public override void Deserialize(DeserializeEvent e) { ttsid = e.Reader.ReadUInt16(); position = GameObjectGenericMessage.DeserializePosition(e); rotation = GameObjectGenericMessage.DeserializeRotation(e); parentTTSID = e.Reader.ReadUInt16(); tag = e.Reader.ReadString(); name = e.Reader.ReadString(); prefabID = e.Reader.ReadString(); Debug.Log(e.Reader.ReadString()); }
public override void Deserialize(DeserializeEvent e) { ttsid = e.Reader.ReadUInt16(); position = GameObjectGenericMessage.DeserializePosition(e); rotation = GameObjectGenericMessage.DeserializeRotation(e); }