protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.Showing); string cant = Intent.GetStringExtra("counter" ?? "error"); int.TryParse(cant, out numcant); string[] myTextViews = new string[numcant]; var EnumText = FindViewById <TextView>(Resource.Id.enumtext); var CantText = FindViewById <TextView>(Resource.Id.TextCant); var ButtonBack = FindViewById <Button>(Resource.Id.GoBack); var container = FindViewById <LinearLayout>(Resource.Id.madre); var Compatible = FindViewById <TextView>(Resource.Id.compatible); for (int i = 0; i < numcant; i++) { myTextViews[i] = Intent.GetStringExtra($"element{i}" ?? "error"); } CantText.Text = myTextViews[Nelem]; //EVENTO ma = new MatrizQ(numcant); mat = ma.returnMa(); CheckBox[] myRButtons = new CheckBox[1000]; TextView[] myTextViews2 = new TextView[1000]; View[] myAddViews = new View[100]; void Evento(int Nelem) { CantText.Text = myTextViews[Nelem]; for (int j = Nelem + 1; j < numcant; j++) { LayoutInflater inflate = (LayoutInflater)BaseContext.GetSystemService(Context.LayoutInflaterService); View addView2 = LayoutInflater.Inflate(Resource.Layout.buttons, null); TextView nombreE = addView2.FindViewById <TextView>(Resource.Id.nombre2); nombreE.Text = myTextViews[j]; CheckBox compE = addView2.FindViewById <CheckBox>(Resource.Id.comp); myRButtons[j] = compE; myTextViews2[j] = nombreE; myAddViews[j] = addView2; container.AddView(addView2); compE.CheckedChange += delegate {}; } } Evento(Nelem); ButtonBack.Click += delegate { if (Nelem < numcant - 1) { for (int j = Nelem + 1; j < numcant; j++) { if (true == myRButtons[j].Checked) { ma.setP(Nelem, j, 1); } else { ma.setP(Nelem, j, 0); } } CantText.Text = String.Empty; for (int j = Nelem + 1; j < numcant; j++) { myTextViews2[j].Visibility = ViewStates.Gone; myRButtons[j].Visibility = ViewStates.Gone; myAddViews[j].Visibility = ViewStates.Gone; } CantText.Text = String.Empty; Nelem++; Evento(Nelem); if (Nelem == numcant - 1) { Compatible.Visibility = ViewStates.Gone; ButtonBack.Text = "Agrupar elementos químicos"; } } else { EnumText.Visibility = ViewStates.Gone; CantText.Visibility = ViewStates.Gone; ButtonBack.Visibility = ViewStates.Gone; container.Visibility = ViewStates.Gone; if (numcant >= 2) { this.Title = "ELEMENTOS AGRUPADOS"; ma.setMat(mat); ma.Calc(); int[] arr = ma.getArr(); //ma.Ordenar(); int aux2; string aux3; for (int i = 0; i < numcant; i++) { for (int j = 0; j < numcant; j++) { if (arr[i] < arr[j]) { aux2 = arr[i]; arr[i] = arr[j]; arr[j] = aux2; aux3 = myTextViews[i]; myTextViews[i] = myTextViews[j]; myTextViews[j] = aux3; } } } EnumText.Visibility = ViewStates.Visible; EnumText.Text = String.Empty; //container.Visibility = ViewStates.Visible; for (int i = 0; i < ma.getHab(); i++) { int aux4 = i + 1; EnumText.SetTextColor(Android.Graphics.Color.Red); EnumText.Text = EnumText.Text + "Los químicos en el cuarto #" + aux4 + ": \n"; //EnumText.SetTextColor(Android.Graphics.Color.White); for (int j = 0; j < numcant; j++) { if (arr[j] == i) { //View addView2 = LayoutInflater.Inflate(Resource.Layout.buttons, null); //TextView nombreE = addView2.FindViewById<TextView>(Resource.Id.nombre2); //nombreE.Text = myTextViews[j]; //container.AddView(addView2); //EnumText.Text = EnumText.Text + "\n"; EnumText.Text = EnumText.Text + myTextViews[j] + "\n"; } } EnumText.Text = EnumText.Text + "\n"; } } } }; LayoutTransition trans = new LayoutTransition(); container.LayoutTransition = trans; }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.Showing); string cant = Intent.GetStringExtra("counter" ?? "error"); int.TryParse(cant, out numcant); string[] myTextViews = new string[numcant]; for (int i = 0; i < numcant; i++) { myTextViews[i] = Intent.GetStringExtra($"element{i}" ?? "error"); } var EnumText = FindViewById <TextView>(Resource.Id.enumtext); var EnumElements = FindViewById <TextView>(Resource.Id.TextElement); var Elements = FindViewById <TextView>(Resource.Id.Elements); var CantText = FindViewById <TextView>(Resource.Id.TextCant); var ButtonBack = FindViewById <Button>(Resource.Id.GoBack); var container = FindViewById <LinearLayout>(Resource.Id.madre); var EnumMatriz = FindViewById <TextView>(Resource.Id.matrizenum); var Matriz = FindViewById <TextView>(Resource.Id.matriz); CantText.Text = myTextViews[Nelem]; for (int i = 0; i < numcant; i++) { Elements.Text = Elements.Text + "\n" + myTextViews[i]; } //EVENTO DE LA WEA ma = new MatrizQ(numcant); mat = ma.returnMa(); CheckBox[] myRButtons = new CheckBox[1000]; TextView[] myTextViews2 = new TextView[1000]; View[] myAddViews = new View[100]; void Evento(int Nelem) { for (int i = 0; i < numcant; i++) { for (int j = 0; j < numcant; j++) { Matriz.Text = Matriz.Text + " " + mat[i][j].ToString(); } Matriz.Text = Matriz.Text + "\n"; } CantText.Text = myTextViews[Nelem]; for (int j = Nelem + 1; j < numcant; j++) { LayoutInflater inflate = (LayoutInflater)BaseContext.GetSystemService(Context.LayoutInflaterService); View addView2 = LayoutInflater.Inflate(Resource.Layout.buttons, null); TextView nombreE = addView2.FindViewById <TextView>(Resource.Id.nombre2); nombreE.Text = myTextViews[j]; CheckBox compE = addView2.FindViewById <CheckBox>(Resource.Id.comp); myRButtons[j] = compE; myTextViews2[j] = nombreE; myAddViews[j] = addView2; container.AddView(addView2); compE.CheckedChange += delegate { }; } } Evento(Nelem); ButtonBack.Click += delegate { if (Nelem < numcant - 1) { for (int j = Nelem + 1; j < numcant; j++) { if (true == myRButtons[j].Checked) { ma.setP(Nelem, j, 1); } else { ma.setP(Nelem, j, 0); } } Matriz.Text = String.Empty; cont++; ButtonBack.Text = cont.ToString(); CantText.Text = String.Empty; for (int j = Nelem + 1; j < numcant; j++) { myTextViews2[j].Visibility = ViewStates.Gone; myRButtons[j].Visibility = ViewStates.Gone; myAddViews[j].Visibility = ViewStates.Gone; } CantText.Text = String.Empty; Nelem++; Evento(Nelem); } else { EnumText.Visibility = ViewStates.Gone; EnumElements.Visibility = ViewStates.Gone; Elements.Visibility = ViewStates.Gone; CantText.Visibility = ViewStates.Gone; ButtonBack.Visibility = ViewStates.Gone; container.Visibility = ViewStates.Gone; Matriz.Text = String.Empty; for (int i = 0; i < numcant; i++) { for (int j = 0; j < numcant; j++) { Matriz.Text = Matriz.Text + " " + mat[i][j].ToString(); } Matriz.Text = Matriz.Text + "\n"; } } }; LayoutTransition trans = new LayoutTransition(); container.LayoutTransition = trans; }