public static Itemslot[] PopulateArray(int size) { Itemslot[] ts = new Itemslot[size]; Random random = new Random(); for (int i = 0; i < ts.Length; i++) { Item item = itemDB.Items[i % itemDB.Items.Count]; ts[i] = new Itemslot(item, random.Next(0, 100)); } return(ts); }
public int CompareTo(object obj) { if (obj is Itemslot) { Itemslot pItem = (Itemslot)obj; if (Count > pItem.Count) { return(1); } if (Count < pItem.Count) { return(-1); } else { return(0); } } return(0); }