private void ShowStatus(Options options, Status status, Engine engine1, Engine engine2) { State.Value = Coliseum.CreateStatusMessage(options, status, engine1, engine2); ProgressBarValue.Value = status.NumFinishedGames; }
private void ShowStatus(Options options, Status status, Engine engine1, Engine engine2) { Console.WriteLine(Coliseum.CreateStatusMessage(options, status, engine1, engine2)); Console.Out.Flush(); }