public static Surface Translate(Surface surface, Math3D.Point3D oldOrigin, Math3D.Point3D newOrigin) { surface.points = Math3D.Translate(surface.points, oldOrigin, newOrigin); return(surface); }
public static Surface Move(Surface surface, Point drawOrigin) { surface.points = Math3D.Move(surface.points, drawOrigin); return(surface); }
public static Surface RotateZ(Surface surface, double degrees) { surface.points = Math3D.RotateZ(surface.points, degrees); return(surface); }