public static HitTarget Adapt(TargetData targetData) => new HitTarget { Entity = targetData.TargetEntity, IncarnationEntity = targetData.TargetIncorantionEntity, LocalHitPoint = targetData.LocalHitPoint, TargetPosition = targetData.TargetPosition, HitDirection = targetData.HitDirection, HitDistance = targetData.HitDistance };
public static List <HitTarget> Adapt(List <TargetData> targetsData) { List <HitTarget> list = new List <HitTarget>(); for (int i = 0; i < targetsData.Count; i++) { TargetData targetData = targetsData[i]; list.Add(Adapt(targetData)); } return(list); }
public IsisEvaluateTeamTankEvent(Tanks.Battle.ClientCore.API.TargetData targetData, long shooterTeamKey) { this.TargetData = targetData; this.ShooterTeamKey = shooterTeamKey; }