public InfoFarm() { FarmState = new FarmState[GameConstants.PlayFarmCount]; FarmState[0] = new FarmState(0, 0); for (int i = 1; i < FarmState.Length; i++) { FarmState[i] = new FarmState(-1, 0); } }
public void SetFarmState(int id, FarmState state) { FarmState[id] = state; }