private void onWorldSaved(WorldSavedEventArgs args) { if (_onWorldSaved != null) _onWorldSaved.Invoke(args); }
protected void OnWorldSaved(WorldSavedEventArgs args) { //Saving channels... //Some verbose info needed here Console.WriteLine("Channels saved!"); Manager.Save(); }
private void OnWorldSaved(WorldSavedEventArgs args) { //Need to save friend db //put this into the log file, when TPulse logger will not be static Console.WriteLine("Saving friends list..."); FriendsList.Save(FriendsDB.DefaultFile); }