private void OnAccept(IAsyncResult result) { TcpClient tcpClient = tcpServer.EndAcceptTcpClient(result); byte[] buffer = new byte[1024]; //tcpClient.ReceiveBufferSize Client client = new Client(tcpClient, buffer); string message = "Connected to " + GetIPv4(Dns.GetHostEntry(Dns.GetHostName()).AddressList).ToString(); try { lock (this.Clients) { this.Clients.Add(client); //this.SendMessage(tcpClient, message); } } catch { } tcpServer.BeginAcceptTcpClient(new AsyncCallback(OnAccept), tcpServer); client.NetworkStream.BeginRead(client.Buffer, 0, client.Buffer.Length, new AsyncCallback(OnRead), client); }
public void Start() { tcpServer = new TcpServer(IPAddress.Any, Port); tcpServer.Start(); tcpServer.BeginAcceptTcpClient(new System.AsyncCallback(OnAccept), tcpServer); }