public override void Update(GameTime gameTime) { Point?tap = InputManager.GetTapPosition(); btnLinkGithub.Update(tap); btnLinkTheWitness.Update(tap); btnBack.Update(tap); }
public override void Update(GameTime gameTime) { Point?touchPoint = InputManager.GetTapPosition(); foreach (var tab in tabs) { tab.Update(touchPoint); } foreach (var panel in panels) { panel.Update(touchPoint); } btnBack.Update(touchPoint); if (maxPage > 0) { btnPrevPage.Update(touchPoint); btnNextPage.Update(touchPoint); } }
public void Update(Point?touchPoint) { btnDown.Update(touchPoint); btnUp.Update(touchPoint); }