public TSIrcPlayer(string name, Group group, IIrcMessageTarget target) : base(name) { Group = group; Target = target; UserAccountName = name; }
public TSPlayer(int index) { TilesDestroyed = new Dictionary<Vector2, Tile>(); Index = index; TPlayer = Main.player[index]; Group = new Group("null"); }
public Group(string groupname, Group parentgroup = null, string chatcolor = "255,255,255", string permissions = null) { Name = groupname; Parent = parentgroup; ChatColor = chatcolor; Permissions = permissions; }
public TSIrcPlayer(string name, Group group, IIrcMessageTarget target) : base(name) { Group = group; Target = target; User = TShock.Users.GetUserByName(name); //Not sure if this is the correct way }
protected TSPlayer(String playerName) { TilesDestroyed = new Dictionary<Vector2, Tile>(); Index = -1; FakePlayer = new Player { name = playerName, whoAmi = -1 }; Group = new Group("null"); }
public RegionPlayer( TSPlayer ply, FlaggedRegionManager regionManager ) { player = ply; positions = new PositionQueue(); this.regionManager = regionManager; OriginalGroup = ply.Group; }
public Group(string groupname, Group parentgroup = null, string chatcolor = "255,255,255") { Name = groupname; Parent = parentgroup; byte.TryParse(chatcolor.Split(',')[0], out R); byte.TryParse(chatcolor.Split(',')[1], out G); byte.TryParse(chatcolor.Split(',')[2], out B); }
public TSIrcPlayer(string name, Group group, IIrcMessageTarget target) : base(name) { Group = group; Target = target; if (User != null) User.Name = name; }
public TShockAPI.Group TShockGroup(object Group) { TShockAPI.Group g = null; if (Group == null) { return(null); } g = TShockAPI.TShock.Groups.FirstOrDefault(i => i.Name.Equals(Group.ToString(), StringComparison.CurrentCultureIgnoreCase)); return(g); }
public void ImportRegion( string name, int flags, int d, int h, List<string> items, Group tempGroup ) { var reg = TShock.Regions.GetRegionByName(name); if( reg == null ) { Console.WriteLine( "{0} was not found in tshocks region list.", name); return; } FlaggedRegion f = new FlaggedRegion(reg, flags); f.setDPS( d ); f.setHPS(h); f.setBannedItems(items); f.setTempGroup(tempGroup); regions.Add( name, f ); }
void OnChannelMessage(object sender, IrcMessageEventArgs e) { if (Config.IgnoredIRCNicks.Contains(((IrcUser)e.Source).NickName) || Config.IgnoredIRCChatRegexes.Any(s => Regex.IsMatch(e.Text, s))) { return; } var ircChannel = ((IrcChannel)e.Targets[0]); var ircUser = (IrcUser)e.Source; if (e.Text.StartsWith(Config.BotPrefix)) { IRCCommands.Execute(e.Text.Substring(Config.BotPrefix.Length), ircUser, (IIrcMessageTarget)sender); } else if (String.Equals(ircChannel.Name, Config.Channel, StringComparison.OrdinalIgnoreCase)) { IrcChannelUser ircChannelUser = ircChannel.GetChannelUser(ircUser); if (!String.IsNullOrEmpty(Config.IRCChatModesRequired) && ircChannelUser != null && !ircChannelUser.Modes.Intersect(Config.IRCChatModesRequired).Any()) { return; } string text = e.Text; text = System.Text.RegularExpressions.Regex.Replace(text, "\u0003[0-9]{1,2}(,[0-9]{1,2})?", ""); text = text.Replace("\u0002", ""); text = text.Replace("\u000f", ""); text = text.Replace("\u001d", ""); text = text.Replace("\u001f", ""); if (text.StartsWith("\u0001ACTION") && text.EndsWith("\u0001")) { if (!String.IsNullOrEmpty(Config.IRCActionMessageFormat)) { TShock.Utils.Broadcast(String.Format(Config.IRCActionMessageFormat, e.Source.Name, text.Substring(8, text.Length - 9)), 205, 133, 63); } } else { if (!String.IsNullOrEmpty(Config.IRCChatMessageFormat)) { Group group = IrcUsers[ircUser]; TShock.Utils.Broadcast(String.Format(Config.IRCChatMessageFormat, group.Prefix, e.Source.Name, text), group.R, group.G, group.B); } } } }
private object GroupInfo(RestRequestArgs args) { var ret = GroupFind(args.Parameters); if (ret is RestObject) { return(ret); } TShockAPI.Group group = (TShockAPI.Group)ret; return(new RestObject() { { "name", group.Name }, { "parent", group.ParentName }, { "chatcolor", string.Format("{0},{1},{2}", group.R, group.G, group.B) }, { "permissions", group.permissions }, { "prefix", group.Prefix }, { "suffix", group.Suffix }, { "negatedpermissions", group.negatedpermissions }, { "totalpermissions", group.TotalPermissions } }); }
public RegionStorage(Region region, List<string> flags, int healinterval, int healamount, int manainterval, int damageinterval, int damageamount, Group tempgroup, List<string> bannedItems, List<int> bannedNPCs, List<int> bannedTiles, List<int> bannedProjectiles, string command, string fromgroup, string togroup, List<string> groupOnly, string message, bool effectOwner, bool effectAllowed) { this.region = region; this.flags = flags; this.healinterval = healinterval; this.healamount = healamount; this.manainterval = manainterval; this.damageinterval = damageinterval; this.damageamount = damageamount; this.tempgroup = tempgroup; this.bannedItems = bannedItems; this.bannedNPCs = bannedNPCs; this.bannedTiles = bannedTiles; this.command = command; this.fromgroup = fromgroup; this.togroup = togroup; this.groupOnly = groupOnly; this.message = message; this.bannedProjectiles = bannedProjectiles; this.effectOwner = effectOwner; this.effectAllowed = effectAllowed; }
protected TSPlayer(String playerName) { TilesDestroyed = new Dictionary<Vector2, TileData>(); TilesCreated = new Dictionary<Vector2, TileData>(); Index = -1; FakePlayer = new Player { name = playerName, whoAmi = -1 }; Group = new Group(TShock.Config.DefaultGuestGroupName); }
public TSPlayer(int index) { TilesDestroyed = new Dictionary<Vector2, TileData>(); TilesCreated = new Dictionary<Vector2, TileData>(); Index = index; Group = new Group(TShock.Config.DefaultGuestGroupName); }
public void setTempGroup(Group group) { tempGroup = group; }
public TSPlayer(int index) { TilesDestroyed = new Dictionary<Vector2, TileData>(); Index = index; Group = new Group("null"); }
public Group(string groupname, Group parentgroup = null) { Name = groupname; Parent = parentgroup; }
/// <summary> /// Assigns all fields of this instance to another. /// </summary> /// <param name="otherGroup">The other instance.</param> public void AssignTo(Group otherGroup) { otherGroup.Name = Name; otherGroup.Parent = Parent; otherGroup.Prefix = Prefix; otherGroup.Suffix = Suffix; otherGroup.R = R; otherGroup.G = G; otherGroup.B = B; otherGroup.Permissions = Permissions; }
public Group(string groupname, Group parentgroup, string chatcolor) : this(groupname, parentgroup, chatcolor, null) { }
public Group(string groupName, Group parentGroup = null) { name = groupName; parent = parentGroup; }
public SuperAdminGroup(string groupName, Group parentGroup = null) : base(groupName, parentGroup) { }
public TSRestPlayer(string playerName, Group playerGroup) : base(playerName) { Group = playerGroup; AwaitingResponse = new Dictionary<string, Action<object>>(); }
public void TempGroupTimerElapsed(object sender, ElapsedEventArgs args) { SendWarningMessage("Your temporary group access has expired."); tempGroup = null; if (sender != null) { ((Timer)sender).Stop(); } }
public void CreateHouseRegion(User user, Group group, Rectangle area, bool checkOverlaps = true, bool checkPermissions = false, bool checkDefinePermission = false) { Contract.Requires<ArgumentNullException>(user != null); Contract.Requires<ArgumentNullException>(group != null); Contract.Requires<ArgumentException>(area.Width > 0 && area.Height > 0); int maxHouses = int.MaxValue; if (checkPermissions) { if (!group.HasPermission(HouseRegionsPlugin.Define_Permission)) throw new MissingPermissionException(HouseRegionsPlugin.Define_Permission); if (!group.HasPermission(HouseRegionsPlugin.NoLimits_Permission)) { if (this.Config.MaxHousesPerUser > 0) maxHouses = this.Config.MaxHousesPerUser; Configuration.HouseSizeConfig restrictingSizeConfig; if (!this.CheckHouseRegionValidSize(area, out restrictingSizeConfig)) throw new InvalidHouseSizeException(restrictingSizeConfig); } } if (checkOverlaps && this.CheckHouseRegionOverlap(user.Name, area)) throw new HouseOverlapException(); // Find a free house index. int houseIndex; string houseName = null; for (houseIndex = 1; houseIndex <= maxHouses; houseIndex++) { houseName = this.ToHouseRegionName(user.Name, houseIndex); if (TShock.Regions.GetRegionByName(houseName) == null) break; } if (houseIndex == maxHouses) throw new LimitEnforcementException("Max amount of houses reached."); if (!TShock.Regions.AddRegion( area.X, area.Y, area.Width, area.Height, houseName, user.Name, Main.worldID.ToString(), this.Config.DefaultZIndex )) throw new InvalidOperationException(); }
public TSPlayer(int index) { TilesDestroyed = new Dictionary<PointF, Tile>(); Index = index; Group = new Group("null"); }
public TSPlayer(int index) { TilesDestroyed = new Dictionary<Vector2, TileData>(); TilesCreated = new Dictionary<Vector2, TileData>(); Index = index; Group = new Group(TShock.Config.DefaultGuestGroupName); IceTiles = new List<Point>(); AwaitingResponse = new Dictionary<string, Action<object>>(); }