public static NDArray Maximum(float a, NDArray b) { var a_t = new NDArray(b.Allocator, b.ElementType, b.Shape); TOps.Fill(a_t, a); return(Maximum(a_t, b)); }
public static Tensor Constant(float value, IAllocator allocator, DType dtype, params long[] sizes) { Tensor tensor = new Tensor(allocator, dtype, sizes); TOps.Fill(tensor, value); return(tensor); }
public static NDArray Maximum(NDArray a, float b) { var b_t = new NDArray(a.Allocator, a.ElementType, a.Shape); TOps.Fill(b_t, b); return(Maximum(a, b_t)); }
public static Tensor Maximum(float a, Tensor b) { var a_t = new Tensor(b.Allocator, b.ElementType, b.Shape); TOps.Fill(a_t, a); return(Maximum(a_t, b)); }
public static Tensor Maximum(Tensor a, float b) { var b_t = new Tensor(a.Allocator, a.ElementType, a.Shape); TOps.Fill(b_t, b); return(Maximum(a, b_t)); }
public static NDArray Constant(float value, IAllocator allocator, DType dtype, params long[] sizes) { NDArray tensor = new NDArray(allocator, dtype, sizes); TOps.Fill(tensor, value); return(tensor); }
public void Fill(float value) { TOps.Fill(this, value); }