public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.Diamond, 1); recipe.AddTile(TileID.Anvils); recipe.SetResult(this, 50); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "AerialiteOre", 5); recipe.AddTile(TileID.Furnaces); recipe.SetResult(this); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.SiltBlock, 100); recipe.AddTile(TileID.Furnaces); recipe.SetResult(this); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.Amethyst); recipe.AddIngredient(ItemID.RottenChunk, 10); recipe.AddIngredient(ItemID.ShadowScale, 10); recipe.AddIngredient(ItemID.SoulofNight, 5); recipe.AddIngredient(null, "PowerlessRing"); recipe.AddTile(TileID.MythrilAnvil); recipe.SetResult(this); recipe.AddRecipe(); recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.Amethyst); recipe.AddIngredient(ItemID.Vertebrae, 10); recipe.AddIngredient(ItemID.TissueSample, 10); recipe.AddIngredient(ItemID.SoulofNight, 5); recipe.AddIngredient(null, "PowerlessRing"); recipe.AddTile(TileID.MythrilAnvil); recipe.SetResult(this); recipe.AddRecipe(); // DEBUGGING, REMOVE WHEN PUBLISHING recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.DirtBlock); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(this); recipe.AddIngredient(Terraria.ID.ItemID.Wood, 5); recipe.SetResult(ItemID.Wood, 999); recipe.AddRecipe(); recipe = new ModRecipe(this); recipe.AddIngredient(Terraria.ID.ItemID.CopperBar, 1); recipe.AddIngredient(Terraria.ID.ItemID.SilverBar, 1); recipe.AddIngredient(Terraria.ID.ItemID.GoldBar, 1); recipe.AddTile(TileID.Tables); recipe.AddTile(TileID.Chairs); recipe.SetResult(Terraria.ID.ItemID.DepthMeter, 1); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "ForestEnergy", 10); recipe.AddTile(TileID.Anvils); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "ExampleItem", 10); recipe.AddTile(TileID.WorkBenches); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.LunarBar, 12); recipe.AddTile(TileID.LunarCraftingStation); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "Dirt Block", 1); recipe.AddTile(null, "Work Bench"); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.SpectreBar, 10); recipe.AddTile(TileID.MythrilAnvil); recipe.SetResult(this, 1); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "FloranBar", 10); recipe.AddTile(TileID.Anvils); recipe.SetResult(this, 1); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "MharadiumOre", 6); recipe.AddTile(null, "MharadiumForge"); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null,"SpiritOre", 4); recipe.AddTile(TileID.AdamantiteForge); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.AdamantiteBar, 12); recipe.AddTile(TileID.MythrilAnvil); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "BismiteCrystal", 10); recipe.AddTile(TileID.Anvils); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "PlutoniumBar", 15); recipe.AddTile(null, "ParticleAccelerator"); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "Aurastone", 2); recipe.AddTile(TileID.Furnaces); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "Rune", 12); recipe.AddTile(TileID.MythrilAnvil); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe modRecipe = new ModRecipe(mod); modRecipe.AddIngredient(null, "SpiritBar", 18); modRecipe.AddTile(134); modRecipe.SetResult(this, 1); modRecipe.AddRecipe(); }
//How to craft this item public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "FloranBar", 14); //you need 10 Wood recipe.AddTile(TileID.Anvils); //at work bench recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "DarkGel", 15); recipe.AddTile(TileID.Anvils); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.Ectoplasm); recipe.AddTile(TileID.WorkBenches); recipe.SetResult(this, 50); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "AerialiteBar", 8); recipe.AddIngredient(ItemID.SunplateBlock, 3); recipe.AddTile(TileID.SkyMill); recipe.SetResult(this); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.DirtBlock); recipe.AddTile(null, "MharadiumAnvil"); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.IronBar, 12); recipe.AddTile(TileID.Anvils); recipe.SetResult(this, 1); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.DirtBlock, 1); recipe.AddTile(TileID.WorkBenches); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.DemoniteBar, 8); recipe.AddTile(TileID.DemonAltar); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "ExampleBlock"); recipe.SetResult(this, 2); recipe.AddTile(null, "ExampleWorkbench"); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(null, "EquipMaterial", 30); recipe.AddTile(null, "ExampleWorkbench"); recipe.SetResult(this); recipe.AddRecipe(); }
public override void AddRecipes() { ModRecipe recipe = new ModRecipe(mod); recipe.AddIngredient(ItemID.PalladiumBar, 10); recipe.AddTile(Terraria.ID.TileID.Anvils); recipe.SetResult(this, 1); recipe.AddRecipe(); }