public bool UpdateServerPlayers(string game, int mode, DedimaniaServerInfo serverInfo, DedimaniaPlayerInfo[] players) { object[] multiCallRawResult = Proxy.MultiCall(new[] { new RPCMethodInfo("dedimania.Authenticate", AuthParameters), new RPCMethodInfo("dedimania.UpdateServerPlayers", game, mode, serverInfo, players), new RPCMethodInfo("dedimania.WarningsAndTTR") }); MultiCallResult multiCallResult = MultiCallResult.Parse(multiCallRawResult); if (multiCallResult == null) { return(false); } FaultInfo faultInfo = FaultInfo.Parse(multiCallRawResult[1]); if (faultInfo != null) { return(false); } return(ParseBool(multiCallRawResult[1])); }
public DedimaniaCurrentChallengeReply CurrentChallenge(string uid, string name, string environment, string author, string game, int mode, DedimaniaServerInfo serverInfo, int maxGetTimes, DedimaniaPlayerInfo[] players) { object[] multiCallRawResult = Proxy.MultiCall(new[] { new RPCMethodInfo("dedimania.Authenticate", AuthParameters), new RPCMethodInfo("dedimania.CurrentChallenge", uid, name, environment, author, game, mode, serverInfo, maxGetTimes, players), new RPCMethodInfo("dedimania.WarningsAndTTR") }); MultiCallResult multiCallResult = MultiCallResult.Parse(multiCallRawResult); if (multiCallResult == null) { return(null); } FaultInfo faultInfo = FaultInfo.Parse(multiCallRawResult[1]); if (faultInfo != null) { return(null); } return(DedimaniaCurrentChallengeReply.Parse(multiCallRawResult[1])); }