static void OnFileWatcherDirectoryRenamedEvent(object sender, DirectoryRenamedEventArgs e) { lock (Lock) { Console.WriteLine("OnDirectoryRenamedEvent:"); Console.WriteLine(" OldFilePath = {0}", e.OldFilePath); Console.WriteLine(" NewFilePath = {0}", e.NewFilePath); Console.WriteLine(); } }
/// <summary> /// Template method to add default behaviour for the event /// </summary> private void OnDirectoryRenamedEvent(DirectoryRenamedEventArgs e) { // TODO: Implement default behaviour of OnDirectoryRenamedEvent }
/// <summary> /// Will raise the event on the current thread synchronously. /// i.e. it will wait until all event handlers have processed the event. /// </summary> /// <param name="e">The state to be passed to the event.</param> private void RaiseOnDirectoryRenamedEvent(DirectoryRenamedEventArgs e) { // Make a temporary copy of the event to avoid possibility of // a race condition if the last subscriber unsubscribes // immediately after the null check and before the event is raised. DirectoryRenamedEventHandler eventHandler; if (!Monitor.TryEnter(_directoryRenamedEventLock, _lockTimeout)) { throw new ApplicationException("Timeout waiting for lock - RaiseOnDirectoryRenamedEvent"); } try { eventHandler = _directoryRenamedEvent; } finally { Monitor.Exit(_directoryRenamedEventLock); } OnDirectoryRenamedEvent(e); if (eventHandler != null) { eventHandler(this, e); } }
/// <summary> /// Will raise the event on the calling thread synchronously. /// i.e. it will wait until all event handlers have processed the event. /// </summary> /// <param name="state">The state to be passed to the event.</param> private void RaiseCrossThreadOnDirectoryRenamedEvent(DirectoryRenamedEventArgs e) { _asyncOperation.SynchronizationContext.Send(new SendOrPostCallback(AsynchronousOnDirectoryRenamedEventRaised), e); }
/// <summary> /// Will raise the event on the calling thread asynchronously. /// i.e. it will immediatly continue processing even though event /// handlers have not processed the event yet. /// </summary> /// <param name="state">The state to be passed to the event.</param> private void RaiseAsynchronousOnDirectoryRenamedEvent(DirectoryRenamedEventArgs e) { _asyncOperation.Post(new SendOrPostCallback(AsynchronousOnDirectoryRenamedEventRaised), e); }
private void OnFileRenamed(object sender, RenamedEventArgs e) { var filePath = e.FullPath; var isDirectory = Directory.Exists(filePath) && (File.GetAttributes(filePath) & FileAttributes.Directory) == FileAttributes.Directory; if (isDirectory) { lock (_filesRaisingEventsLock) { var filesInDirectory = _filesChanging.Keys.Where(x => x.StartsWith(e.OldFullPath + "/")); foreach (var fileInDirectory in filesInDirectory) { var fileInDirectoryPath = _filesChanging[fileInDirectory].FilePath; Pop(fileInDirectory); var fileFinishedChangingEventArgs = new FileFinishedChangingEventArgs(fileInDirectoryPath, FileEventType.Renamed, UserState); RaiseAsynchronousOnFileFinishedChangingEvent(fileFinishedChangingEventArgs); } } var directoryRenamedEventArgs = new DirectoryRenamedEventArgs(e.OldFullPath, e.FullPath, UserState); RaiseAsynchronousOnDirectoryRenamedEvent(directoryRenamedEventArgs); return; } if (!ShouldMonitorFile(filePath)) return; lock (_filesRaisingEventsLock) { if (_filesChanging.ContainsKey(filePath)) { Pop(filePath); var fileFinishedChangingEventArgs = new FileFinishedChangingEventArgs(filePath, FileEventType.Renamed, UserState); RaiseAsynchronousOnFileFinishedChangingEvent(fileFinishedChangingEventArgs); } } var fileRenamedEventArgs = new FileRenamedEventArgs(e.OldFullPath, e.FullPath, UserState); RaiseAsynchronousOnFileRenamedEvent(fileRenamedEventArgs); }