コード例 #1
0
 public void PlayKillSound(KillEvent e, SelfBattleUserNode battleUser, [JoinByUser] TankNode tank, [JoinAll] SingleNode <SoundListenerComponent> listener)
 {
     if (KillTankSoundEffectBehaviour.CreateKillTankSound(tank.killTankSoundEffect.EffectPrefab))
     {
         base.ScheduleEvent <KillTankSoundEffectCreatedEvent>(listener);
     }
 }
コード例 #2
0
 public static bool CreateKillTankSound(KillTankSoundEffectBehaviour effectPrefab) =>
 CreateSoundEffectInstance(effectPrefab, 0, 0.5f);