コード例 #1
0
 public TalentTreeNode(string name, bool learned)
 {
     this.name    = name;
     this.learned = learned;
     Left         = null;
     Right        = null;
 }
コード例 #2
0
        static void Main(string[] args)
        {
            Level0 = new TalentTreeNode("Magic")
            {
                HasLearned = true
            };
            Level1_0 = new TalentTreeNode("Fireball")
            {
                HasLearned = true
            };
            Level1_1 = new TalentTreeNode("Magic Arrow")
            {
                HasLearned = false
            };

            Level2_00 = new TalentTreeNode("Crazy Big Fireball")
            {
                HasLearned = false
            };
            Level2_01 = new TalentTreeNode("1000 Tiny Fireballs")
            {
                HasLearned = true
            };
            Level2_10 = new TalentTreeNode("Ice Arrow")
            {
                HasLearned = false
            };
            Level2_11 = new TalentTreeNode("Exploding Arrow")
            {
                HasLearned = false
            };

            Level1_0.LeftNode  = Level2_00;
            Level1_0.RightNode = Level2_01;
            Level1_1.LeftNode  = Level2_10;
            Level1_1.RightNode = Level2_11;

            Level0.LeftNode  = Level1_0;
            Level0.RightNode = Level1_1;

            Console.WriteLine("       All Possible Talents");
            Console.WriteLine("==================================");
            Level0.ListAllAbilities();
            Console.WriteLine();

            Console.WriteLine("        All Known Talents");
            Console.WriteLine("==================================");
            Level0.ListKnownAbilities();
            Console.WriteLine();

            Console.WriteLine(" All Unknown but Possible Talents");
            Console.WriteLine("==================================");
            Level0.ListPossibleAbilities();
            Console.WriteLine();
        }
コード例 #3
0
ファイル: Program.cs プロジェクト: evad1n/GDAPS2
        static void Main(string[] args)
        {
            TalentTreeNode root   = new TalentTreeNode("Assassin", true);
            TalentTreeNode rootA  = new TalentTreeNode("Bow", true);
            TalentTreeNode rootB  = new TalentTreeNode("Throwing Dagger", false);
            TalentTreeNode rootAA = new TalentTreeNode("Double Arrow", false);
            TalentTreeNode rootAB = new TalentTreeNode("Fire Arrow", true);
            TalentTreeNode rootBA = new TalentTreeNode("Fan of Daggers", false);
            TalentTreeNode rootBB = new TalentTreeNode("Poison Dagger", false);

            root.Left   = rootA;
            root.Right  = rootB;
            rootA.Left  = rootAA;
            rootA.Right = rootAB;
            rootB.Left  = rootBA;
            rootB.Right = rootBB;

            Console.WriteLine("All abilities:");
            root.ListAllAbilities();
            Console.WriteLine("\nAll known abilites:");
            root.ListKnownAbilities();
            Console.WriteLine("\nAll possible abilites:");
            root.ListPossibleAbilities();
        }