public static TsObject draw_rectangle_color(TsObject[] args) { Primitives2D.FillRectangle(SpriteBatchManager.SpriteBatch, new Vector2((float)args[0], (float)args[1]), new Vector2((float)args[2], (float)args[3]), ((TsColor)args[4]).Source, args.Length > 5 ? (float)args[5] * MathF.Deg2Rad : 0f); return(TsObject.Empty); }
public static TsObject draw_rectangle(TsObject[] args) { Primitives2D.FillRectangle(SpriteBatchManager.SpriteBatch, new Vector2((float)args[0], (float)args[1]), new Vector2((float)args[2], (float)args[3]), SpriteBatchManager.DrawColor, args.Length > 4 ? (float)args[4] * MathF.Deg2Rad : 0f); return(TsObject.Empty); }