Type] = tree; }