public static MonsterSaveDetails GetSaveData() { var data = new MonsterSaveDetails(); data.CurrentMaxId = currentMaxId; data.FreeActorIds = freeMonsterIds; data.CurrentMonsters = monsters; return(data); }
public static void LoadSaveData(MonsterSaveDetails data) { currentMaxId = data.CurrentMaxId; freeMonsterIds = data.FreeActorIds; monsters = data.CurrentMonsters; }