public void Visit(SoundPackFile file) { // Raise the FoundSoundPackFile event SoundFileEventArgs <SoundPackFile> args = new SoundFileEventArgs <SoundPackFile>(file, _currentEvent); OnFoundSoundPackFile(args); }
private void ReadFileTable(EndianReader reader) { int fileCount = reader.ReadInt32(); // Read each file and sort it into its folder for (int i = 0; i < fileCount; i++) { SoundPackFile file = new SoundPackFile(this, reader); // Put the file into its parent folder SoundPackFolder folder = FindFolderByID(file.FolderID); if (folder != null) { folder.AddFile(file); } // Associate its ID _filesById[file.ID] = file; _objects.Add(file); } }
/// <summary> /// Adds a file to the folder. /// </summary> /// <param name="file">The file to add.</param> public void AddFile(SoundPackFile file) { Files.Add(file); }
private void ReadFileTable(EndianReader reader) { int fileCount = reader.ReadInt32(); // Read each file and sort it into its folder for (int i = 0; i < fileCount; i++) { SoundPackFile file = new SoundPackFile(this, reader); // Put the file into its parent folder SoundPackFolder folder = FindFolderByID(file.FolderID); if (folder != null) folder.AddFile(file); // Associate its ID _filesById[file.ID] = file; _objects.Add(file); } }