public static AxisConfiguration CreateRemoteAxis(string inputConfigName, string axisName) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return(null); } if (_instance._axesTable[inputConfigName].ContainsKey(axisName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName)); return(null); } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.RemoteAxis; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateButton(string inputConfigName, string buttonName, KeyCode primaryKey, KeyCode secondaryKey) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return(null); } if (_instance._axesTable[inputConfigName].ContainsKey(buttonName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName)); return(null); } AxisConfiguration axisConfig = new AxisConfiguration(buttonName); axisConfig.type = InputType.Button; axisConfig.positive = primaryKey; axisConfig.altPositive = secondaryKey; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(buttonName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateMouseAxis(string configuration, string name, int axis, float sensitivity) { InputConfiguration inputConfig = GetConfiguration(configuration); if (inputConfig == null) { throw new ArgumentException("Unable to find any input configuration named " + configuration); } if (_instance._axesTable[configuration].ContainsKey(name)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", configuration, name); throw new ArgumentException(error); } if (axis < 0 || axis > 2) { throw new ArgumentOutOfRangeException("axis"); } AxisConfiguration axisConfig = new AxisConfiguration(name); axisConfig.type = InputType.MouseAxis; axisConfig.axis = axis; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[configuration]; table.Add(name, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateEmptyAxis(string configuration, string name) { InputConfiguration inputConfig = GetConfiguration(configuration); if (inputConfig == null) { throw new ArgumentException("Unable to find any input configuration named " + configuration); } if (_instance._axesTable[configuration].ContainsKey(name)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", configuration, name); throw new ArgumentException(error); } AxisConfiguration axisConfig = new AxisConfiguration(name); axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[configuration]; table.Add(name, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateButton(string configuration, string name, KeyCode primaryKey, KeyCode secondaryKey) { InputConfiguration inputConfig = GetConfiguration(configuration); if (inputConfig == null) { throw new ArgumentException("Unable to find any input configuration named " + configuration); } if (_instance._axesTable[configuration].ContainsKey(name)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", configuration, name); throw new ArgumentException(error); } AxisConfiguration axisConfig = new AxisConfiguration(name); axisConfig.type = InputType.Button; axisConfig.positive = primaryKey; axisConfig.altPositive = secondaryKey; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[configuration]; table.Add(name, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateDigitalAxis(string configuration, string name, KeyCode positive, KeyCode negative, KeyCode altPositive, KeyCode altNegative, float gravity, float sensitivity) { InputConfiguration inputConfig = GetConfiguration(configuration); if (inputConfig == null) { throw new ArgumentException("Unable to find any input configuration named " + configuration); } if (_instance._axesTable[configuration].ContainsKey(name)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", configuration, name); throw new ArgumentException(error); } AxisConfiguration axisConfig = new AxisConfiguration(name); axisConfig.type = InputType.DigitalAxis; axisConfig.positive = positive; axisConfig.negative = negative; axisConfig.altPositive = altPositive; axisConfig.altNegative = altNegative; axisConfig.gravity = gravity; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[configuration]; table.Add(name, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateEmptyAxis(string inputConfigName, string axisName) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { throw new ArgumentException(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable[inputConfigName].ContainsKey(axisName)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName); throw new ArgumentException(error); } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateMouseAxis(string inputConfigName, string axisName, int axis, float sensitivity) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return(null); } if (_instance._axesTable[inputConfigName].ContainsKey(axisName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName)); return(null); } if (axis < 0 || axis > 2) { Debug.LogError("Mouse axis is out of range. Cannot create new mouse axis."); return(null); } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.MouseAxis; axisConfig.axis = axis; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateRemoteButton(string inputConfigName, string buttonName) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { throw new ArgumentException(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable[inputConfigName].ContainsKey(buttonName)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName); throw new ArgumentException(error); } AxisConfiguration axisConfig = new AxisConfiguration(buttonName); axisConfig.type = InputType.RemoteButton; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(buttonName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateMouseAxis(string inputConfigName, string axisName, int axis, float sensitivity) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { throw new ArgumentException(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable[inputConfigName].ContainsKey(axisName)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName); throw new ArgumentException(error); } if (axis < 0 || axis > 2) { throw new ArgumentOutOfRangeException("axis"); } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.MouseAxis; axisConfig.axis = axis; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateDigitalAxis(string inputConfigName, string axisName, KeyCode positive, KeyCode negative, KeyCode altPositive, KeyCode altNegative, float gravity, float sensitivity) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { throw new ArgumentException(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable[inputConfigName].ContainsKey(axisName)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName); throw new ArgumentException(error); } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.DigitalAxis; axisConfig.positive = positive; axisConfig.negative = negative; axisConfig.altPositive = altPositive; axisConfig.altNegative = altNegative; axisConfig.gravity = gravity; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateAnalogButton(string inputConfigName, string buttonName, int joystick, int axis) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return(null); } if (_instance._axesTable[inputConfigName].ContainsKey(buttonName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName)); return(null); } if (axis < 0 || axis >= AxisConfiguration.MaxJoystickAxes) { Debug.LogError("Joystick axis is out of range. Cannot create new analog button."); return(null); } if (joystick < 0 || joystick >= AxisConfiguration.MaxJoysticks) { Debug.LogError("Joystick is out of range. Cannot create new analog button."); return(null); } AxisConfiguration axisConfig = new AxisConfiguration(buttonName); axisConfig.type = InputType.AnalogButton; axisConfig.joystick = joystick; axisConfig.axis = axis; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(buttonName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateAnalogAxis(string inputConfigName, string axisName, int joystick, int axis, float sensitivity, float deadZone) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return(null); } if (_instance._axesTable[inputConfigName].ContainsKey(axisName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName)); return(null); } if (axis < 0 || axis >= AxisConfiguration.MaxJoystickAxes) { Debug.LogError("Joystick axis is out of range. Cannot create new analog axis."); return(null); } if (joystick < 0 || joystick >= AxisConfiguration.MaxJoysticks) { Debug.LogError("Joystick is out of range. Cannot create new analog axis."); return(null); } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.AnalogAxis; axisConfig.axis = axis; axisConfig.joystick = joystick; axisConfig.deadZone = deadZone; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateAnalogButton(string inputConfigName, string buttonName, int joystick, int axis) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if (inputConfig == null) { throw new ArgumentException(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable[inputConfigName].ContainsKey(buttonName)) { string error = string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName); throw new ArgumentException(error); } if (axis < 0 || axis >= AxisConfiguration.MaxJoystickAxes) { throw new ArgumentOutOfRangeException("axis"); } if (joystick < 0 || joystick >= AxisConfiguration.MaxJoysticks) { throw new ArgumentOutOfRangeException("joystick"); } AxisConfiguration axisConfig = new AxisConfiguration(buttonName); axisConfig.type = InputType.AnalogButton; axisConfig.joystick = joystick; axisConfig.axis = axis; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(buttonName, axisConfig); return(axisConfig); }
public static AxisConfiguration CreateButton(string inputConfigName, string buttonName, KeyCode primaryKey, KeyCode secondaryKey) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if(inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return null; } if(_instance._axesTable[inputConfigName].ContainsKey(buttonName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName)); return null; } AxisConfiguration axisConfig = new AxisConfiguration(buttonName); axisConfig.type = InputType.Button; axisConfig.positive = primaryKey; axisConfig.altPositive = secondaryKey; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(buttonName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateDigitalAxis(string inputConfigName, string axisName, KeyCode positive, KeyCode negative, KeyCode altPositive, KeyCode altNegative, float gravity, float sensitivity) { InputConfiguration inputConfig = GetInputConfiguration (inputConfigName); if (inputConfig == null) { throw new ArgumentException (string.Format ("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable [inputConfigName].ContainsKey (axisName)) { string error = string.Format ("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName); throw new ArgumentException (error); } AxisConfiguration axisConfig = new AxisConfiguration (axisName); axisConfig.type = InputType.DigitalAxis; axisConfig.positive = positive; axisConfig.negative = negative; axisConfig.altPositive = altPositive; axisConfig.altNegative = altNegative; axisConfig.gravity = gravity; axisConfig.sensitivity = sensitivity; axisConfig.Initialize (); inputConfig.axes.Add (axisConfig); var table = _instance._axesTable [inputConfigName]; table.Add (axisName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateMouseAxis(string inputConfigName, string axisName, int axis, float sensitivity) { InputConfiguration inputConfig = GetInputConfiguration (inputConfigName); if (inputConfig == null) { throw new ArgumentException (string.Format ("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable [inputConfigName].ContainsKey (axisName)) { string error = string.Format ("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName); throw new ArgumentException (error); } if (axis < 0 || axis > 2) throw new ArgumentOutOfRangeException ("axis"); AxisConfiguration axisConfig = new AxisConfiguration (axisName); axisConfig.type = InputType.MouseAxis; axisConfig.axis = axis; axisConfig.sensitivity = sensitivity; axisConfig.Initialize (); inputConfig.axes.Add (axisConfig); var table = _instance._axesTable [inputConfigName]; table.Add (axisName, axisConfig); return axisConfig; }
private void Start() { InputConfiguration inputConfig = InputManager.GetInputConfiguration(_inputConfiguration); if (inputConfig == null) { Debug.LogWarning(string.Format("An input configuration named \'{0}\' does not exist", _inputConfiguration), this); return; } int axisCount = inputConfig.axes.Count; int joystickButtonCount = (int)KeyCode.Joystick1Button19 - (int)KeyCode.Joystick1Button0 + 1; // All new axes will be added at the end of the list so it's safe to iterate normally to // the initial number of axes for (int i = 0; i < axisCount; i++) { AxisConfiguration orig = inputConfig.axes[i]; if (!orig.name.EndsWith("_P1")) { continue; } if (orig.joystick > 0) { Debug.LogError(string.Format("Cannot clone axis {0} of configuration {1} because joystick is {2} instead of 0", orig.name, _inputConfiguration, orig.joystick), this); continue; } if ((orig.positive != KeyCode.None && ((int)orig.positive < (int)KeyCode.Joystick1Button0 || (int)orig.positive > (int)KeyCode.Joystick1Button19)) || (orig.altPositive != KeyCode.None && ((int)orig.altPositive < (int)KeyCode.Joystick1Button0 || (int)orig.altPositive > (int)KeyCode.Joystick1Button19)) || (orig.negative != KeyCode.None && ((int)orig.negative < (int)KeyCode.Joystick1Button0 || (int)orig.negative > (int)KeyCode.Joystick1Button19)) || (orig.altNegative != KeyCode.None && ((int)orig.altNegative < (int)KeyCode.Joystick1Button0 || (int)orig.altNegative > (int)KeyCode.Joystick1Button19))) { Debug.LogError(string.Format("Cannot clone axis {0} of configuration {1} because some key codes are invalid", orig.name, _inputConfiguration), this); continue; } for (int c = 0; c < _numberOfClones; c++) { string axisName = orig.name.Substring(0, orig.name.Length - 3) + "_P" + (c + 2); AxisConfiguration clone = InputManager.CreateEmptyAxis(_inputConfiguration, axisName); clone.Copy(orig); clone.name = axisName; if (orig.positive != KeyCode.None) { clone.positive = (KeyCode)((int)orig.positive + (c + 1) * joystickButtonCount); } if (orig.altPositive != KeyCode.None) { clone.altPositive = (KeyCode)((int)orig.altPositive + (c + 1) * joystickButtonCount); } if (orig.negative != KeyCode.None) { clone.negative = (KeyCode)((int)orig.negative + (c + 1) * joystickButtonCount); } if (orig.altNegative != KeyCode.None) { clone.altNegative = (KeyCode)((int)orig.altNegative + (c + 1) * joystickButtonCount); } clone.joystick = c + 1; clone.Initialize(); } } }
public static AxisConfiguration CreateAnalogButton(string inputConfigName, string buttonName, int joystick, int axis) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if(inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return null; } if(_instance._axesTable[inputConfigName].ContainsKey(buttonName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName)); return null; } if(axis < 0 || axis >= AxisConfiguration.MaxJoystickAxes) { Debug.LogError("Joystick axis is out of range. Cannot create new analog button."); return null; } if(joystick < 0 || joystick >= AxisConfiguration.MaxJoysticks) { Debug.LogError("Joystick is out of range. Cannot create new analog button."); return null; } AxisConfiguration axisConfig = new AxisConfiguration(buttonName); axisConfig.type = InputType.AnalogButton; axisConfig.joystick = joystick; axisConfig.axis = axis; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(buttonName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateAnalogButton(string inputConfigName, string buttonName, int joystick, int axis) { InputConfiguration inputConfig = GetInputConfiguration (inputConfigName); if (inputConfig == null) { throw new ArgumentException (string.Format ("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable [inputConfigName].ContainsKey (buttonName)) { string error = string.Format ("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName); throw new ArgumentException (error); } if (axis < 0 || axis >= AxisConfiguration.MaxJoystickAxes) throw new ArgumentOutOfRangeException ("axis"); if (joystick < 0 || joystick >= AxisConfiguration.MaxJoysticks) throw new ArgumentOutOfRangeException ("joystick"); AxisConfiguration axisConfig = new AxisConfiguration (buttonName); axisConfig.type = InputType.AnalogButton; axisConfig.joystick = joystick; axisConfig.axis = axis; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize (); inputConfig.axes.Add (axisConfig); var table = _instance._axesTable [inputConfigName]; table.Add (buttonName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateMouseAxis(string inputConfigName, string axisName, int axis, float sensitivity) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if(inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return null; } if(_instance._axesTable[inputConfigName].ContainsKey(axisName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName)); return null; } if(axis < 0 || axis > 2) { Debug.LogError("Mouse axis is out of range. Cannot create new mouse axis."); return null; } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.MouseAxis; axisConfig.axis = axis; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateEmptyAxis(string inputConfigName, string axisName) { InputConfiguration inputConfig = GetInputConfiguration (inputConfigName); if (inputConfig == null) { throw new ArgumentException (string.Format ("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable [inputConfigName].ContainsKey (axisName)) { string error = string.Format ("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName); throw new ArgumentException (error); } AxisConfiguration axisConfig = new AxisConfiguration (axisName); axisConfig.Initialize (); inputConfig.axes.Add (axisConfig); var table = _instance._axesTable [inputConfigName]; table.Add (axisName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateAnalogAxis(string inputConfigName, string axisName, int joystick, int axis, float sensitivity, float deadZone) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if(inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return null; } if(_instance._axesTable[inputConfigName].ContainsKey(axisName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName)); return null; } if(axis < 0 || axis >= AxisConfiguration.MaxJoystickAxes) { Debug.LogError("Joystick axis is out of range. Cannot create new analog axis."); return null; } if(joystick < 0 || joystick >= AxisConfiguration.MaxJoysticks) { Debug.LogError("Joystick is out of range. Cannot create new analog axis."); return null; } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.AnalogAxis; axisConfig.axis = axis; axisConfig.joystick = joystick; axisConfig.deadZone = deadZone; axisConfig.sensitivity = sensitivity; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateRemoteButton(string inputConfigName, string buttonName) { InputConfiguration inputConfig = GetInputConfiguration (inputConfigName); if (inputConfig == null) { throw new ArgumentException (string.Format ("An input configuration named \'{0}\' does not exist", inputConfigName)); } if (_instance._axesTable [inputConfigName].ContainsKey (buttonName)) { string error = string.Format ("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, buttonName); throw new ArgumentException (error); } AxisConfiguration axisConfig = new AxisConfiguration (buttonName); axisConfig.type = InputType.RemoteButton; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize (); inputConfig.axes.Add (axisConfig); var table = _instance._axesTable [inputConfigName]; table.Add (buttonName, axisConfig); return axisConfig; }
public static AxisConfiguration CreateRemoteAxis(string inputConfigName, string axisName) { InputConfiguration inputConfig = GetInputConfiguration(inputConfigName); if(inputConfig == null) { Debug.LogError(string.Format("An input configuration named \'{0}\' does not exist", inputConfigName)); return null; } if(_instance._axesTable[inputConfigName].ContainsKey(axisName)) { Debug.LogError(string.Format("The input configuration named {0} already contains an axis configuration named {1}", inputConfigName, axisName)); return null; } AxisConfiguration axisConfig = new AxisConfiguration(axisName); axisConfig.type = InputType.RemoteAxis; axisConfig.positive = KeyCode.None; axisConfig.negative = KeyCode.None; axisConfig.altPositive = KeyCode.None; axisConfig.altNegative = KeyCode.None; axisConfig.Initialize(); inputConfig.axes.Add(axisConfig); var table = _instance._axesTable[inputConfigName]; table.Add(axisName, axisConfig); return axisConfig; }