public void TestThatEffectHasTurnDuration() { var target = new Effect("blah", 1, 0.0, true, null); Assert.AreEqual(target.GetDuration(), 1); }
public void TestThatEffectApplyEffectDoesNotDecreaseDurationAfterItIsZero() { var target = new Effect("blah", 0, 0.0, true, new Character("Bob", null, 10, 10, 10, new Item(), "Warrior")); target.ApplyEffect(); Assert.AreEqual(target.GetDuration(), 0); }