public override void AddPlanActionItem(PlanActionArgument item) { if (m_actionArgumentList == null) { m_actionArgumentList = new List <BroadcastAudioArgument>(); } var arg = JsonConvert.DeserializeObject <BroadcastAudioArgument>(item.Argument); m_actionArgumentList.Add(arg); SoundLightAction.UpdateActionArgument(PlanId, arg); //暂时加上,到时动作可单独运行时,将注释当前动作 }
public override void AddPlanActionItem(PlanActionArgument argument) { if (m_actionArgumentList == null) { m_actionArgumentList = new List <PushTextArgument>(); } var arg = JsonConvert.DeserializeObject <PushTextArgument>(argument.Argument); m_actionArgumentList.Add(arg); //m_actionArgumentList.Add(JsonConvert.DeserializeObject<PushTextArgument>(argument.Argument)); SoundLightAction.UpdateActionArgument(PlanId, arg); //暂时加上,到时动作可单独运行时,将注释当前动作 }