private void OnReadingFinished(ReadingFinishedEventArgs e) { ReadingFinishedEventHandler handler = ReadingFinished; if (handler != null) { synchroniser.Send(RaiseReadingFinished, e); } }
private void OnReadingFinished(ReadingFinishedEventArgs e) { ReadingFinishedEventHandler handler = ReadingFinished; if (handler != null) synchroniser.Send(raiseReadingFinished, e); }