/// <summary> /// Sets the interaction effect for a given element.. /// </summary> public static void SetInteraction(DependencyObject element, InteractionEffectBase value) { if (element == null) { throw new ArgumentNullException(nameof(element)); } element.SetValue(InteractionProperty, value); }
private static void BeginInteractionEffect(FrameworkElement target, PointerRoutedEventArgs args) { InteractionEffectBase effect = GetInteraction(target); if (effect == null) { return; } effect.OnPointerDown(target, args); }
/// <summary> /// Cancels the effect currently applied to the given element. /// </summary> public static void CancelEffect(DependencyObject element) { if (element == null) { throw new ArgumentNullException(nameof(element)); } InteractionEffectBase effect = GetInteraction(element); effect.CancelEffect(); }