public void GetImageCoordsFromRADE(double RADeg, double DEDeg, out double x, out double y) { double xTang, yTang; TangentPlane.CelestialToTangent(RADeg, DEDeg, m_RA0Deg, m_DE0Deg, out xTang, out yTang); x = m_A1 * xTang + m_B1 * yTang + m_C1; y = m_D1 * xTang + m_E1 * yTang + m_F1; }
public void GetImageCoordsFromRADE(double RADeg, double DE, out double x, out double y) { double xTang, yTang; TangentPlane.CelestialToTangent(RADeg, DE, m_RA0Deg, m_DE0Deg, out xTang, out yTang); m_SolvedConstants.GetImageCoordsFromTangentCoords(xTang, yTang, out x, out y); }
public void GetImageCoordsFromRADE(double RADeg, double DE, out double x, out double y) { double tangentalX, tangentalY; TangentPlane.CelestialToTangent(RADeg, DE, this.m_RA0Deg, this.m_DE0Deg, out tangentalX, out tangentalY); tangentalY = -tangentalY; double plateX = tangentalX * (focalLength * 1000.0 / cellWidth); double plateY = tangentalY * (focalLength * 1000.0 / cellHeight); double mtxX = Math.Cos(EtaRadians) * plateX + Math.Sin(EtaRadians) * plateY; double mtxY = Math.Cos(EtaRadians) * plateY - Math.Sin(EtaRadians) * plateX; m_Image.MatrixCoordsToImageCoords(mtxX, mtxY, out x, out y, CoordinateReference.Center); x += m_Image.CenterXImage; y += m_Image.CenterYImage; }
private PlateConstStarPair AddStar(double x, double RADeg, double y, double DE, double mag, int intensity, double detectionCertainty, bool isSaturated) { double xExpected, yExpected; TangentPlane.CelestialToTangent(RADeg, DE, m_Tangent_RA0, m_Tangent_DE0, out xExpected, out yExpected); PlateConstStarPair pair = new PlateConstStarPair(); pair.x = x; pair.y = y; pair.ExpectedXTang = xExpected; pair.ExpectedYTang = yExpected; pair.Mag = mag; pair.Intensity = (uint)intensity; pair.IsSaturated = isSaturated; pair.DetectionCertainty = detectionCertainty; m_Pairs.Add(pair); return(pair); }
public ThreeStarFit( AstroPlate image, StarPair pair1, StarPair pair2, StarPair pair3) { m_Image = image; // X1 = a*x1 + b*y1 + c // Y1 = d*x1 + e*y1 + f // X2 = a*x2 + b*y2 + c // Y2 = d*x2 + e*y2 + f // X3 = a*x3 + b*y3 + c // Y3 = d*x3 + e*y3 + f // NOTE: First do a SimpleRaDec fit to get the RA0/DE0 double DX12 = pair1.RADeg - pair2.RADeg; double DX23 = pair2.RADeg - pair3.RADeg; double DY12 = pair1.DEDeg - pair2.DEDeg; double DY23 = pair2.DEDeg - pair3.DEDeg; double dx12 = pair1.XImage - pair2.XImage; double dx23 = pair2.XImage - pair3.XImage; double dy12 = pair1.YImage - pair2.YImage; double dy23 = pair2.YImage - pair3.YImage; // Singularity if (DX12 * DX23 * DY12 * DY23 * dx12 * dx23 * dy12 * dy23 == 0) { m_IsSingularity = true; return; } m_A = (DX12 * dy23 - DX23 * dy12) / (dx12 * dy23 - dx23 * dy12); m_B = (DX12 - m_A * dx12) / dy12; m_C = pair1.RADeg - m_A * pair1.XImage - m_B * pair1.YImage; m_D = (DY12 * dy23 - DY23 * dy12) / (dx12 * dy23 - dx23 * dy12); m_E = (DY12 - m_D * dx12) / dy12; m_F = pair1.DEDeg - m_D * pair1.XImage - m_E * pair1.YImage; m_RA0Deg = m_A * m_Image.CenterXImage + m_B * m_Image.CenterYImage + m_C; m_DE0Deg = m_D * m_Image.CenterXImage + m_E * m_Image.CenterYImage + m_F; // NOTE: Then do the Tangental solution TangentPlane.CelestialToTangent(pair1.RADeg, pair1.DEDeg, m_RA0Deg, m_DE0Deg, out pair1.XTangent, out pair1.YTangent); TangentPlane.CelestialToTangent(pair2.RADeg, pair2.DEDeg, m_RA0Deg, m_DE0Deg, out pair2.XTangent, out pair2.YTangent); TangentPlane.CelestialToTangent(pair3.RADeg, pair3.DEDeg, m_RA0Deg, m_DE0Deg, out pair3.XTangent, out pair3.YTangent); DX12 = pair1.XTangent - pair2.XTangent; DX23 = pair2.XTangent - pair3.XTangent; DY12 = pair1.YTangent - pair2.YTangent; DY23 = pair2.YTangent - pair3.YTangent; m_A = (DX12 * dy23 - DX23 * dy12) / (dx12 * dy23 - dx23 * dy12); m_B = (DX12 - m_A * dx12) / dy12; m_C = pair1.XTangent - m_A * pair1.XImage - m_B * pair1.YImage; m_D = (DY12 * dy23 - DY23 * dy12) / (dx12 * dy23 - dx23 * dy12); m_E = (DY12 - m_D * dx12) / dy12; m_F = pair1.YTangent - m_D * pair1.XImage - m_E * pair1.YImage; m_A1 = m_E / (m_E * m_A - m_B * m_D); m_B1 = -m_B / (m_E * m_A - m_B * m_D); m_C1 = (m_B * m_F - m_C * m_E) / (m_E * m_A - m_B * m_D); m_D1 = m_D / (m_B * m_D - m_A * m_E); m_E1 = -m_A / (m_B * m_D - m_A * m_E); m_F1 = (m_A * m_F - m_C * m_D) / (m_B * m_D - m_A * m_E); m_IsSolved = true; }