コード例 #1
0
        public void PacketArrived(InPacket inPacket)
        {
            try
            {
                foreach (IPacketListener listener in listeners)
                {
                    if (listener.Accept(inPacket))
                    {
                        listener.PacketArrived(inPacket);
                        return;
                    }
                }
            }
            catch (Exception e)
            {
                client.LogManager.Log(ToString() + ":" + e.Message + "\n\r" + e.StackTrace);
                ErrorPacket errorPacket = new ErrorPacket(ErrorPacketType.RUNTIME_ERROR, client,e);
                errorPacket.ErrorMessage = client.GenerateCrashReport(e, inPacket);
                errorPacket.Family = ProtocolFamily.Basic;
                errorPacket.ConnectionId = TS.QQ.Net.QQPort.Main.Name;
                client.PacketManager.AddIncomingPacket(errorPacket, errorPacket.ConnectionId);

            }
        }
コード例 #2
0
ファイル: ResendTrigger.cs プロジェクト: leaker/fuhj-widgets
 /// <summary>触发超时事件
 /// </summary>
 /// <param name="packet">The packet.</param>
 private void FireOperationTimeOutEvent(OutPacket packet, string portName)
 {
     ErrorPacket error = new ErrorPacket(ErrorPacketType.ERROR_TIMEOUT, client);
     error.TimeOutPacket = packet;
     error.Header = packet.Header;
     error.Family = packet.GetFamily();
     error.ConnectionId = portName;
     client.PacketManager.AddIncomingPacket(error, portName);
 }
コード例 #3
0
 /// <summary>
 /// 创建一个错误包
 /// </summary>
 /// <param name="errorCode">The error code.</param>
 /// <returns></returns>
 public ErrorPacket CreateErrorPacket(ErrorPacketType errorCode, string portName, Exception e)
 {
     ErrorPacket errorPacket = new ErrorPacket(errorCode, client, e);
     errorPacket.Family = SupportedFamily;
     errorPacket.ConnectionId = portName;
     return errorPacket;
 }