コード例 #1
0
ファイル: FlowStore.cs プロジェクト: MvRens/Tapeti
            public async Task StoreFlowState(FlowState newFlowState, bool persistent)
            {
                if (flowLock == null)
                {
                    throw new ObjectDisposedException("FlowStateLock");
                }

                // Ensure no one has a direct reference to the protected state in the dictionary
                newFlowState = newFlowState.Clone();

                // Update the lookup dictionary for the ContinuationIDs
                if (cachedFlowState != null)
                {
                    foreach (var removedContinuation in cachedFlowState.FlowState.Continuations.Keys.Where(k => !newFlowState.Continuations.ContainsKey(k)))
                    {
                        owner.continuationLookup.TryRemove(removedContinuation, out _);
                    }
                }

                foreach (var addedContinuation in newFlowState.Continuations.Where(c => cachedFlowState == null || !cachedFlowState.FlowState.Continuations.ContainsKey(c.Key)))
                {
                    owner.continuationLookup.TryAdd(addedContinuation.Key, FlowID);
                }

                var isNew         = cachedFlowState == null;
                var wasPersistent = cachedFlowState?.IsPersistent ?? false;

                cachedFlowState          = new CachedFlowState(newFlowState, persistent);
                owner.flowStates[FlowID] = cachedFlowState;

                if (persistent)
                {
                    // Storing the flowstate in the underlying repository
                    if (isNew)
                    {
                        var now = DateTime.UtcNow;
                        await owner.repository.CreateState(FlowID, cachedFlowState.FlowState, now);
                    }
                    else
                    {
                        await owner.repository.UpdateState(FlowID, cachedFlowState.FlowState);
                    }
                }
                else if (wasPersistent)
                {
                    // We transitioned from a durable queue to a dynamic queue,
                    // remove the persistent state but keep the in-memory version
                    await owner.repository.DeleteState(FlowID);
                }
            }
コード例 #2
0
            public async Task StoreFlowState(FlowState newFlowState)
            {
                if (flowLock == null)
                {
                    throw new ObjectDisposedException("FlowStateLock");
                }

                // Ensure no one has a direct reference to the protected state in the dictionary
                newFlowState = newFlowState.Clone();

                // Update the lookup dictionary for the ContinuationIDs
                if (flowState != null)
                {
                    foreach (var removedContinuation in flowState.Continuations.Keys.Where(k => !newFlowState.Continuations.ContainsKey(k)))
                    {
                        Guid removedValue;
                        owner.ContinuationLookup.TryRemove(removedContinuation, out removedValue);
                    }
                }

                foreach (var addedContinuation in newFlowState.Continuations.Where(c => flowState == null || !flowState.Continuations.ContainsKey(c.Key)))
                {
                    owner.ContinuationLookup.TryAdd(addedContinuation.Key, flowID);
                }

                var isNew = flowState == null;

                flowState = newFlowState;
                owner.FlowStates[flowID] = newFlowState;

                // Storing the flowstate in the underlying repository
                if (isNew)
                {
                    var now = DateTime.UtcNow;
                    await owner.repository.CreateState(flowID, flowState, now);
                }
                else
                {
                    await owner.repository.UpdateState(flowID, flowState);
                }
            }
コード例 #3
0
ファイル: FlowStore.cs プロジェクト: MvRens/Tapeti
 public CachedFlowState(FlowState flowState, bool isPersistent)
 {
     FlowState    = flowState;
     IsPersistent = isPersistent;
 }