/// <summary> /// Frees all heaps and streams that are being used. /// </summary> public void Dispose() { if (blobheap != null) { blobheap.Dispose(); } if (guidheap != null) { guidheap.Dispose(); } if (stringsheap != null) { stringsheap.Dispose(); } if (usheap != null) { usheap.Dispose(); } if (tableheap != null) { tableheap.Dispose(); } }
/// <summary> /// Frees all heaps and streams that are being used. /// </summary> public void Dispose() { if (_blobheap != null) { _blobheap.Dispose(); } if (_guidheap != null) { _guidheap.Dispose(); } if (_stringsheap != null) { _stringsheap.Dispose(); } if (_usheap != null) { _usheap.Dispose(); } if (_tableheap != null) { _tableheap.Dispose(); } }