internal PlaylistManager(PlaylistManagerData pmd) { data = pmd; json = new JavaScriptSerializer(); shuffle = new ListedShuffle(); dataSets = new List <DataSet>(); playQueue = new Queue <PlayData>(); }
internal PlaylistManager(PlaylistManagerData pmd) { data = pmd; json = new JavaScriptSerializer(); shuffle = new ListedShuffle(); dataSets = new List<DataSet>(); playQueue = new Queue<PlayData>(); }
// Playlistfactory related stuff public PlaylistManager(PlaylistManagerData pmd) { data = pmd; shuffle = new LinearFeedbackShiftRegister { Seed = Util.Random.Next() }; freeList = new Playlist(string.Empty); trashList = new Playlist(string.Empty); }