public MapGroundMaterial AddGroundMaterial(string key, string image_path) { var gm = new MapGroundMaterial(key, image_path); ground_materials.Add(key, gm); return(gm); }
public void Setup(MapMaterialManager material_manager, string wall_default_material_key) { SetupWall(material_manager, wall_default_material_key); ground_material = material_manager.ground_materials[""]; // ダミーを設定 }