/// <summary> /// Reset the problem instance. /// </summary> private void resetData() { Cities = new City[_size]; Route = new List <int>(_size); bssf = null; if (_mode == HardMode.Modes.Easy) { for (int i = 0; i < _size; i++) { Cities[i] = new City(rnd.NextDouble(), rnd.NextDouble()); } } else // Medium and hard { for (int i = 0; i < _size; i++) { Cities[i] = new City(rnd.NextDouble(), rnd.NextDouble(), rnd.NextDouble() * City.MAX_ELEVATION); } } HardMode mm = new HardMode(this._mode, this.rnd, Cities); if (_mode == HardMode.Modes.Hard) { int edgesToRemove = (int)(_size * FRACTION_OF_PATHS_TO_REMOVE); mm.removePaths(edgesToRemove); } City.setModeManager(mm); cityBrushStyle = new SolidBrush(Color.Black); cityBrushStartStyle = new SolidBrush(Color.Red); routePenStyle = new Pen(Color.Blue, 1); routePenStyle.DashStyle = System.Drawing.Drawing2D.DashStyle.Solid; }
// Reset the problem instance private void resetData() { cities = new City[size]; bssf = null; if (mode == HardMode.Modes.Easy) { for (int i = 0; i < size; i++) { cities[i] = new City(rnd.NextDouble(), rnd.NextDouble()); } } else // Medium and hard { for (int i = 0; i < size; i++) { cities[i] = new City(rnd.NextDouble(), rnd.NextDouble(), rnd.NextDouble() * City.MAX_ELEVATION); } } HardMode mm = new HardMode(this.mode, this.rnd, cities); if (mode == HardMode.Modes.Hard) { int edgesToRemove = (int)(size * FRACTION_OF_PATHS_TO_REMOVE); mm.removePaths(edgesToRemove); } City.setModeManager(mm); }