コード例 #1
0
 /// <summary>
 /// Inililizes the netcode
 /// </summary>
 /// <param name="gameObjects"></param>
 private void StartServerAndClient(List <GameObject> gameObjects)
 {
     if (GlobalData.GlobalData.GameData.TypeOfGame == GlobalData.GameData.GameType.Server)
     {
         mAgent = new NetworkAgent(AgentRole.Server, "VikingArcade");
         mAgent.forwardport();
     }
     else if (GlobalData.GlobalData.GameData.TypeOfGame == GlobalData.GameData.GameType.Client)
     {
         throw new Exception("Tried to creater server as client");
     }
 }