public static void Add(Interface.Struct.GameObject obj) { GameObject nobj = new GameObject(obj); Out.Log(Significance.Low, "Added game object " + nobj); AllGameObjects.Add(nobj); }
public GameObject(Interface.Struct.GameObject other) { BirthRound = other.birthRound; ID = new ObjectID(other.id); Height = other.height; IsBroad = other.isBroad; IsMine = other.isMine; ClassName = other.className; }