コード例 #1
0
        private void RunQuery()
        {
            if (cornersLast != null && !String.IsNullOrEmpty(constellation))
            {
                contextResults.Clear();
                paginator1.CurrentPage = 1;
                paginator1.TotalPages  = 1;

                //Place[] results = ContextSearch.FindConteallationObjects(Constellations.Abbreviation(constellation), cornersLast, (Classification)FilterCombo.Tag);

                Vector3d cornerUl = Coordinates.RADecTo3d(cornersLast[0].RA, cornersLast[0].Dec, 1);
                Vector3d cornerLR = Coordinates.RADecTo3d(cornersLast[2].RA, cornersLast[2].Dec, 1);
                Vector3d dist     = Vector3d.Subtract(cornerLR, cornerUl);
                IPlace[] results  = ContextSearch.FindConteallationObjectsInCone("SolarSystem", Earth3d.MainWindow.RA, Earth3d.MainWindow.Dec, (float)dist.Length() / 2.0f, (Classification)FilterCombo.Tag);
                if (results != null)
                {
                    contextResults.AddRange(results);
                }
                results = ContextSearch.FindConteallationObjectsInCone("Community", Earth3d.MainWindow.RA, Earth3d.MainWindow.Dec, (float)dist.Length() / 2.0f, (Classification)FilterCombo.Tag);
                if (results != null)
                {
                    contextResults.AddRange(results);
                }

                results = ContextSearch.FindConteallationObjectsInCone(Constellations.Abbreviation(constellation), Earth3d.MainWindow.RA, Earth3d.MainWindow.Dec, (float)dist.Length() / 2.0f, (Classification)FilterCombo.Tag);
                if (results != null)
                {
                    contextResults.AddRange(results);
                }
                contextResults.Invalidate();
                //paginator1.CurrentPage = 0;
                //paginator1.TotalPages = contextResults.PageCount;
            }
        }
コード例 #2
0
        public static IPlace[] FindConteallationObjectsInCone(string constellationID, double ra, double dec, float distance, Classification type)
        {
            Vector3d center = Coordinates.RADecTo3d(ra, dec, 1);

            if (!constellationObjects.ContainsKey(constellationID))
            {
                return(null);
            }

            if (distance > 0)
            {
                List <IPlace> results = new List <IPlace>();

                foreach (IPlace place in constellationObjects[constellationID])
                {
                    Vector3d distanceVector;

                    //TODO Need Serious fixing of RA dec range validation...
                    if ((type & place.Classification) != 0)
                    {
                        distanceVector = Vector3d.Subtract(center, place.Location3d);

                        if (distanceVector.Length() < distance)
                        {
                            if (place.IsTour)
                            {
                                results.Insert(0, place);
                            }
                            else
                            {
                                results.Add(place);
                            }
                        }
                    }
                }
                return(results.ToArray());
            }
            else
            {
                List <IPlace> results = new List <IPlace>();

                foreach (IPlace place in constellationObjects[constellationID])
                {
                    if ((type & place.Classification) != 0)
                    {
                        if (place.IsTour)
                        {
                            results.Insert(0, place);
                        }
                        else
                        {
                            results.Add(place);
                        }
                    }
                }
                return(results.ToArray());
            }
        }
コード例 #3
0
        private void AddLines(bool sky, KmlLineList geo, float lineWidth, Color polyColor, Color lineColor, bool extrude)
        {
            //todo can we save this work for later?
            List <Vector3d> vertexList       = new List <Vector3d>();
            List <Vector3d> vertexListGround = new List <Vector3d>();

            //todo list
            // We need to Wrap Around for complete polygone
            // we aldo need to do intereor
            //todo space? using RA/DEC



            for (int i = 0; i < (geo.PointList.Count); i++)
            {
                vertexList.Add(Coordinates.GeoTo3dDouble(geo.PointList[i].Lat, geo.PointList[i].Lng, 1 + (geo.PointList[i].Alt / geo.MeanRadius)));
                vertexListGround.Add(Coordinates.GeoTo3dDouble(geo.PointList[i].Lat, geo.PointList[i].Lng, 1));
            }


            for (int i = 0; i < (geo.PointList.Count - 1); i++)
            {
                if (sky)
                {
                    lines.AddLine(Coordinates.RADecTo3d(-(180.0 - geo.PointList[i].Lng) / 15 + 12, geo.PointList[i].Lat, 1), Coordinates.RADecTo3d(-(180.0 - geo.PointList[i + 1].Lng) / 15 + 12, geo.PointList[i + 1].Lat, 1), lineColor, new Dates());
                }
                else
                {
                    if (extrude)
                    {
                        triangles.AddQuad(vertexList[i], vertexList[i + 1], vertexListGround[i], vertexListGround[i + 1], polyColor, new Dates());
                    }

                    if (lineWidth > 0)
                    {
                        lines.AddLine
                            (vertexList[i], vertexList[i + 1], lineColor, new Dates());
                        if (extrude)
                        {
                            lines.AddLine(vertexListGround[i], vertexListGround[i + 1], lineColor, new Dates());
                            lines.AddLine(vertexList[i], vertexListGround[i], lineColor, new Dates());
                            lines.AddLine(vertexList[i + 1], vertexListGround[i + 1], lineColor, new Dates());
                        }
                    }
                }
            }

            List <int> indexes = Glu.TesselateSimplePoly(vertexList);

            for (int i = 0; i < indexes.Count; i += 3)
            {
                triangles.AddTriangle(vertexList[indexes[i]], vertexList[indexes[i + 1]], vertexList[indexes[i + 2]], polyColor, new Dates());
            }
        }
コード例 #4
0
ファイル: Label.cs プロジェクト: xx70235/wwt-windows-client
        public SkyLabel(RenderContext11 renderContext, double ra, double dec, string text, LabelSytle style, double distance)
        {
            RA    = ra;
            Dec   = dec;
            Text  = text;
            Style = style;

            Distance = distance;

            if (texture == null)
            {
                texture = Texture11.FromBitmap(Properties.Resources.circle, 0);
            }

            Vector3d up      = new Vector3d();
            Vector3d textPos = new Vector3d();

            if (Earth3d.MainWindow.SolarSystemMode)
            {
                pos = Coordinates.RADecTo3d(ra, -dec, distance);
                up  = Coordinates.RADecTo3d(ra, -dec + 90, distance);

                pos.RotateX(Coordinates.MeanObliquityOfEcliptic(SpaceTimeController.JNow) / 180.0 * Math.PI);
                pos.Add(Planets.GetPlanet3dLocation(SolarSystemObjects.Earth));

                up.RotateX(Coordinates.MeanObliquityOfEcliptic(SpaceTimeController.JNow) / 180.0 * Math.PI);
                up.Add(Planets.GetPlanet3dLocation(SolarSystemObjects.Earth));
            }
            else
            {
                pos     = Coordinates.RADecTo3d(ra + 12, dec, distance);
                textPos = Coordinates.RADecTo3d(ra + 12, dec + 2, distance);
                up      = Coordinates.RADecTo3d(ra + 12, dec + 92, distance);
            }
            center = new Vector3(9, 9, 0);

            textBatch = new Text3dBatch(24);
            if (style == LabelSytle.Telrad)
            {
                // Telrad-style labels are always screen-aligned
                Text3d t3 = new Text3d(new Vector3d(0, 0, 0.1), new Vector3d(0, 1, 0), text, 20, .01);
                t3.alignment = Text3d.Alignment.Left;
                textBatch.Add(t3);
            }
            else
            {
                up.Normalize();
                textPos.Normalize();
                textBatch.Add(new Text3d(textPos, up, text, 20, .0005));
            }
        }
コード例 #5
0
        public static void InitializeConstellationNames()
        {
            NamesBatch = new Text3dBatch(80);
            foreach (IPlace centroid in ConstellationNamePositions.Values)
            {
                Vector3d center = Coordinates.RADecTo3d(centroid.RA + 12, centroid.Dec, 1);
                Vector3d up     = new Vector3d(0, 1, 0);
                string   name   = centroid.Name;

                name = FullNames[centroid.Constellation];

                if (centroid.Name == "Triangulum Australe")
                {
                    name = name.Replace(" ", "\n   ");
                }
                NamesBatch.Add(new Text3d(center, up, name, 80, .000125));
            }
        }
コード例 #6
0
        public Vector2d GetImagePixel(Coordinates sky)
        {
            Vector2d result = new Vector2d();
            //Vector3 tangent = GeoTo3dWithAltitude(sky.Lat, sky.Lng);
            Vector3d tangent = Coordinates.RADecTo3d(sky.RA + 12, sky.Dec, 1);
            Matrix3d mat     = dataset.Matrix;

            mat.Invert();

            tangent = Vector3d.TransformCoordinate(tangent, mat);

            Coordinates imagePoint = Coordinates.CartesianToSpherical(tangent);

            result.X = (float)((imagePoint.Lng / ScaleX) + PixelCenterX);
            result.Y = (float)((imagePoint.Lat / -ScaleY) + PixelCenterY);

            return(result);
        }
コード例 #7
0
ファイル: Label.cs プロジェクト: xx70235/wwt-windows-client
        public IPlace HoverCheck(Vector3 searchPoint, IPlace defaultPlace, float distance)
        {
            searchPoint = -searchPoint;
            Vector3 dist;

            if (defaultPlace != null)
            {
                Vector3 testPoint = Coordinates.RADecTo3d(defaultPlace.RA, -defaultPlace.Dec, -1.0).Vector311;
                dist     = searchPoint - testPoint;
                distance = dist.Length();
            }

            int closestItem = -1;
            int index       = 0;

            foreach (Vector3 point in positions)
            {
                dist = searchPoint - point;
                if (dist.Length() < distance)
                {
                    distance    = dist.Length();
                    closestItem = index;
                }
                index++;
            }

            lastHoverIndex = closestItem;

            if (closestItem == -1)
            {
                return(defaultPlace);
            }

            Coordinates pnt  = Coordinates.CartesianToSpherical(positions[closestItem]);
            string      name = this.names[closestItem];

            if (String.IsNullOrEmpty(name))
            {
                name = string.Format("RA={0}, Dec={1}", Coordinates.FormatHMS(pnt.RA), Coordinates.FormatDMS(pnt.Dec));
            }
            TourPlace place = new TourPlace(name, pnt.Dec, pnt.RA, Classification.Unidentified, "", ImageSetType.Sky, -1);

            return(place);
        }
コード例 #8
0
        public override bool Draw3D(RenderContext11 renderContext, float opacity, Tile parent)
        {
            InViewFrustum      = true;
            RenderedGeneration = CurrentRenderGeneration;
            if (!ReadyToRender)
            {
                TileCache.AddTileToQueue(this);
                return(false);
            }

            InViewFrustum = true;

            if (starVertexBuffer == null)
            {
                starProfile = Texture11.FromBitmap(Properties.Resources.StarProfile);

                int count = stars.Count;
                int index = 0;
                starCount = count;

                starVertexBuffer = new PositionColorSizeVertexBuffer11(count, RenderContext11.PrepDevice);

                PositionColorSize[] points = (PositionColorSize[])starVertexBuffer.Lock(0, 0); // Lock the buffer (which will return our structs)
                foreach (Star star in stars)
                {
                    Vector3d pos = Coordinates.RADecTo3d(star.RA + 12, star.Dec, 1f);
                    points[index].Position = pos.Vector3;
                    points[index].Color    = star.Col;
                    double radDec = (.5) / Math.Pow(1.6, star.Magnitude);
                    points[index].size = (float)radDec;
                    index++;
                }
                starVertexBuffer.Unlock();
            }

            renderContext.SetVertexBuffer(starVertexBuffer);
            renderContext.BlendMode        = BlendMode.Additive;
            renderContext.DepthStencilMode = DepthStencilMode.Off;
            renderContext.setRasterizerState(TriangleCullMode.Off);
            SharpDX.Matrix mvp = (renderContext.World * renderContext.View * renderContext.Projection).Matrix11;
            mvp.Transpose();
            PointSpriteShader11.WVPMatrix = mvp;
            PointSpriteShader11.Color     = SharpDX.Color.White;

            float adjustedScale = (float)(1 / (Earth3d.MainWindow.ZoomFactor / 360));

            PointSpriteShader11.ViewportScale     = new SharpDX.Vector2((2.0f / renderContext.ViewPort.Width) * adjustedScale, (2.0f / renderContext.ViewPort.Height) * adjustedScale);
            PointSpriteShader11.PointScaleFactors = new SharpDX.Vector3(0.0f, 0.0f, 10000.0f);
            PointSpriteShader11.Use(renderContext.Device.ImmediateContext);

            renderContext.Device.ImmediateContext.PixelShader.SetShaderResource(0, starProfile.ResourceView);


            renderContext.devContext.InputAssembler.PrimitiveTopology = SharpDX.Direct3D.PrimitiveTopology.PointList;
            renderContext.devContext.Draw(starCount, 0);

            renderContext.Device.ImmediateContext.GeometryShader.Set(null);

            // Reset blend mode so we don't mess up subsequent sky layer rendering
            renderContext.BlendMode = BlendMode.Alpha;

            return(true);
        }
コード例 #9
0
        public override IPlace FindClosest(Coordinates target, float distance, IPlace defaultPlace, bool astronomical)
        {
            Vector3d searchPoint = Coordinates.GeoTo3dDouble(target.Lat, target.Lng);

            //searchPoint = -searchPoint;
            Vector3d dist;

            if (defaultPlace != null)
            {
                Vector3d testPoint = Coordinates.RADecTo3d(defaultPlace.RA, -defaultPlace.Dec, -1.0);
                dist     = searchPoint - testPoint;
                distance = (float)dist.Length();
            }

            int closestItem = -1;
            int index       = 0;

            foreach (Vector3 point in positions)
            {
                dist = searchPoint - new Vector3d(point);
                if (dist.Length() < distance)
                {
                    distance    = (float)dist.Length();
                    closestItem = index;
                }
                index++;
            }


            if (closestItem == -1)
            {
                return(defaultPlace);
            }

            Coordinates pnt = Coordinates.CartesianToSpherical2(positions[closestItem]);

            string name = table.Rows[closestItem].ColumnData[this.nameColumn].ToString();

            if (nameColumn == startDateColumn || nameColumn == endDateColumn)
            {
                name = SpreadSheetLayer.ParseDate(name).ToString("u");
            }

            if (String.IsNullOrEmpty(name))
            {
                name = string.Format("RA={0}, Dec={1}", Coordinates.FormatHMS(pnt.RA), Coordinates.FormatDMS(pnt.Dec));
            }
            TourPlace place = new TourPlace(name, pnt.Lat, pnt.RA, Classification.Unidentified, "", ImageSetType.Sky, -1);

            Dictionary <String, String> rowData = new Dictionary <string, string>();

            for (int i = 0; i < table.Columns.Count; i++)
            {
                string colValue = table.Rows[closestItem][i].ToString();
                if (i == startDateColumn || i == endDateColumn)
                {
                    colValue = SpreadSheetLayer.ParseDate(colValue).ToString("u");
                }

                if (!rowData.ContainsKey(table.Column[i].Name) && !string.IsNullOrEmpty(table.Column[i].Name))
                {
                    rowData.Add(table.Column[i].Name, colValue);
                }
                else
                {
                    rowData.Add("Column" + i.ToString(), colValue);
                }
            }
            place.Tag = rowData;
            if (Viewer != null)
            {
                Viewer.LabelClicked(closestItem);
            }
            return(place);
        }
コード例 #10
0
        private void AddFeatureToDisplay(KmlFeature feature, bool sky)
        {
            KmlDocument doc = feature as KmlDocument;

            if (doc != null)
            {
                sky = doc.sky;
            }
            if (!(feature is KmlNetworkLink))
            {
                if (feature.visibility == false)
                {
                    return;
                }
                else if (feature is KmlPlacemark)
                {
                    KmlPlacemark placemark = (KmlPlacemark)feature;
                    KmlStyle     style     = placemark.Style.GetStyle(placemark.Selected);
                    Color        lineColor = Color.White;
                    if (style != null)
                    {
                        lineColor = style.LineStyle.Color;
                    }
                    if (placemark.geometry is KmlPoint)
                    {
                        placemark.Point = (KmlPoint)placemark.geometry;
                        AddPlacemark(placemark);
                    }
                    else if (placemark.geometry is KmlMultiGeometry)
                    {
                        KmlMultiGeometry geo = (KmlMultiGeometry)placemark.geometry;
                        AddMultiGeometry(sky, placemark, (float)style.LineStyle.Width, style.PolyStyle.Color, lineColor, geo);
                    }
                    else if (placemark.geometry is KmlPolygon)
                    {
                        KmlPolygon geo = (KmlPolygon)placemark.geometry;
                        if (geo.OuterBoundary != null)
                        {
                            AddLines(sky, geo.OuterBoundary as KmlLineList, (float)style.LineStyle.Width, style.PolyStyle.Color, lineColor, geo.extrude);
                            // to do 3d work and subtract inner rings
                        }
                    }
                    else if (placemark.geometry is KmlLineString)
                    {
                        KmlLineString geo = (KmlLineString)placemark.geometry;

                        List <Vector3d> vertexList = new List <Vector3d>();
                        for (int i = 0; i < (geo.PointList.Count); i++)
                        {
                            vertexList.Add(Coordinates.GeoTo3dDouble(geo.PointList[i].Lat, geo.PointList[i].Lng, 1 + (geo.PointList[i].Alt / geo.MeanRadius)));
                        }
                        for (int i = 0; i < (geo.PointList.Count - 1); i++)
                        {
                            if (sky)
                            {
                                lines.AddLine(Coordinates.RADecTo3d(-(180.0 - geo.PointList[i].Lng) / 15 + 12, geo.PointList[i].Lat, 1), Coordinates.RADecTo3d(-(180.0 - geo.PointList[i + 1].Lng) / 15 + 12, geo.PointList[i + 1].Lat, 1), lineColor, new Dates());
                            }
                            else
                            {
                                lines.AddLine(vertexList[i], vertexList[i + 1], lineColor, new Dates());
                            }
                        }
                    }
                }
                if (feature is KmlGroundOverlay && feature.visibility)
                {
                    AddGroundOverlay(feature as KmlGroundOverlay);
                }

                if (feature is KmlScreenOverlay && feature.visibility)
                {
                    AddScreenOverlay(feature as KmlScreenOverlay);
                }
            }
            if (feature.visibility)
            {
                if (feature is KmlContainer)
                {
                    KmlContainer container = (KmlContainer)feature;
                    if (container.children != null)
                    {
                        foreach (KmlFeature child in container.children)
                        {
                            AddFeatureToDisplay(child, sky);
                        }
                    }
                }
                else
                {
                    if (feature is KmlNetworkLink)
                    {
                        KmlNetworkLink netLink = (KmlNetworkLink)feature;
                        if (netLink.LinkRoot != null)
                        {
                            foreach (KmlFeature child in netLink.LinkRoot.children)
                            {
                                AddFeatureToDisplay(child, sky);
                            }
                        }
                    }
                }
            }
        }
コード例 #11
0
ファイル: Label.cs プロジェクト: xx70235/wwt-windows-client
 public void AddPoint(string name, double ra, double dec, double altitude)
 {
     positions.Add(Coordinates.RADecTo3d(ra, -dec, -1 - (altitude / 6371000)).Vector311);
     names.Add(name);
     EmptyLabelBuffer();
 }