/// <summary> /// handle the click event on the u_applyButton button to writer preference into XML files. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void u_applyButton_Click(object sender, EventArgs e) { this.SaveSettings(); u_applyButton.Enabled = false; PreferenceConnector callback = PreferenceConnector.SharedInstance; if (callback != null) { callback.syncLoaderAndCurrentModuleConfig(); } }
/// <summary> /// Handle the click event on the u_saveButton button to write preference into XML files and close the preference utility. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void u_saveButton_Click(object sender, EventArgs e) { this.SaveSettings(); PreferenceConnector callback = PreferenceConnector.SharedInstance; if (callback != null) { callback.syncLoaderAndCurrentModuleConfig(); } this.Close(); }