コード例 #1
0
        /// <summary>家族公告推送</summary>
        /// <param name="uid">玩家ID</param>
        /// <param name="fid">玩家家族ID</param>
        /// <param name="name">玩家名称</param>
        /// <param name="data">推送的文本</param>
        public void FamilyPush(Int64 uid, Int64 fid, string name, string data)
        {
            var list = Variable.OnlinePlayer.Select(m => m.Value as TGGSession)
                       .Where(m => m.Player.Family.fid == fid).ToList();//同家族

            foreach (var item in list)
            {
                var token = new CancellationTokenSource();
                var obj   = new FamilyPushObject
                {
                    session     = item,
                    user_id     = uid,
                    player_name = name,
                    data        = data,
                };
                Task.Factory.StartNew(m =>
                {
                    var _obj = m as FamilyPushObject;
                    if (_obj == null)
                    {
                        return;
                    }
                    CHATS_PUSH.GetInstance().CommandStart(_obj.session, (int)ChatsType.CHATS_FAMILY, _obj.user_id, _obj.player_name, (int)ChatsPushType.NO_PRIVATE, _obj.data, null);
                }, obj, token.Token);
            }
        }
コード例 #2
0
        /// <summary>世界聊天</summary>
        private void CHATS_WORLD(Player player, int type, object[] goods, string data)
        {
            var _data = goods.Any() ? AnalyticalGoods(goods) : null;
            var list  = Variable.OnlinePlayer.Select(m => m.Key).Where(m => !player.BlackList.Contains(m)).ToList(); //查询在线玩家且不是黑名单的玩家集合

            foreach (var item in list)
            {
                var token = new CancellationTokenSource();
                Task.Factory.StartNew(m =>
                {
                    CHATS_PUSH.GetInstance().CommandStart(Convert.ToInt64(m), type, player.User.id,
                                                          player.User.player_name, (int)ChatsPushType.NO_PRIVATE, data, _data); //全世界
                }, item, token.Token);
            }
        }
コード例 #3
0
        /// <summary>家族聊天</summary>
        private void CHATS_PARTY(Player player, int type, string data, object[] goods)
        {
            var _data = goods.Any() ? AnalyticalGoods(goods) : null;
            var list  = Variable.OnlinePlayer.Select(m => m.Value as TGGSession)
                        .Where(m => m.Player.Family.fid == player.Family.fid &&
                               !player.BlackList.Contains(m.Player.User.id) &&
                               !m.Player.BlackList.Contains(player.User.id)).Select(m => m.Player.User.id).ToList();//同家族且相互间不是黑名单的用户Id

            foreach (var m in list)
            {
                var token = new CancellationTokenSource();
                Task.Factory.StartNew(n =>
                {
                    CHATS_PUSH.GetInstance().CommandStart(Convert.ToInt64(n), type, player.User.id,
                                                          player.User.player_name, (int)ChatsPushType.NO_PRIVATE, data, _data);
                }, m, token.Token);
            }
        }
コード例 #4
0
        /// <summary>个人聊天</summary>
        private ResultType CHATS_ONE(TGGSession session, int type, string data, string receive, object[] goods)
        {
            var    user  = session.Player.User;
            string t     = receive.Split('_')[0];
            int    n     = receive.IndexOf('_') + 1;
            string value = receive.Substring(n, receive.Length - n);

            TGGSession rivalsession;

            switch (t)
            {
            case "id":
            {
                if (session.Player.User.id == Convert.ToInt64(value))
                {
                    return(ResultType.CHAT_NO_MY);
                }
                var userid = Convert.ToInt64(value);
                if (!tg_user.UserIdIsContains(userid))
                {
                    return(ResultType.CHAT_NO_EXIST);
                }
                if (!Variable.OnlinePlayer.ContainsKey(userid))
                {
                    return(ResultType.CHAT_NO_ONLINE);
                }
                rivalsession = Variable.OnlinePlayer[userid] as TGGSession;
                break;
            }

            case "name":
            {
                if (session.Player.User.player_name == value)
                {
                    return(ResultType.CHAT_NO_MY);
                }
                if (!tg_user.PlayNameIsContains(value))
                {
                    return(ResultType.CHAT_NO_EXIST);
                }
                rivalsession = Variable.OnlinePlayer.Select(m => m.Value as TGGSession).FirstOrDefault(m => m.Player.User.player_name == value);
                break;
            }

            default: { return(ResultType.FRONT_DATA_ERROR); }
            }
            if (rivalsession == null)
            {
                return(ResultType.CHAT_NO_ONLINE);
            }
            var uid = rivalsession.Player.User.id;  //对方用户Id

            if (session.Player.BlackList.Contains(uid))
            {
                return(ResultType.CHAT_BLACK);                                                   //验证对方是否在己方黑名单
            }
            if (rivalsession.Player.BlackList.Contains(user.id))
            {
                return(ResultType.CHAT_RIVAL_BLACK);                                                 //验证己方是否在对方黑名单
            }
            var _data = goods.Any() ? AnalyticalGoods(goods) : null;

            CHATS_PUSH.GetInstance().CommandStart(session, type, rivalsession.Player.User.id, rivalsession.Player.User.player_name, (int)ChatsPushType.ME_SAID_PLAYER, data, _data);
            CHATS_PUSH.GetInstance().CommandStart(rivalsession, type, user.id, user.player_name, (int)ChatsPushType.PLAYERME_SAID_ME, data, _data);

            return(ResultType.SUCCESS);
        }
コード例 #5
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 /// <summary>CHATS_PUSH单体模式</summary>
 public static CHATS_PUSH GetInstance()
 {
     return(ObjInstance ?? (ObjInstance = new CHATS_PUSH()));
 }