public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.Map) { { QuestTmpls = new Dictionary<int, QuestTemplate>(); TMap _map0 = iprot.ReadMapBegin(); for( int _i1 = 0; _i1 < _map0.Count; ++_i1) { int _key2; QuestTemplate _val3; _key2 = iprot.ReadI32(); _val3 = new QuestTemplate(); _val3.Read(iprot); QuestTmpls[_key2] = _val3; } iprot.ReadMapEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.Map) { { QuestChapterTmpls = new Dictionary<int, QuestChapterTemplate>(); TMap _map4 = iprot.ReadMapBegin(); for( int _i5 = 0; _i5 < _map4.Count; ++_i5) { int _key6; QuestChapterTemplate _val7; _key6 = iprot.ReadI32(); _val7 = new QuestChapterTemplate(); _val7.Read(iprot); QuestChapterTmpls[_key6] = _val7; } iprot.ReadMapEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public override void OnEnter() { GlobalWindowSoundController.Instance.PlayOpenSound(); if (TitleLabel == null) { TitleLabel = transform.FindChild("Label title").gameObject; BgTexture = transform.FindChild("Texture bg").gameObject; ItemContainer = transform.FindChild("Container items").gameObject; TotalRewardItem = transform.FindChild("Container total/SignItem").gameObject; ProgressLabel = transform.FindChild("Container total/Label progress").gameObject; TotalButton = transform.FindChild("Container total/Button").gameObject; BgUIEventListener = UIEventListener.Get(transform.FindChild("Container bg").gameObject); BgUIEventListener.onClick += ClickHandler; ButtonUIEventListener = UIEventListener.Get(TotalButton); ButtonUIEventListener.onClick += ClickBtnHandler; ItemPrefab = Resources.Load("Prefabs/Component/TaskItem") as GameObject; SignConfirm = transform.FindChild("Panel/SignConfirm").gameObject; SignCurrencyInfo = transform.FindChild("Panel/SignCurrencyInfo").gameObject; SignItemInfo = transform.FindChild("Panel/SignItemInfo").gameObject; Items = new List<GameObject>(); } while (Items.Count < 9) { Items.Add(NGUITools.AddChild(ItemContainer, ItemPrefab)); //var theitem = Items[Items.Count - 1].GetComponent<KxItemRender>(); } chapterTemp = SystemModelLocator.Instance.QuestTemplates.QuestChapterTmpls[SystemModelLocator.Instance.QuestMsg.ChapterId]; var lb = TitleLabel.GetComponent<UILabel>(); lb.text = chapterTemp.Name; var signitem = TotalRewardItem.GetComponent<SignItemControl>(); signitem.SetData(chapterTemp.RewardId, false, false, OnSelectTotalHandler); var tt = BgTexture.GetComponent<UITexture>(); var k = (chapterTemp.Id % 3) + 1; tt.mainTexture = (Texture2D)Resources.Load("AssetBundles/Textures/Task/task" + k, typeof(Texture2D)); int basex = -272; int basey = 155; int offsetx = 272; int offsety = -155; int yy = 0; int thecount = 0; for (int i = 0; i < SystemModelLocator.Instance.QuestMsg.QuestList.Count; i++) { int xx = i%3; var itemobj = Items[i]; var item = itemobj.GetComponent<TaskItemControl>(); itemobj.transform.localPosition = new Vector3(basex + xx * offsetx, basey + yy * offsety, 0); thecount += item.SetData(SystemModelLocator.Instance.QuestMsg.QuestList[i], OnSelectHandler); if (xx == 2) { yy++; } } lb = ProgressLabel.GetComponent<UILabel>(); lb.text = "完成进度 " + thecount + "/9"; TotalButton.SetActive(thecount == 9); }