private void outfitLoadBtn_Click(object sender, EventArgs e) { var outfit = ((IContentReference<Outfit>)outfitList.SelectedItem).Get(); if (outfit == null) { return; } if (Avatar == null) { Avatar = new AdultVitaboyModel(); } var content = Content.Get(); if (outfit.Region == 0) { /** Head **/ Avatar.Head = outfit; } else { Avatar.Body = outfit; } SetPreview(Avatar); }
public AdultVitaboyModel(AdultVitaboyModel old) : base(old) { }
/// <summary> /// Constructs a new AdultVitaboyModel instance from an old one. /// </summary> /// <param name="old">The old instance.</param> public AdultVitaboyModel(AdultVitaboyModel old) : base(old) { }
private void UISimInit() { Camera = new BasicCamera(GameFacade.GraphicsDevice, new Vector3(0.0f, 7.0f, -17.0f), Vector3.Zero, Vector3.Up); Scene = new _3DScene(GameFacade.Game.GraphicsDevice, Camera); Scene.ID = "UISim"; GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler<EventArgs>(GraphicsDevice_DeviceReset); Avatar = new AdultVitaboyModel(); Avatar.Scene = Scene; Avatar.Scale = new Vector3(0.45f); Scene.Add(Avatar); }
public Sim(string GUID) { this.AssignGUID(GUID); m_Vitaboymodel = new AdultVitaboyModel(); }